// Code generated by go-bindata. // sources: // nameservers.yaml // DO NOT EDIT! package main import ( "bytes" "compress/gzip" "fmt" "io" "io/ioutil" "os" "path/filepath" "strings" "time" ) func bindataRead(data []byte, name string) ([]byte, error) { gz, err := gzip.NewReader(bytes.NewBuffer(data)) if err != nil { return nil, fmt.Errorf("Read %q: %v", name, err) } var buf bytes.Buffer _, err = io.Copy(&buf, gz) clErr := gz.Close() if err != nil { return nil, fmt.Errorf("Read %q: %v", name, err) } if clErr != nil { return nil, err } return buf.Bytes(), nil } type asset struct { bytes []byte info os.FileInfo } type bindataFileInfo struct { name string size int64 mode os.FileMode modTime time.Time } func (fi bindataFileInfo) Name() string { return fi.name } func (fi bindataFileInfo) Size() int64 { return fi.size } func (fi bindataFileInfo) Mode() os.FileMode { return fi.mode } func (fi bindataFileInfo) ModTime() time.Time { return fi.modTime } func (fi bindataFileInfo) IsDir() bool { return false } func (fi bindataFileInfo) Sys() interface{} { return nil } var _nameserversYaml = []byte("\x1f\x8b\x08\x00\x00\x09\x6e\x88\x00\xff\x64\x53\x4b\x6f\x9b\x40\x10\xbe\xfb\x57\x20\xf5\xcc\xc0\x3e\x78\xe5\x66\xb9\x6d\x52\x29\x4a\x0f\xb6\x52\xf5\x14\x11\x18\x3b\x28\xb0\x8b\x96\xc5\x6a\xff\x7d\x67\xcd\x6b\xad\x2a\xb3\x04\x3e\xcf\xeb\xfb\x66\x36\x0c\xc3\x5d\xa5\x0d\xbe\xf5\x46\x5f\x9b\x1a\xcd\xf0\xb0\x0b\x82\x30\x78\xc6\x2b\xb6\xe2\xf6\xfa\x8a\xa6\x19\x9a\x8b\xba\x7d\x3c\x6a\x7d\x69\xf1\xf6\xfa\xb3\x47\xf5\xf5\xe5\x18\x3c\xe9\x0e\x77\xfd\xf8\xde\x36\xd5\x9b\x2a\x3b\x1c\xd0\x5c\xe7\x3c\x5f\x82\xe7\x66\xb0\x41\xa5\xbb\xbe\x69\xb1\x0e\xce\x46\x77\xc1\x87\xb5\xfd\x43\x14\xf5\xd5\x30\xf6\xbd\x36\x16\xca\x77\x3d\x5a\x20\xa7\x48\xd7\x91\x6d\xfa\xc1\x9a\xa6\xfa\x1c\xa2\x32\x3a\x1b\xc4\x70\x4a\x1d\xd6\x6a\x08\xe7\xd4\xf0\x61\x3b\xca\x3e\xf5\xe8\xea\xb8\x76\x78\x5c\x00\x97\x12\x62\x10\x0f\x89\xf8\x0f\x94\x13\xb8\x90\x59\xa2\x52\x09\x29\xb8\xc7\x16\x33\x41\xc9\x02\x4d\x8c\x17\xff\x1c\x6e\x7f\x9b\xb7\xfb\x94\x4b\x76\x92\x03\x7e\xed\x4f\x87\xa7\xd5\x5d\x02\x8f\x63\x48\x0b\xc8\x63\x2f\x66\x42\x33\xea\x6a\x46\x0f\xba\xd3\xb5\x0e\x8e\x58\x8d\x06\x5d\x9a\xad\x1e\x4f\x21\x49\xe9\xe9\x97\xe4\x31\xb1\xca\xe8\xdf\x04\xfa\x93\xd8\xe4\xc8\x21\x25\x17\xce\xdd\xf1\x15\x99\xf1\xd8\x9d\xb5\xed\x60\x5f\x5f\x4b\x65\xcb\xcb\x9a\x80\x51\x55\x96\x48\xd7\x25\xdb\xc2\x57\x94\x2d\xe8\x0b\x8d\x50\x2b\x62\xa0\x14\x56\xf6\x58\x9e\xb7\x0c\x05\xd1\x4e\x80\x11\x03\xe6\xb1\x5f\xe1\x6c\x85\x1f\x69\xce\xea\x84\x65\xe7\x33\x67\xc0\x59\x0e\x8c\x15\x74\xee\x27\x9a\x13\x5c\xd0\x11\xf3\xa4\x5d\x51\x2f\x92\x15\x09\xc8\x14\x44\x41\xe6\x97\x5d\x50\xe9\xc9\xf6\xf2\xe3\xb0\x84\x25\x44\x94\xa5\xf4\x2b\x09\xe3\xa9\x3d\xc3\x5c\x50\x3b\x73\x1f\xc7\xae\x34\xf6\xb5\xe9\xd1\xf8\x6a\x67\x34\xa8\x98\xec\x5e\x6b\x87\x32\xb2\x59\xe9\xbf\xeb\xe6\x71\x4a\xca\x5c\x43\x09\x99\x17\xb3\xc0\xce\x26\xf8\x3b\xa9\xe3\xd1\x13\x34\x3d\x0a\xa2\x01\x64\x72\x8b\xf3\xd0\x6c\x42\xf7\xad\x45\xa3\x4a\x7b\xb7\x4f\x37\xdd\x62\x92\x56\x72\xc8\xfc\xb5\x20\x7a\x89\x00\x96\x0a\x48\x66\x55\x7f\x97\xaa\xc6\x3f\xe0\x05\x67\x99\x93\xfe\x6e\xfd\x17\x68\xe6\x57\xa1\x1a\x46\x73\x36\x0d\xdd\x56\xa8\x3f\xd7\x59\xd2\x2d\x14\x02\xa4\xa0\xbd\xd9\x62\x0b\x6a\x83\xc6\xc1\xe8\x2a\xd0\x99\xf0\xa7\xd1\xd0\xe5\x2f\x15\x06\xdf\x5a\x5a\x27\x7a\x5f\x8b\x4b\xc8\x39\x48\x67\x93\x6b\x3f\x2a\x7b\xd8\x9f\x56\x66\xb4\x18\xee\x9e\xcd\x5a\xef\xfe\x05\x00\x00\xff\xff\xa7\x60\x1b\x39\xda\x04\x00\x00") func nameserversYamlBytes() ([]byte, error) { return bindataRead( _nameserversYaml, "nameservers.yaml", ) } func nameserversYaml() (*asset, error) { bytes, err := nameserversYamlBytes() if err != nil { return nil, err } info := bindataFileInfo{name: "nameservers.yaml", size: 1242, mode: os.FileMode(420), modTime: time.Unix(1450103270, 0)} a := &asset{bytes: bytes, info: info} return