twitch-bot/internal/actors/modchannel/actor.go
Knut Ahlers 286c4d34a3
Lint: Fix linter errors
made visible after update of golangci-lint

Signed-off-by: Knut Ahlers <knut@ahlers.me>
2023-03-24 22:32:00 +01:00

131 lines
3.4 KiB
Go

package modchannel
import (
"context"
"strings"
"github.com/go-irc/irc"
"github.com/pkg/errors"
"github.com/Luzifer/twitch-bot/v3/pkg/twitch"
"github.com/Luzifer/twitch-bot/v3/plugins"
)
const actorName = "modchannel"
var (
formatMessage plugins.MsgFormatter
tcGetter func(string) (*twitch.Client, error)
ptrStringEmpty = func(s string) *string { return &s }("")
)
func Register(args plugins.RegistrationArguments) error {
formatMessage = args.FormatMessage
tcGetter = args.GetTwitchClientForChannel
args.RegisterActor(actorName, func() plugins.Actor { return &actor{} })
args.RegisterActorDocumentation(plugins.ActionDocumentation{
Description: "Update stream information",
Name: "Modify Stream",
Type: "modchannel",
Fields: []plugins.ActionDocumentationField{
{
Default: "",
Description: "Channel to update",
Key: "channel",
Name: "Channel",
Optional: false,
SupportTemplate: true,
Type: plugins.ActionDocumentationFieldTypeString,
},
{
Default: "",
Description: "Category / Game to set (use `@1234` format to pass an explicit ID)",
Key: "game",
Name: "Game",
Optional: true,
SupportTemplate: true,
Type: plugins.ActionDocumentationFieldTypeString,
},
{
Default: "",
Description: "Stream title to set",
Key: "title",
Name: "Title",
Optional: true,
SupportTemplate: true,
Type: plugins.ActionDocumentationFieldTypeString,
},
},
})
return nil
}
type actor struct{}
func (a actor) Execute(_ *irc.Client, m *irc.Message, r *plugins.Rule, eventData *plugins.FieldCollection, attrs *plugins.FieldCollection) (preventCooldown bool, err error) {
var (
game = attrs.MustString("game", ptrStringEmpty)
title = attrs.MustString("title", ptrStringEmpty)
)
if game == "" && title == "" {
return false, nil
}
var updGame, updTitle *string
channel, err := formatMessage(attrs.MustString("channel", nil), m, r, eventData)
if err != nil {
return false, errors.Wrap(err, "parsing channel")
}
if game != "" {
parsedGame, err := formatMessage(game, m, r, eventData)
if err != nil {
return false, errors.Wrap(err, "parsing game")
}
updGame = &parsedGame
}
if title != "" {
parsedTitle, err := formatMessage(title, m, r, eventData)
if err != nil {
return false, errors.Wrap(err, "parsing title")
}
updTitle = &parsedTitle
}
twitchClient, err := tcGetter(strings.TrimLeft(channel, "#"))
if err != nil {
return false, errors.Wrap(err, "getting Twitch client")
}
return false, errors.Wrap(
twitchClient.ModifyChannelInformation(context.Background(), strings.TrimLeft(channel, "#"), updGame, updTitle),
"updating channel info",
)
}
func (a actor) IsAsync() bool { return false }
func (a actor) Name() string { return actorName }
func (a actor) Validate(tplValidator plugins.TemplateValidatorFunc, attrs *plugins.FieldCollection) (err error) {
if v, err := attrs.String("channel"); err != nil || v == "" {
return errors.New("channel must be non-empty string")
}
for _, field := range []string{"channel", "game", "title"} {
if err = tplValidator(attrs.MustString(field, ptrStringEmpty)); err != nil {
return errors.Wrapf(err, "validating %s template", field)
}
}
return nil
}