twitch-bot/internal/actors/modchannel/actor.go

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// Package modchannel contains an actor to modify title / category of
// a channel
package modchannel
import (
"context"
"fmt"
"strings"
"github.com/pkg/errors"
"gopkg.in/irc.v4"
"github.com/Luzifer/go_helpers/v2/fieldcollection"
"github.com/Luzifer/twitch-bot/v3/internal/helpers"
"github.com/Luzifer/twitch-bot/v3/pkg/twitch"
"github.com/Luzifer/twitch-bot/v3/plugins"
)
const actorName = "modchannel"
var (
formatMessage plugins.MsgFormatter
tcGetter func(string) (*twitch.Client, error)
)
// Register provides the plugins.RegisterFunc
func Register(args plugins.RegistrationArguments) error {
formatMessage = args.FormatMessage
tcGetter = args.GetTwitchClientForChannel
args.RegisterActor(actorName, func() plugins.Actor { return &actor{} })
args.RegisterActorDocumentation(plugins.ActionDocumentation{
Description: "Update stream information",
Name: "Modify Stream",
Type: "modchannel",
Fields: []plugins.ActionDocumentationField{
{
Default: "",
Description: "Channel to update",
Key: "channel",
Name: "Channel",
Optional: false,
SupportTemplate: true,
Type: plugins.ActionDocumentationFieldTypeString,
},
{
Default: "",
Description: "Category / Game to set (use `@1234` format to pass an explicit ID)",
Key: "game",
Name: "Game",
Optional: true,
SupportTemplate: true,
Type: plugins.ActionDocumentationFieldTypeString,
},
{
Default: "",
Description: "Stream title to set",
Key: "title",
Name: "Title",
Optional: true,
SupportTemplate: true,
Type: plugins.ActionDocumentationFieldTypeString,
},
},
})
return nil
}
type actor struct{}
func (actor) Execute(_ *irc.Client, m *irc.Message, r *plugins.Rule, eventData *fieldcollection.FieldCollection, attrs *fieldcollection.FieldCollection) (preventCooldown bool, err error) {
var (
game = attrs.MustString("game", helpers.Ptr(""))
title = attrs.MustString("title", helpers.Ptr(""))
)
if game == "" && title == "" {
return false, nil
}
var updGame, updTitle *string
channel, err := formatMessage(attrs.MustString("channel", nil), m, r, eventData)
if err != nil {
return false, errors.Wrap(err, "parsing channel")
}
if game != "" {
parsedGame, err := formatMessage(game, m, r, eventData)
if err != nil {
return false, errors.Wrap(err, "parsing game")
}
updGame = &parsedGame
}
if title != "" {
parsedTitle, err := formatMessage(title, m, r, eventData)
if err != nil {
return false, errors.Wrap(err, "parsing title")
}
updTitle = &parsedTitle
}
twitchClient, err := tcGetter(strings.TrimLeft(channel, "#"))
if err != nil {
return false, errors.Wrap(err, "getting Twitch client")
}
return false, errors.Wrap(
twitchClient.ModifyChannelInformation(context.Background(), strings.TrimLeft(channel, "#"), updGame, updTitle),
"updating channel info",
)
}
func (actor) IsAsync() bool { return false }
func (actor) Name() string { return actorName }
func (actor) Validate(tplValidator plugins.TemplateValidatorFunc, attrs *fieldcollection.FieldCollection) (err error) {
if err = attrs.ValidateSchema(
fieldcollection.MustHaveField(fieldcollection.SchemaField{Name: "channel", NonEmpty: true, Type: fieldcollection.SchemaFieldTypeString}),
fieldcollection.CanHaveField(fieldcollection.SchemaField{Name: "game", Type: fieldcollection.SchemaFieldTypeString}),
fieldcollection.CanHaveField(fieldcollection.SchemaField{Name: "title", Type: fieldcollection.SchemaFieldTypeString}),
fieldcollection.MustHaveNoUnknowFields,
helpers.SchemaValidateTemplateField(tplValidator, "channel", "game", "title"),
); err != nil {
return fmt.Errorf("validating attributes: %w", err)
}
return nil
}