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mirror of https://github.com/Luzifer/dns_check.git synced 2024-09-16 14:18:34 +00:00
dns_check/bindata.go
2015-12-14 17:13:21 +01:00

236 lines
7.7 KiB
Go

// Code generated by go-bindata.
// sources:
// nameservers.yaml
// DO NOT EDIT!
package main
import (
"bytes"
"compress/gzip"
"fmt"
"io"
"io/ioutil"
"os"
"path/filepath"
"strings"
"time"
)
func bindataRead(data []byte, name string) ([]byte, error) {
gz, err := gzip.NewReader(bytes.NewBuffer(data))
if err != nil {
return nil, fmt.Errorf("Read %q: %v", name, err)
}
var buf bytes.Buffer
_, err = io.Copy(&buf, gz)
clErr := gz.Close()
if err != nil {
return nil, fmt.Errorf("Read %q: %v", name, err)
}
if clErr != nil {
return nil, err
}
return buf.Bytes(), nil
}
type asset struct {
bytes []byte
info os.FileInfo
}
type bindataFileInfo struct {
name string
size int64
mode os.FileMode
modTime time.Time
}
func (fi bindataFileInfo) Name() string {
return fi.name
}
func (fi bindataFileInfo) Size() int64 {
return fi.size
}
func (fi bindataFileInfo) Mode() os.FileMode {
return fi.mode
}
func (fi bindataFileInfo) ModTime() time.Time {
return fi.modTime
}
func (fi bindataFileInfo) IsDir() bool {
return false
}
func (fi bindataFileInfo) Sys() interface{} {
return nil
}
var _nameserversYaml = []byte("\x1f\x8b\x08\x00\x00\x09\x6e\x88\x00\xff\x64\x53\x4b\x6f\x9b\x40\x10\xbe\xfb\x57\x20\xf5\xcc\xc0\x3e\x78\xe5\x66\xb9\x6d\x52\x29\x4a\x0f\xb6\x52\xf5\x14\x11\x18\x3b\x28\xb0\x8b\x96\xc5\x6a\xff\x7d\x67\xcd\x6b\xad\x2a\xb3\x04\x3e\xcf\xeb\xfb\x66\x36\x0c\xc3\x5d\xa5\x0d\xbe\xf5\x46\x5f\x9b\x1a\xcd\xf0\xb0\x0b\x82\x30\x78\xc6\x2b\xb6\xe2\xf6\xfa\x8a\xa6\x19\x9a\x8b\xba\x7d\x3c\x6a\x7d\x69\xf1\xf6\xfa\xb3\x47\xf5\xf5\xe5\x18\x3c\xe9\x0e\x77\xfd\xf8\xde\x36\xd5\x9b\x2a\x3b\x1c\xd0\x5c\xe7\x3c\x5f\x82\xe7\x66\xb0\x41\xa5\xbb\xbe\x69\xb1\x0e\xce\x46\x77\xc1\x87\xb5\xfd\x43\x14\xf5\xd5\x30\xf6\xbd\x36\x16\xca\x77\x3d\x5a\x20\xa7\x48\xd7\x91\x6d\xfa\xc1\x9a\xa6\xfa\x1c\xa2\x32\x3a\x1b\xc4\x70\x4a\x1d\xd6\x6a\x08\xe7\xd4\xf0\x61\x3b\xca\x3e\xf5\xe8\xea\xb8\x76\x78\x5c\x00\x97\x12\x62\x10\x0f\x89\xf8\x0f\x94\x13\xb8\x90\x59\xa2\x52\x09\x29\xb8\xc7\x16\x33\x41\xc9\x02\x4d\x8c\x17\xff\x1c\x6e\x7f\x9b\xb7\xfb\x94\x4b\x76\x92\x03\x7e\xed\x4f\x87\xa7\xd5\x5d\x02\x8f\x63\x48\x0b\xc8\x63\x2f\x66\x42\x33\xea\x6a\x46\x0f\xba\xd3\xb5\x0e\x8e\x58\x8d\x06\x5d\x9a\xad\x1e\x4f\x21\x49\xe9\xe9\x97\xe4\x31\xb1\xca\xe8\xdf\x04\xfa\x93\xd8\xe4\xc8\x21\x25\x17\xce\xdd\xf1\x15\x99\xf1\xd8\x9d\xb5\xed\x60\x5f\x5f\x4b\x65\xcb\xcb\x9a\x80\x51\x55\x96\x48\xd7\x25\xdb\xc2\x57\x94\x2d\xe8\x0b\x8d\x50\x2b\x62\xa0\x14\x56\xf6\x58\x9e\xb7\x0c\x05\xd1\x4e\x80\x11\x03\xe6\xb1\x5f\xe1\x6c\x85\x1f\x69\xce\xea\x84\x65\xe7\x33\x67\xc0\x59\x0e\x8c\x15\x74\xee\x27\x9a\x13\x5c\xd0\x11\xf3\xa4\x5d\x51\x2f\x92\x15\x09\xc8\x14\x44\x41\xe6\x97\x5d\x50\xe9\xc9\xf6\xf2\xe3\xb0\x84\x25\x44\x94\xa5\xf4\x2b\x09\xe3\xa9\x3d\xc3\x5c\x50\x3b\x73\x1f\xc7\xae\x34\xf6\xb5\xe9\xd1\xf8\x6a\x67\x34\xa8\x98\xec\x5e\x6b\x87\x32\xb2\x59\xe9\xbf\xeb\xe6\x71\x4a\xca\x5c\x43\x09\x99\x17\xb3\xc0\xce\x26\xf8\x3b\xa9\xe3\xd1\x13\x34\x3d\x0a\xa2\x01\x64\x72\x8b\xf3\xd0\x6c\x42\xf7\xad\x45\xa3\x4a\x7b\xb7\x4f\x37\xdd\x62\x92\x56\x72\xc8\xfc\xb5\x20\x7a\x89\x00\x96\x0a\x48\x66\x55\x7f\x97\xaa\xc6\x3f\xe0\x05\x67\x99\x93\xfe\x6e\xfd\x17\x68\xe6\x57\xa1\x1a\x46\x73\x36\x0d\xdd\x56\xa8\x3f\xd7\x59\xd2\x2d\x14\x02\xa4\xa0\xbd\xd9\x62\x0b\x6a\x83\xc6\xc1\xe8\x2a\xd0\x99\xf0\xa7\xd1\xd0\xe5\x2f\x15\x06\xdf\x5a\x5a\x27\x7a\x5f\x8b\x4b\xc8\x39\x48\x67\x93\x6b\x3f\x2a\x7b\xd8\x9f\x56\x66\xb4\x18\xee\x9e\xcd\x5a\xef\xfe\x05\x00\x00\xff\xff\xa7\x60\x1b\x39\xda\x04\x00\x00")
func nameserversYamlBytes() ([]byte, error) {
return bindataRead(
_nameserversYaml,
"nameservers.yaml",
)
}
func nameserversYaml() (*asset, error) {
bytes, err := nameserversYamlBytes()
if err != nil {
return nil, err
}
