mirror of
https://github.com/Luzifer/worktime.git
synced 2024-12-23 14:31:16 +00:00
274 lines
5.8 KiB
Go
274 lines
5.8 KiB
Go
package afero
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import (
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"io"
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"os"
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"path/filepath"
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"syscall"
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)
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// The UnionFile implements the afero.File interface and will be returned
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// when reading a directory present at least in the overlay or opening a file
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// for writing.
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//
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// The calls to
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// Readdir() and Readdirnames() merge the file os.FileInfo / names from the
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// base and the overlay - for files present in both layers, only those
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// from the overlay will be used.
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//
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// When opening files for writing (Create() / OpenFile() with the right flags)
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// the operations will be done in both layers, starting with the overlay. A
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// successful read in the overlay will move the cursor position in the base layer
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// by the number of bytes read.
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type UnionFile struct {
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base File
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layer File
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off int
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files []os.FileInfo
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}
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func (f *UnionFile) Close() error {
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// first close base, so we have a newer timestamp in the overlay. If we'd close
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// the overlay first, we'd get a cacheStale the next time we access this file
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// -> cache would be useless ;-)
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if f.base != nil {
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f.base.Close()
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}
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if f.layer != nil {
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return f.layer.Close()
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}
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return BADFD
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}
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func (f *UnionFile) Read(s []byte) (int, error) {
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if f.layer != nil {
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n, err := f.layer.Read(s)
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if (err == nil || err == io.EOF) && f.base != nil {
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// advance the file position also in the base file, the next
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// call may be a write at this position (or a seek with SEEK_CUR)
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if _, seekErr := f.base.Seek(int64(n), os.SEEK_CUR); seekErr != nil {
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// only overwrite err in case the seek fails: we need to
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// report an eventual io.EOF to the caller
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err = seekErr
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}
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}
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return n, err
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}
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if f.base != nil {
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return f.base.Read(s)
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}
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return 0, BADFD
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}
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func (f *UnionFile) ReadAt(s []byte, o int64) (int, error) {
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if f.layer != nil {
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n, err := f.layer.ReadAt(s, o)
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if (err == nil || err == io.EOF) && f.base != nil {
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_, err = f.base.Seek(o+int64(n), os.SEEK_SET)
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}
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return n, err
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}
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if f.base != nil {
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return f.base.ReadAt(s, o)
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}
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return 0, BADFD
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}
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func (f *UnionFile) Seek(o int64, w int) (pos int64, err error) {
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if f.layer != nil {
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pos, err = f.layer.Seek(o, w)
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if (err == nil || err == io.EOF) && f.base != nil {
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_, err = f.base.Seek(o, w)
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}
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return pos, err
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}
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if f.base != nil {
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return f.base.Seek(o, w)
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}
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return 0, BADFD
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}
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func (f *UnionFile) Write(s []byte) (n int, err error) {
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if f.layer != nil {
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n, err = f.layer.Write(s)
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if err == nil && f.base != nil { // hmm, do we have fixed size files where a write may hit the EOF mark?
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_, err = f.base.Write(s)
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}
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return n, err
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}
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if f.base != nil {
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return f.base.Write(s)
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}
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return 0, BADFD
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}
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func (f *UnionFile) WriteAt(s []byte, o int64) (n int, err error) {
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if f.layer != nil {
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n, err = f.layer.WriteAt(s, o)
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if err == nil && f.base != nil {
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_, err = f.base.WriteAt(s, o)
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}
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return n, err
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}
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if f.base != nil {
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return f.base.WriteAt(s, o)
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}
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return 0, BADFD
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}
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func (f *UnionFile) Name() string {
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if f.layer != nil {
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return f.layer.Name()
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}
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return f.base.Name()
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}
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// Readdir will weave the two directories together and
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// return a single view of the overlayed directories
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func (f *UnionFile) Readdir(c int) (ofi []os.FileInfo, err error) {
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if f.off == 0 {
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var files = make(map[string]os.FileInfo)
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var rfi []os.FileInfo
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if f.layer != nil {
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rfi, err = f.layer.Readdir(-1)
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if err != nil {
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return nil, err
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}
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for _, fi := range rfi {
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files[fi.Name()] = fi
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}
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}
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if f.base != nil {
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rfi, err = f.base.Readdir(-1)
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if err != nil {
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return nil, err
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}
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for _, fi := range rfi {
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if _, exists := files[fi.Name()]; !exists {
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files[fi.Name()] = fi
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}
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}
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}
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for _, fi := range files {
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f.files = append(f.files, fi)
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}
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}
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if c == -1 {
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return f.files[f.off:], nil
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}
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defer func() { f.off += c }()
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return f.files[f.off:c], nil
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}
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func (f *UnionFile) Readdirnames(c int) ([]string, error) {
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rfi, err := f.Readdir(c)
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if err != nil {
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return nil, err
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}
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var names []string
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for _, fi := range rfi {
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names = append(names, fi.Name())
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}
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return names, nil
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}
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func (f *UnionFile) Stat() (os.FileInfo, error) {
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if f.layer != nil {
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return f.layer.Stat()
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}
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if f.base != nil {
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return f.base.Stat()
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}
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return nil, BADFD
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}
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func (f *UnionFile) Sync() (err error) {
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if f.layer != nil {
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err = f.layer.Sync()
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if err == nil && f.base != nil {
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err = f.base.Sync()
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}
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return err
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}
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if f.base != nil {
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return f.base.Sync()
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}
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return BADFD
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}
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func (f *UnionFile) Truncate(s int64) (err error) {
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if f.layer != nil {
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err = f.layer.Truncate(s)
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if err == nil && f.base != nil {
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err = f.base.Truncate(s)
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}
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return err
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}
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if f.base != nil {
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return f.base.Truncate(s)
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}
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return BADFD
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}
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func (f *UnionFile) WriteString(s string) (n int, err error) {
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if f.layer != nil {
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n, err = f.layer.WriteString(s)
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if err == nil && f.base != nil {
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_, err = f.base.WriteString(s)
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}
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return n, err
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}
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if f.base != nil {
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return f.base.WriteString(s)
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}
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return 0, BADFD
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}
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func copyToLayer(base Fs, layer Fs, name string) error {
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bfh, err := base.Open(name)
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if err != nil {
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return err
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}
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defer bfh.Close()
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// First make sure the directory exists
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exists, err := Exists(layer, filepath.Dir(name))
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if err != nil {
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return err
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}
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if !exists {
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err = layer.MkdirAll(filepath.Dir(name), 0777) // FIXME?
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if err != nil {
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return err
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}
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}
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// Create the file on the overlay
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lfh, err := layer.Create(name)
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if err != nil {
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return err
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}
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n, err := io.Copy(lfh, bfh)
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if err != nil {
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// If anything fails, clean up the file
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layer.Remove(name)
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lfh.Close()
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return err
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}
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bfi, err := bfh.Stat()
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if err != nil || bfi.Size() != n {
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layer.Remove(name)
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lfh.Close()
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return syscall.EIO
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}
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err = lfh.Close()
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if err != nil {
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layer.Remove(name)
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lfh.Close()
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return err
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}
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return layer.Chtimes(name, bfi.ModTime(), bfi.ModTime())
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}
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