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badge-gen/vendor/gopkg.in/yaml.v2/sorter.go
2016-06-28 19:38:58 +02:00

104 lines
2.4 KiB
Go

package yaml
import (
"reflect"
"unicode"
)
type keyList []reflect.Value
func (l keyList) Len() int { return len(l) }
func (l keyList) Swap(i, j int) { l[i], l[j] = l[j], l[i] }
func (l keyList) Less(i, j int) bool {
a := l[i]
b := l[j]
ak := a.Kind()
bk := b.Kind()
for (ak == reflect.Interface || ak == reflect.Ptr) && !a.IsNil() {
a = a.Elem()
ak = a.Kind()
}
for (bk == reflect.Interface || bk == reflect.Ptr) && !b.IsNil() {
b = b.Elem()
bk = b.Kind()
}
af, aok := keyFloat(a)
bf, bok := keyFloat(b)
if aok && bok {
if af != bf {
return af < bf
}
if ak != bk {
return ak < bk
}
return numLess(a, b)
}
if ak != reflect.String || bk != reflect.String {
return ak < bk
}
ar, br := []rune(a.String()), []rune(b.String())
for i := 0; i < len(ar) && i < len(br); i++ {
if ar[i] == br[i] {
continue
}
al := unicode.IsLetter(ar[i])
bl := unicode.IsLetter(br[i])
if al && bl {
return ar[i] < br[i]
}
if al || bl {
return bl
}
var ai, bi int
var an, bn int64
for ai = i; ai < len(ar) && unicode.IsDigit(ar[ai]); ai++ {
an = an*10 + int64(ar[ai]-'0')
}
for bi = i; bi < len(br) && unicode.IsDigit(br[bi]); bi++ {
bn = bn*10 + int64(br[bi]-'0')
}
if an != bn {
return an < bn
}
if ai != bi {
return ai < bi
}
return ar[i] < br[i]
}
return len(ar) < len(br)
}
// keyFloat returns a float value for v if it is a number/bool
// and whether it is a number/bool or not.
func keyFloat(v reflect.Value) (f float64, ok bool) {
switch v.Kind() {
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
return float64(v.Int()), true
case reflect.Float32, reflect.Float64:
return v.Float(), true
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
return float64(v.Uint()), true
case reflect.Bool:
if v.Bool() {
return 1, true
}
return 0, true
}
return 0, false
}
// numLess returns whether a < b.
// a and b must necessarily have the same kind.
func numLess(a, b reflect.Value) bool {
switch a.Kind() {
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
return a.Int() < b.Int()
case reflect.Float32, reflect.Float64:
return a.Float() < b.Float()
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
return a.Uint() < b.Uint()
case reflect.Bool:
return !a.Bool() && b.Bool()
}
panic("not a number")
}