mirror of
https://github.com/Luzifer/twitch-bot.git
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Knut Ahlers
2c71f57d02
- Fix missing field validation for required fields - Add validation of template fields - Report all issues in configuration Signed-off-by: Knut Ahlers <knut@ahlers.me>
131 lines
3.4 KiB
Go
131 lines
3.4 KiB
Go
package modchannel
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import (
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"context"
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"strings"
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"github.com/go-irc/irc"
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"github.com/pkg/errors"
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"github.com/Luzifer/twitch-bot/v2/pkg/twitch"
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"github.com/Luzifer/twitch-bot/v2/plugins"
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)
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const actorName = "modchannel"
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var (
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formatMessage plugins.MsgFormatter
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tcGetter func(string) (*twitch.Client, error)
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ptrStringEmpty = func(s string) *string { return &s }("")
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)
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func Register(args plugins.RegistrationArguments) error {
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formatMessage = args.FormatMessage
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tcGetter = args.GetTwitchClientForChannel
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args.RegisterActor(actorName, func() plugins.Actor { return &actor{} })
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args.RegisterActorDocumentation(plugins.ActionDocumentation{
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Description: "Update stream information",
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Name: "Modify Stream",
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Type: "modchannel",
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Fields: []plugins.ActionDocumentationField{
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{
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Default: "",
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Description: "Channel to update",
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Key: "channel",
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Name: "Channel",
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Optional: false,
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SupportTemplate: true,
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Type: plugins.ActionDocumentationFieldTypeString,
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},
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{
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Default: "",
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Description: "Category / Game to set (use `@1234` format to pass an explicit ID)",
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Key: "game",
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Name: "Game",
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Optional: true,
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SupportTemplate: true,
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Type: plugins.ActionDocumentationFieldTypeString,
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},
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{
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Default: "",
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Description: "Stream title to set",
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Key: "title",
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Name: "Title",
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Optional: true,
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SupportTemplate: true,
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Type: plugins.ActionDocumentationFieldTypeString,
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},
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},
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})
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return nil
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}
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type actor struct{}
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func (a actor) Execute(c *irc.Client, m *irc.Message, r *plugins.Rule, eventData *plugins.FieldCollection, attrs *plugins.FieldCollection) (preventCooldown bool, err error) {
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var (
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game = attrs.MustString("game", ptrStringEmpty)
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title = attrs.MustString("title", ptrStringEmpty)
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)
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if game == "" && title == "" {
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return false, nil
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}
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var updGame, updTitle *string
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channel, err := formatMessage(attrs.MustString("channel", nil), m, r, eventData)
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if err != nil {
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return false, errors.Wrap(err, "parsing channel")
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}
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if game != "" {
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parsedGame, err := formatMessage(game, m, r, eventData)
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if err != nil {
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return false, errors.Wrap(err, "parsing game")
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}
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updGame = &parsedGame
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}
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if title != "" {
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parsedTitle, err := formatMessage(title, m, r, eventData)
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if err != nil {
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return false, errors.Wrap(err, "parsing title")
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}
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updTitle = &parsedTitle
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}
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twitchClient, err := tcGetter(strings.TrimLeft(channel, "#"))
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if err != nil {
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return false, errors.Wrap(err, "getting Twitch client")
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}
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return false, errors.Wrap(
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twitchClient.ModifyChannelInformation(context.Background(), strings.TrimLeft(channel, "#"), updGame, updTitle),
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"updating channel info",
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)
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}
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func (a actor) IsAsync() bool { return false }
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func (a actor) Name() string { return actorName }
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func (a actor) Validate(tplValidator plugins.TemplateValidatorFunc, attrs *plugins.FieldCollection) (err error) {
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if v, err := attrs.String("channel"); err != nil || v == "" {
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return errors.New("channel must be non-empty string")
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}
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for _, field := range []string{"channel", "game", "title"} {
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if err = tplValidator(attrs.MustString(field, ptrStringEmpty)); err != nil {
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return errors.Wrapf(err, "validating %s template", field)
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}
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}
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return nil
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}
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