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worktime/cmd/templates.go

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2016-09-24 12:59:16 +00:00
// Code generated by go-bindata.
// sources:
// templates/show.tpl
// DO NOT EDIT!
package cmd
import (
"bytes"
"compress/gzip"
"fmt"
"io"
"io/ioutil"
"os"
"path/filepath"
"strings"
"time"
)
func bindataRead(data []byte, name string) ([]byte, error) {
gz, err := gzip.NewReader(bytes.NewBuffer(data))
if err != nil {
return nil, fmt.Errorf("Read %q: %v", name, err)
}
var buf bytes.Buffer
_, err = io.Copy(&buf, gz)
clErr := gz.Close()
if err != nil {
return nil, fmt.Errorf("Read %q: %v", name, err)
}
if clErr != nil {
return nil, err
}
return buf.Bytes(), nil
}
type asset struct {
bytes []byte
info os.FileInfo
}
type bindataFileInfo struct {
name string
size int64
mode os.FileMode
modTime time.Time
}
func (fi bindataFileInfo) Name() string {
return fi.name
}
func (fi bindataFileInfo) Size() int64 {
return fi.size
}
func (fi bindataFileInfo) Mode() os.FileMode {
return fi.mode
}
func (fi bindataFileInfo) ModTime() time.Time {
return fi.modTime
}
func (fi bindataFileInfo) IsDir() bool {
return false
}
func (fi bindataFileInfo) Sys() interface{} {
return nil
}
var _templatesShowTpl = []byte("\x1f\x8b\x08\x00\x00\x09\x6e\x88\x00\xff\x84\x90\xb1\x8a\xc3\x30\x10\x44\x7b\x7d\xc5\x60\xb8\xf2\x74\xe5\xc1\x81\x3a\xbb\x70\x75\x85\xf3\x03\x0b\x96\x8d\x20\x92\x83\xa4\x04\x8c\xd8\x7f\x0f\x2b\x39\x90\xa4\x89\xab\x9d\xf5\xcc\xec\x43\xc6\x18\x83\xe9\xea\x3d\xc5\x1d\xdb\x82\x52\xa0\x67\xda\x75\x4f\xfb\xd8\x83\x19\x62\x50\x27\x5a\xd3\x9f\xfc\x8b\x14\x56\xdb\x1c\xb2\x03\xb3\x04\xc4\x57\x0a\xec\x39\x59\x30\x87\x1f\x12\x11\x66\x30\x2b\x55\x0a\xdc\x72\x24\x9c\xb7\x09\xdf\xcc\x6a\xec\xd1\xbe\x29\x53\xcc\x75\x1a\xc2\x7c\xec\xa4\xf8\xed\x54\x0d\x32\x4b\xd9\x25\xba\x90\x17\x74\x5f\xfa\x37\x75\xd0\x0d\xb2\x62\xb7\xae\x87\x1a\xea\x7d\x3c\x41\x4b\xef\x27\xde\x57\x70\x19\x05\xf7\xff\x66\x63\x76\xde\xd6\x27\xd0\xdb\xa1\xc4\x75\x0f\x00\x00\xff\xff\x0d\x5c\x07\xed\x3f\x01\x00\x00")
func templatesShowTplBytes() ([]byte, error) {
return bindataRead(
_templatesShowTpl,
"templates/show.tpl",
)
}
func templatesShowTpl() (*asset, error) {
bytes, err := templatesShowTplBytes()
if err != nil {
return nil, err
}
info := bindataFileInfo{name: "templates/show.tpl", size: 319, mode: os.FileMode(436), modTime: time.Unix(1474552026, 0)}
a := &asset{bytes: bytes, info: info}
return a, nil
}
// Asset loads and returns the asset for the given name.
// It returns an error if the asset could not be found or
// could not be loaded.
func Asset(name string) ([]byte, error) {
cannonicalName := strings.Replace(name, "\\", "/", -1)
if f, ok := _bindata[cannonicalName]; ok {
a, err := f()
if err != nil {
return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err)
}
return a.bytes, nil
}
return nil, fmt.Errorf("Asset %s not found", name)
}
// MustAsset is like Asset but panics when Asset would return an error.
// It simplifies safe initialization of global variables.
func MustAsset(name string) []byte {
a, err := Asset(name)
if err != nil {
panic("asset: Asset(" + name + "): " + err.Error())
}
return a
}
// AssetInfo loads and returns the asset info for the given name.
// It returns an error if the asset could not be found or
// could not be loaded.
func AssetInfo(name string) (os.FileInfo, error) {
cannonicalName := strings.Replace(name, "\\", "/", -1)
if f, ok := _bindata[cannonicalName]; ok {
a, err := f()
if err != nil {
return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err)
}
return a.info, nil
}
return nil, fmt.Errorf("AssetInfo %s not found", name)
}
// AssetNames returns the names of the assets.
func AssetNames() []string {
names := make([]string, 0, len(_bindata))
for name := range _bindata {
names = append(names, name)
}
return names
}
// _bindata is a table, holding each asset generator, mapped to its name.
var _bindata = map[string]func() (*asset, error){
"templates/show.tpl": templatesShowTpl,
}
// AssetDir returns the file names below a certain
// directory embedded in the file by go-bindata.
// For example if you run go-bindata on data/... and data contains the
// following hierarchy:
// data/
// foo.txt
// img/
// a.png
// b.png
// then AssetDir("data") would return []string{"foo.txt", "img"}
// AssetDir("data/img") would return []string{"a.png", "b.png"}
// AssetDir("foo.txt") and AssetDir("notexist") would return an error
// AssetDir("") will return []string{"data"}.
func AssetDir(name string) ([]string, error) {
node := _bintree
if len(name) != 0 {
cannonicalName := strings.Replace(name, "\\", "/", -1)
pathList := strings.Split(cannonicalName, "/")
for _, p := range pathList {
node = node.Children[p]
if node == nil {
return nil, fmt.Errorf("Asset %s not found", name)
}
}
}
if node.Func != nil {
return nil, fmt.Errorf("Asset %s not found", name)
}
rv := make([]string, 0, len(node.Children))
for childName := range node.Children {
rv = append(rv, childName)
}
return rv, nil
}
type bintree struct {
Func func() (*asset, error)
Children map[string]*bintree
}
var _bintree = &bintree{nil, map[string]*bintree{
"templates": &bintree{nil, map[string]*bintree{
"show.tpl": &bintree{templatesShowTpl, map[string]*bintree{}},
}},
}}
// RestoreAsset restores an asset under the given directory
func RestoreAsset(dir, name string) error {
data, err := Asset(name)
if err != nil {
return err
}
info, err := AssetInfo(name)
if err != nil {
return err
}
err = os.MkdirAll(_filePath(dir, filepath.Dir(name)), os.FileMode(0755))
if err != nil {
return err
}
err = ioutil.WriteFile(_filePath(dir, name), data, info.Mode())
if err != nil {
return err
}
err = os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime())
if err != nil {
return err
}
return nil
}
// RestoreAssets restores an asset under the given directory recursively
func RestoreAssets(dir, name string) error {
children, err := AssetDir(name)
// File
if err != nil {
return RestoreAsset(dir, name)
}
// Dir
for _, child := range children {
err = RestoreAssets(dir, filepath.Join(name, child))
if err != nil {
return err
}
}
return nil
}
func _filePath(dir, name string) string {
cannonicalName := strings.Replace(name, "\\", "/", -1)
return filepath.Join(append([]string{dir}, strings.Split(cannonicalName, "/")...)...)
}