twitch-bot/actions.go

91 lines
2.2 KiB
Go

package main
import (
"sync"
"github.com/go-irc/irc"
"github.com/pkg/errors"
log "github.com/sirupsen/logrus"
"github.com/Luzifer/twitch-bot/plugins"
)
var (
availableActions = map[string]plugins.ActorCreationFunc{}
availableActionsLock = new(sync.RWMutex)
)
// Compile-time assertion
var _ plugins.ActorRegistrationFunc = registerAction
func getActorByName(name string) (plugins.Actor, error) {
availableActionsLock.RLock()
defer availableActionsLock.RUnlock()
acf, ok := availableActions[name]
if !ok {
return nil, errors.Errorf("undefined actor %q called", name)
}
return acf(), nil
}
func registerAction(name string, acf plugins.ActorCreationFunc) {
availableActionsLock.Lock()
defer availableActionsLock.Unlock()
if _, ok := availableActions[name]; ok {
log.WithField("name", name).Fatal("Duplicate registration of actor")
}
availableActions[name] = acf
}
func triggerAction(c *irc.Client, m *irc.Message, rule *plugins.Rule, ra *plugins.RuleAction, eventData *plugins.FieldCollection) (preventCooldown bool, err error) {
availableActionsLock.RLock()
defer availableActionsLock.RUnlock()
a, err := getActorByName(ra.Type)
if err != nil {
return false, errors.Wrap(err, "getting actor")
}
logger := log.WithField("actor", a.Name())
if a.IsAsync() {
go func() {
if _, err := a.Execute(c, m, rule, eventData, ra.Attributes); err != nil {
logger.WithError(err).Error("Error in async actor")
}
}()
return preventCooldown, nil
}
apc, err := a.Execute(c, m, rule, eventData, ra.Attributes)
return apc, errors.Wrap(err, "execute action")
}
func handleMessage(c *irc.Client, m *irc.Message, event *string, eventData *plugins.FieldCollection) {
for _, r := range config.GetMatchingRules(m, event, eventData) {
var preventCooldown bool
for _, a := range r.Actions {
apc, err := triggerAction(c, m, r, a, eventData)
if err != nil {
log.WithError(err).Error("Unable to trigger action")
break // Break execution when one action fails
}
preventCooldown = preventCooldown || apc
}
// Lock command
if !preventCooldown {
r.SetCooldown(timerStore, m, eventData)
}
}
// Send events to registered handlers
if event != nil {
notifyEventHandlers(*event, eventData)
}
}