mirror of
https://github.com/Luzifer/twitch-bot.git
synced 2024-12-30 08:31:16 +00:00
347 lines
8.8 KiB
Go
347 lines
8.8 KiB
Go
package punish
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import (
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"encoding/json"
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"math"
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"strconv"
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"strings"
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"sync"
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"time"
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"github.com/go-irc/irc"
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"github.com/pkg/errors"
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"github.com/Luzifer/twitch-bot/plugins"
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)
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const (
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actorNamePunish = "punish"
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actorNameResetPunish = "reset-punish"
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moduleUUID = "44ab4646-ce50-4e16-9353-c1f0eb68962b"
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oneWeek = 168 * time.Hour
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)
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var (
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formatMessage plugins.MsgFormatter
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ptrDefaultCooldown = func(v time.Duration) *time.Duration { return &v }(oneWeek)
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ptrStringEmpty = func(v string) *string { return &v }("")
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store plugins.StorageManager
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storedObject = newStorage()
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)
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func Register(args plugins.RegistrationArguments) error {
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formatMessage = args.FormatMessage
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store = args.GetStorageManager()
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args.RegisterActor(actorNamePunish, func() plugins.Actor { return &actorPunish{} })
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args.RegisterActor(actorNameResetPunish, func() plugins.Actor { return &actorResetPunish{} })
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args.RegisterActorDocumentation(plugins.ActionDocumentation{
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Description: "Apply increasing punishments to user",
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Name: "Punish User",
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Type: actorNamePunish,
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Fields: []plugins.ActionDocumentationField{
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{
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Default: "168h",
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Description: "When to lower the punishment level after the last punishment",
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Key: "cooldown",
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Name: "Cooldown",
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Optional: true,
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SupportTemplate: false,
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Type: plugins.ActionDocumentationFieldTypeDuration,
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},
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{
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Default: "",
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Description: "Actions for each punishment level (ban, delete, duration-value i.e. 1m)",
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Key: "levels",
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Name: "Levels",
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Optional: false,
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SupportTemplate: false,
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Type: plugins.ActionDocumentationFieldTypeStringSlice,
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},
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{
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Default: "",
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Description: "Reason why the user was banned / timeouted",
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Key: "reason",
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Name: "Reason",
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Optional: true,
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SupportTemplate: false,
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Type: plugins.ActionDocumentationFieldTypeString,
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},
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{
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Default: "",
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Description: "User to apply the action to",
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Key: "user",
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Name: "User",
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Optional: false,
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SupportTemplate: true,
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Type: plugins.ActionDocumentationFieldTypeString,
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},
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{
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Default: "",
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Description: "Unique identifier for this punishment to differentiate between punishments in the same channel",
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Key: "uuid",
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Name: "UUID",
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Optional: true,
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SupportTemplate: false,
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Type: plugins.ActionDocumentationFieldTypeString,
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},
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},
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})
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args.RegisterActorDocumentation(plugins.ActionDocumentation{
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Description: "Reset punishment level for user",
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Name: "Reset User Punishment",
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Type: actorNameResetPunish,
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Fields: []plugins.ActionDocumentationField{
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{
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Default: "",
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Description: "User to reset the level for",
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Key: "user",
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Name: "User",
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Optional: false,
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SupportTemplate: true,
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Type: plugins.ActionDocumentationFieldTypeString,
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},
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{
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Default: "",
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Description: "Unique identifier for this punishment to differentiate between punishments in the same channel",
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Key: "uuid",
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Name: "UUID",
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Optional: true,
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SupportTemplate: false,
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Type: plugins.ActionDocumentationFieldTypeString,
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},
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},
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})
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return errors.Wrap(
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store.GetModuleStore(moduleUUID, storedObject),
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"loading module storage",
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)
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}
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type (
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actorPunish struct{}
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actorResetPunish struct{}
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levelConfig struct {
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LastLevel int `json:"last_level"`
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Executed time.Time `json:"executed"`
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Cooldown time.Duration `json:"cooldown"`
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}
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storage struct {
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ActiveLevels map[string]*levelConfig `json:"active_levels"`
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lock sync.Mutex
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}
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)
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// Punish
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func (a actorPunish) Execute(c *irc.Client, m *irc.Message, r *plugins.Rule, eventData *plugins.FieldCollection, attrs *plugins.FieldCollection) (preventCooldown bool, err error) {
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var (
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cooldown = attrs.MustDuration("cooldown", ptrDefaultCooldown)
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reason = attrs.MustString("reason", ptrStringEmpty)
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user = attrs.MustString("user", nil)
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uuid = attrs.MustString("uuid", ptrStringEmpty)
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)
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levels, err := attrs.StringSlice("levels")
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if err != nil {
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return false, errors.Wrap(err, "getting level config")
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}
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if user, err = formatMessage(user, m, r, eventData); err != nil {
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return false, errors.Wrap(err, "preparing user")
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}
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lvl := storedObject.GetPunishment(plugins.DeriveChannel(m, eventData), user, uuid)
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nLvl := int(math.Min(float64(len(levels)-1), float64(lvl.LastLevel+1)))