a, nil } // Asset loads and returns the asset for the given name. // It returns an error if the asset could not be found or // could not be loaded. func Asset(name string) ([]byte, error) { cannonicalName := strings.Replace(name, "\\", "/", -1) if f, ok := _bindata[cannonicalName]; ok { a, err := f() if err != nil { return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err) } return a.bytes, nil } return nil, fmt.Errorf("Asset %s not found", name) } // MustAsset is like Asset but panics when Asset would return an error. // It simplifies safe initialization of global variables. func MustAsset(name string) []byte { a, err := Asset(name) if err != nil { panic("asset: Asset(" + name + "): " + err.Error()) } return a } // AssetInfo loads and returns the asset info for the given name. // It returns an error if the asset could not be found or // could not be loaded. func AssetInfo(name string) (os.FileInfo, error) { cannonicalName := strings.Replace(name, "\\", "/", -1) if f, ok := _bindata[cannonicalName]; ok { a, err := f() if err != nil { return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err) } return a.info, nil } return nil, fmt.Errorf("AssetInfo %s not found", name) } // AssetNames returns the names of the assets. func AssetNames() []string { names := make([]string, 0, len(_bindata)) for name := range _bindata { names = append(names, name) } return names } // _bindata is a table, holding each asset generator, mapped to its name. var _bindata = map[string]func() (*asset, error){ "nameservers.yaml": nameserversYaml, } // AssetDir returns the file names below a certain // directory embedded in the file by go-bindata. // For example if you run go-bindata on data/... and data contains the // following hierarchy: // data/ // foo.txt // img/ // a.png // b.png // then AssetDir("data") would return []string{"foo.txt", "img"} // AssetDir("data/img") would return []string{"a.png", "b.png"} // AssetDir("foo.txt") and AssetDir("notexist") would return an error // AssetDir("") will return []string{"data"}. func AssetDir(name string) ([]string, error) { node := _bintree if len(name) != 0 { cannonicalName := strings.Replace(name, "\\", "/", -1) pathList := strings.Split(cannonicalName, "/") for _, p := range pathList { node = node.Children[p] if node == nil { return nil, fmt.Errorf("Asset %s not found", name) } } } if node.Func != nil { return nil, fmt.Errorf("Asset %s not found", name) } rv := make([]string, 0, len(node.Children)) for childName := range node.Children { rv = append(rv, childName) } return rv, nil } type bintree struct { Func func() (*asset, error) Children map[string]*bintree } var _bintree = &bintree{nil, map[string]*bintree{ "nameservers.yaml": &bintree{nameserversYaml, map[string]*bintree{}}, }} // RestoreAsset restores an asset under the given directory func RestoreAsset(dir, name string) error { data, err := Asset(name) if err != nil { return err } info, err := AssetInfo(name) if err != nil { return err } err = os.MkdirAll(_filePath(dir, filepath.Dir(name)), os.FileMode(0755)) if err != nil { return err } err = ioutil.WriteFile(_filePath(dir, name), data, info.Mode()) if err != nil { return err } err = os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime()) if err != nil { return err } return nil } // RestoreAssets restores an asset under the given directory recursively func RestoreAssets(dir, name string) error { children, err := AssetDir(name) // File if err != nil { return RestoreAsset(dir, name) } // Dir for _, child := range children { err = RestoreAssets(dir, filepath.Join(name, child)) if err != nil { return err } } return nil } func _filePath(dir, name string) string { cannonicalName := strings.Replace(name, "\\", "/", -1) return filepath.Join(append([]string{dir}, strings.Split(cannonicalName, "/")...)...) }