mirror of
https://github.com/Luzifer/worktime.git
synced 2024-12-22 22:11:16 +00:00
249 lines
6.5 KiB
Go
249 lines
6.5 KiB
Go
// Code generated by go-bindata.
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// sources:
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// templates/show.tpl
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// DO NOT EDIT!
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package cmd
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import (
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"bytes"
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"compress/gzip"
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"fmt"
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"io"
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"io/ioutil"
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"os"
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"path/filepath"
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"strings"
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"time"
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)
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func bindataRead(data []byte, name string) ([]byte, error) {
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gz, err := gzip.NewReader(bytes.NewBuffer(data))
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if err != nil {
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return nil, fmt.Errorf("Read %q: %v", name, err)
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}
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var buf bytes.Buffer
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_, err = io.Copy(&buf, gz)
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clErr := gz.Close()
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if err != nil {
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return nil, fmt.Errorf("Read %q: %v", name, err)
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}
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if clErr != nil {
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return nil, err
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}
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return buf.Bytes(), nil
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}
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type asset struct {
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bytes []byte
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info fileInfoEx
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}
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type fileInfoEx interface {
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os.FileInfo
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MD5Checksum() string
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}
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type bindataFileInfo struct {
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name string
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size int64
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mode os.FileMode
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modTime time.Time
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md5checksum string
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}
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func (fi bindataFileInfo) Name() string {
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return fi.name
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}
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func (fi bindataFileInfo) Size() int64 {
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return fi.size
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}
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func (fi bindataFileInfo) Mode() os.FileMode {
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return fi.mode
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}
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func (fi bindataFileInfo) ModTime() time.Time {
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return fi.modTime
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}
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func (fi bindataFileInfo) MD5Checksum() string {
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return fi.md5checksum
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}
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func (fi bindataFileInfo) IsDir() bool {
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return false
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}
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func (fi bindataFileInfo) Sys() interface{} {
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return nil
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}
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var _templatesShowTpl = []byte(
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"\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x84\x90\xb1\x8a\xc3\x30\x10\x44\x7b\x7d\xc5\x60\xb8\xf2\x74\xe5\xc1\x81" +
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"\x3a\xbb\x70\x75\x85\xf3\x03\x0b\x96\x8d\x20\x92\x83\xa4\x04\x8c\xd8\x7f\x0f\x2b\x39\x90\xa4\x89\xab\x9d\xf5\xcc" +
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"\xec\x43\xc6\x18\x83\xe9\xea\x3d\xc5\x1d\xdb\x82\x52\xa0\x67\xda\x75\x4f\xfb\xd8\x83\x19\x62\x50\x27\x5a\xd3\x9f" +
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"\xfc\x8b\x14\x56\xdb\x1c\xb2\x03\xb3\x04\xc4\x57\x0a\xec\x39\x59\x30\x87\x1f\x12\x11\x66\x30\x2b\x55\x0a\xdc\x72" +
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"\x24\x9c\xb7\x09\xdf\xcc\x6a\xec\xd1\xbe\x29\x53\xcc\x75\x1a\xc2\x7c\xec\xa4\xf8\xed\x54\x0d\x32\x4b\xd9\x25\xba" +
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"\x90\x17\x74\x5f\xfa\x37\x75\xd0\x0d\xb2\x62\xb7\xae\x87\x1a\xea\x7d\x3c\x41\x4b\xef\x27\xde\x57\x70\x19\x05\xf7" +
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"\xff\x66\x63\x76\xde\xd6\x27\xd0\xdb\xa1\xc4\x75\x0f\x00\x00\xff\xff\x0d\x5c\x07\xed\x3f\x01\x00\x00")
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func templatesShowTplBytes() ([]byte, error) {
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return bindataRead(
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_templatesShowTpl,
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"templates/show.tpl",
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)
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}
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func templatesShowTpl() (*asset, error) {
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bytes, err := templatesShowTplBytes()
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if err != nil {
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return nil, err
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}
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info := bindataFileInfo{name: "templates/show.tpl", size: 319, md5checksum: "", mode: os.FileMode(436), modTime: time.Unix(1474552026, 0)}
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a := &asset{bytes: bytes, info: info}
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return a, nil
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}
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// Asset loads and returns the asset for the given name.