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var cmd []string
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switch lt := levels[nLvl]; lt {
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case "ban":
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cmd = []string{"/ban", strings.TrimLeft(user, "@")}
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if reason != "" {
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cmd = append(cmd, reason)
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}
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case "delete":
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msgID, ok := m.Tags.GetTag("id")
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if !ok || msgID == "" {
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return false, errors.New("found no mesage id")
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}
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cmd = []string{"/delete", msgID}
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default:
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to, err := time.ParseDuration(lt)
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if err != nil {
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return false, errors.Wrap(err, "parsing punishment level")
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}
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cmd = []string{"/timeout", strings.TrimLeft(user, "@"), strconv.FormatInt(int64(to/time.Second), 10)}
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if reason != "" {
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cmd = append(cmd, reason)
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}
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}
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if err := c.WriteMessage(&irc.Message{
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Command: "PRIVMSG",
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Params: []string{
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plugins.DeriveChannel(m, eventData),
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strings.Join(cmd, " "),
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},
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}); err != nil {
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return false, errors.Wrap(err, "sending command")
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}
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lvl.Cooldown = cooldown
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lvl.Executed = time.Now()
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lvl.LastLevel = nLvl
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return false, errors.Wrap(
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store.SetModuleStore(moduleUUID, storedObject),
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"storing punishment level",
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)
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}
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func (a actorPunish) IsAsync() bool { return false }
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func (a actorPunish) Name() string { return actorNamePunish }
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func (a actorPunish) Validate(attrs *plugins.FieldCollection) (err error) {
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if v, err := attrs.String("user"); err != nil || v == "" {
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return errors.New("user must be non-empty string")
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}
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if v, err := attrs.StringSlice("levels"); err != nil || len(v) == 0 {
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return errors.New("levels must be slice of strings with length > 0")
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}
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return nil
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}
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// Reset
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func (a actorResetPunish) Execute(c *irc.Client, m *irc.Message, r *plugins.Rule, eventData *plugins.FieldCollection, attrs *plugins.FieldCollection) (preventCooldown bool, err error) {
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var (
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user = attrs.MustString("user", nil)
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uuid = attrs.MustString("uuid", ptrStringEmpty)
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)
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if user, err = formatMessage(user, m, r, eventData); err != nil {
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return false, errors.Wrap(err, "preparing user")
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}
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storedObject.ResetLevel(plugins.DeriveChannel(m, eventData), user, uuid)
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return false, errors.Wrap(
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store.SetModuleStore(moduleUUID, storedObject),
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"resetting punishment level",
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)
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}
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func (a actorResetPunish) IsAsync() bool { return false }
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func (a actorResetPunish) Name() string { return actorNameResetPunish }
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func (a actorResetPunish) Validate(attrs *plugins.FieldCollection) (err error) {
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if v, err := attrs.String("user"); err != nil || v == "" {
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return errors.New("user must be non-empty string")
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}
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return nil
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}
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// Storage
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func newStorage() *storage {
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return &storage{
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ActiveLevels: make(map[string]*levelConfig),
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}
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}
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func (s *storage) GetPunishment(channel, user, uuid string) *levelConfig {
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s.lock.Lock()
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defer s.lock.Unlock()
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// Ensure old state is cleared
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s.calculateCooldowns()
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var (
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id = s.getCacheKey(channel, user, uuid)
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lvl = s.ActiveLevels[id]
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)
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if lvl == nil {
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// Initialize a non-triggered state
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lvl = &levelConfig{LastLevel: -1}
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s.ActiveLevels[id] = lvl
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}
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return lvl
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}
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func (s *storage) ResetLevel(channel, user, uuid string) {
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s.lock.Lock()
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defer s.lock.Unlock()
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delete(s.ActiveLevels, s.getCacheKey(channel, user, uuid))
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}
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func (s *storage) getCacheKey(channel, user, uuid string) string {
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return strings.Join([]string{channel, user, uuid}, "::")
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}
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func (s *storage) calculateCooldowns() {
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// This MUST NOT be locked, the lock MUST be set by calling method
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var clear []string
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for id, lvl := range s.ActiveLevels {
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for {
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cooldownTime := lvl.Executed.Add(lvl.Cooldown)
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if cooldownTime.After(time.Now()) {
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break
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}
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lvl.Executed = cooldownTime
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lvl.LastLevel--
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}
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// Level 0 is the first punishment level, so only remove if it drops below 0
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if lvl.LastLevel < 0 {
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clear = append(clear, id)
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}
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}
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for _, id := range clear {
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delete(s.ActiveLevels, id)
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}
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}
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// Implement marshaller interfaces
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func (s *storage) MarshalStoredObject() ([]byte, error) {
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s.lock.Lock()
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defer s.lock.Unlock()
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s.calculateCooldowns()
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return json.Marshal(s)
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}
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func (s *storage) UnmarshalStoredObject(data []byte) error {
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if data == nil {
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// No data set yet, don't try to unmarshal
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return nil
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}
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s.lock.Lock()
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defer s.lock.Unlock()
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return json.Unmarshal(data, s)
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}
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