mirror of
https://github.com/Luzifer/twitch-bot.git
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70 lines
1.8 KiB
Go
70 lines
1.8 KiB
Go
// Package shield contains an actor to update the shield-mode for a
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// given channel
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package shield
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import (
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"context"
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"github.com/pkg/errors"
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"gopkg.in/irc.v4"
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"github.com/Luzifer/twitch-bot/v3/pkg/twitch"
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"github.com/Luzifer/twitch-bot/v3/plugins"
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)
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const actorName = "shield"
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var botTwitchClient *twitch.Client
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// Register provides the plugins.RegisterFunc
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func Register(args plugins.RegistrationArguments) error {
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botTwitchClient = args.GetTwitchClient()
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args.RegisterActor(actorName, func() plugins.Actor { return &actor{} })
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args.RegisterActorDocumentation(plugins.ActionDocumentation{
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Description: "Update shield mode for the given channel",
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Name: "Update Shield Mode",
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Type: actorName,
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Fields: []plugins.ActionDocumentationField{
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{
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Default: "false",
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Description: "Whether the shield-mode should be enabled or disabled",
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Key: "enable",
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Name: "Enable",
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Optional: false,
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SupportTemplate: false,
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Type: plugins.ActionDocumentationFieldTypeBool,
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},
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},
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})
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return nil
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}
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type actor struct{}
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func (actor) Execute(_ *irc.Client, m *irc.Message, _ *plugins.Rule, eventData *plugins.FieldCollection, attrs *plugins.FieldCollection) (preventCooldown bool, err error) {
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ptrBoolFalse := func(v bool) *bool { return &v }(false)
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return false, errors.Wrap(
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botTwitchClient.UpdateShieldMode(
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context.Background(),
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plugins.DeriveChannel(m, eventData),
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attrs.MustBool("enable", ptrBoolFalse),
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),
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"configuring shield mode",
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)
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}
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func (actor) IsAsync() bool { return false }
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func (actor) Name() string { return actorName }
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func (actor) Validate(_ plugins.TemplateValidatorFunc, attrs *plugins.FieldCollection) (err error) {
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if _, err = attrs.Bool("enable"); err != nil {
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return errors.New("enable must be boolean")
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}
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return nil
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}
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