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// It returns an error if the asset could not be found or
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// could not be loaded.
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func Asset(name string) ([]byte, error) {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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if f, ok := _bindata[cannonicalName]; ok {
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a, err := f()
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if err != nil {
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return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err)
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}
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return a.bytes, nil
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}
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return nil, &os.PathError{Op: "open", Path: name, Err: os.ErrNotExist}
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}
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// MustAsset is like Asset but panics when Asset would return an error.
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// It simplifies safe initialization of global variables.
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func MustAsset(name string) []byte {
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a, err := Asset(name)
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if err != nil {
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panic("asset: Asset(" + name + "): " + err.Error())
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}
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return a
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}
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// AssetInfo loads and returns the asset info for the given name.
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// It returns an error if the asset could not be found or
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// could not be loaded.
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func AssetInfo(name string) (os.FileInfo, error) {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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if f, ok := _bindata[cannonicalName]; ok {
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a, err := f()
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if err != nil {
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return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err)
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}
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return a.info, nil
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}
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return nil, &os.PathError{Op: "open", Path: name, Err: os.ErrNotExist}
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}
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// AssetNames returns the names of the assets.
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func AssetNames() []string {
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names := make([]string, 0, len(_bindata))
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for name := range _bindata {
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names = append(names, name)
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}
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return names
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}
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// _bindata is a table, holding each asset generator, mapped to its name.
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var _bindata = map[string]func() (*asset, error){
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"templates/show.tpl": templatesShowTpl,
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}
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// AssetDir returns the file names below a certain
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// directory embedded in the file by go-bindata.
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// For example if you run go-bindata on data/... and data contains the
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// following hierarchy:
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// data/
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// foo.txt
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// img/
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// a.png
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// b.png
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// then AssetDir("data") would return []string{"foo.txt", "img"}
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// AssetDir("data/img") would return []string{"a.png", "b.png"}
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// AssetDir("foo.txt") and AssetDir("notexist") would return an error
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// AssetDir("") will return []string{"data"}.
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func AssetDir(name string) ([]string, error) {
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node := _bintree
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if len(name) != 0 {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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pathList := strings.Split(cannonicalName, "/")
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for _, p := range pathList {
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node = node.Children[p]
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if node == nil {
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return nil, &os.PathError{Op: "open", Path: name, Err: os.ErrNotExist}
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}
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}
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}
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if node.Func != nil {
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return nil, &os.PathError{Op: "open", Path: name, Err: os.ErrNotExist}
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}
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rv := make([]string, 0, len(node.Children))
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for childName := range node.Children {
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rv = append(rv, childName)
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}
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return rv, nil
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}
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type bintree struct {
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Func func() (*asset, error)
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Children map[string]*bintree
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}
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var _bintree = &bintree{nil, map[string]*bintree{
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"templates": {nil, map[string]*bintree{
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"show.tpl": {templatesShowTpl, map[string]*bintree{}},
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}},
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}}
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// RestoreAsset restores an asset under the given directory
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func RestoreAsset(dir, name string) error {
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data, err := Asset(name)
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if err != nil {
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return err
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}
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info, err := AssetInfo(name)
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if err != nil {
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return err
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}
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err = os.MkdirAll(_filePath(dir, filepath.Dir(name)), os.FileMode(0755))
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if err != nil {
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return err
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}
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err = ioutil.WriteFile(_filePath(dir, name), data, info.Mode())
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if err != nil {
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return err
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}
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return os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime())
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}
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// RestoreAssets restores an asset under the given directory recursively
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func RestoreAssets(dir, name string) error {
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children, err := AssetDir(name)
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// File
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if err != nil {
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return RestoreAsset(dir, name)
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}
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// Dir
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for _, child := range children {
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err = RestoreAssets(dir, filepath.Join(name, child))
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if err != nil {
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return err
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}
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}
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return nil
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}
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func _filePath(dir, name string) string {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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return filepath.Join(append([]string{dir}, strings.Split(cannonicalName, "/")...)...)
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}
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