ws-relay/socketPool.go
Knut Ahlers 9ed8848e58
Update dependencies, fix linter errors
Signed-off-by: Knut Ahlers <knut@ahlers.me>
2023-10-15 14:14:35 +02:00

94 lines
1.9 KiB
Go

package main
import (
"path"
"sync"
"github.com/gofrs/uuid"
"github.com/gorilla/websocket"
"github.com/sirupsen/logrus"
)
var pool = newSocketPool()
type (
socketPool struct {
lock sync.RWMutex
pool map[string]map[string]*websocket.Conn
sendQueue *namedLocker
}
)
func newSocketPool() *socketPool {
return &socketPool{
pool: make(map[string]map[string]*websocket.Conn),
sendQueue: newNamedLocker(),
}
}
func (s *socketPool) Register(name string, conn *websocket.Conn) (string, func()) {
s.lock.Lock()
defer s.lock.Unlock()
connID := uuid.Must(uuid.NewV4()).String()
if s.pool[name] == nil {
s.pool[name] = map[string]*websocket.Conn{}
}
s.pool[name][connID] = conn
logrus.
WithFields(logrus.Fields{"id": connID, "socket": name}).
Info("registered socket")
return connID, func() { s.Unregister(name, connID) }
}
func (s *socketPool) Send(name string, msgType int, msg []byte) {
s.lock.RLock()
defer s.lock.RUnlock()
wg := new(sync.WaitGroup)
for id := range s.pool[name] {
wg.Add(1)
go s.SendLocked(wg, name, id, msgType, msg)
}
wg.Wait()
}
func (s *socketPool) SendLocked(wg *sync.WaitGroup, name, id string, msgType int, msg []byte) {
defer wg.Done()
s.sendQueue.Lock(path.Join(name, id))
defer s.sendQueue.Unlock(path.Join(name, id))
if err := s.pool[name][id].WriteMessage(msgType, msg); err != nil {
logrus.
WithError(err).
WithFields(logrus.Fields{"id": id, "socket": name}).
Error("delivering to socket")
s.Unregister(name, id)
}
}
func (s *socketPool) Unregister(name, connID string) {
s.lock.Lock()
defer s.lock.Unlock()
if s.pool[name] == nil || s.pool[name][connID] == nil {
return
}
logger := logrus.
WithFields(logrus.Fields{"id": connID, "socket": name})
if err := s.pool[name][connID].Close(); err != nil {
logger.WithError(err).Error("closing socket connection (leaked fd)")
}
delete(s.pool[name], connID)
logger.Info("unregistered socket")
}