info := bindataFileInfo{name: "nameservers.yaml", size: 1242, mode: os.FileMode(420), modTime: time.Unix(1450103270, 0)}
a := &asset{bytes: bytes, info: info}
return a, nil
}
// Asset loads and returns the asset for the given name.
// It returns an error if the asset could not be found or
// could not be loaded.
func Asset(name string) ([]byte, error) {
cannonicalName := strings.Replace(name, "\\", "/", -1)
if f, ok := _bindata[cannonicalName]; ok {
a, err := f()
if err != nil {
return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err)
}
return a.bytes, nil
}
return nil, fmt.Errorf("Asset %s not found", name)
}
// MustAsset is like Asset but panics when Asset would return an error.
// It simplifies safe initialization of global variables.
func MustAsset(name string) []byte {
a, err := Asset(name)
if err != nil {
panic("asset: Asset(" + name + "): " + err.Error())
}
return a
}
// AssetInfo loads and returns the asset info for the given name.
// It returns an error if the asset could not be found or
// could not be loaded.
func AssetInfo(name string) (os.FileInfo, error) {
cannonicalName := strings.Replace(name, "\\", "/", -1)
if f, ok := _bindata[cannonicalName]; ok {
a, err := f()
if err != nil {
return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err)
}
return a.info, nil
}
return nil, fmt.Errorf("AssetInfo %s not found", name)
}
// AssetNames returns the names of the assets.
func AssetNames() []string {
names := make([]string, 0, len(_bindata))
for name := range _bindata {
names = append(names, name)
}
return names
}
// _bindata is a table, holding each asset generator, mapped to its name.
var _bindata = map[string]func() (*asset, error){
"nameservers.yaml": nameserversYaml,
}
// AssetDir returns the file names below a certain
// directory embedded in the file by go-bindata.
// For example if you run go-bindata on data/... and data contains the
// following hierarchy:
// data/
// foo.txt
// img/
// a.png
// b.png
// then AssetDir("data") would return []string{"foo.txt", "img"}
// AssetDir("data/img") would return []string{"a.png", "b.png"}
// AssetDir("foo.txt") and AssetDir("notexist") would return an error
// AssetDir("") will return []string{"data"}.
func AssetDir(name string) ([]string, error) {
node := _bintree
if len(name) != 0 {
cannonicalName := strings.Replace(name, "\\", "/", -1)
pathList := strings.Split(cannonicalName, "/")
for _, p := range pathList {
node = node.Children[p]
if node == nil {
return nil, fmt.Errorf("Asset %s not found", name)
}
}
}
if node.Func != nil {
return nil, fmt.Errorf("Asset %s not found", name)
}
rv := make([]string, 0, len(node.Children))
for childName := range node.Children {
rv = append(rv, childName)
}
return rv, nil
}
type bintree struct {
Func func() (*asset, error)
Children map[string]*bintree
}
var _bintree = &bintree{nil, map[string]*bintree{
"nameservers.yaml": &bintree{nameserversYaml, map[string]*bintree{}},
}}
// RestoreAsset restores an asset under the given directory
func RestoreAsset(dir, name string) error {
data, err := Asset(name)
if err != nil {
return err
}
info, err := AssetInfo(name)
if err != nil {
return err
}
err = os.MkdirAll(_filePath(dir, filepath.Dir(name)), os.FileMode(0755))
if err != nil {
return err
}
err = ioutil.WriteFile(_filePath(dir, name), data, info.Mode())
if err != nil {
return err
}
err = os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime())
if err != nil {
return err
}
return nil
}
// RestoreAssets restores an asset under the given directory recursively
func RestoreAssets(dir, name string) error {
children, err := AssetDir(name)
// File
if err != nil {
return RestoreAsset(dir, name)
}
// Dir
for _, child := range children {
err = RestoreAssets(dir, filepath.Join(name, child))
if err != nil {
return err
}
}
return nil
}
func _filePath(dir, name string) string {
cannonicalName := strings.Replace(name, "\\", "/", -1)
return filepath.Join(append([]string{dir}, strings.Split(cannonicalName, "/")...)...)
}