twitch-bot/internal/apimodules/overlays/default/sounds.js
Knut Ahlers 7189232093
[overlays] Add support for replaying events
Signed-off-by: Knut Ahlers <knut@ahlers.me>
2023-12-31 14:05:39 +01:00

119 lines
2.8 KiB
JavaScript

/* global Vue */
import EventClient from './eventclient.js'
new Vue({
created() {
this.createAudioInterface()
new EventClient({
handlers: {
custom: ({ fields }) => this.handleCustom(fields),
},
})
},
data: {
alerts: [],
alertsEnabled: true,
sound: null,
soundsActive: false,
},
el: '#app',
methods: {
createAudioInterface() {
// Create basic audio element to play sound
this.sound = new Audio()
this.sound.addEventListener('load', () => this.sound.play(), true)
this.sound.addEventListener('playing', () => {
this.soundsActive = true
})
this.sound.addEventListener('pause', () => {
this.soundsActive = false
})
this.sound.autoplay = true
this.sound.crossOrigin = 'anonymous'
// Create limiter chain and connect audio element to it
const audioCtx = new AudioContext()
const preGainNode = audioCtx.createGain()
// preGainNode.gain.setValueAtTime(-0.5, audioCtx.currentTime) // Decibel
const masterGainNode = audioCtx.createGain()
masterGainNode.gain.setValueAtTime(-0.1, audioCtx.currentTime) // Decibel
const limiterNode = audioCtx.createDynamicsCompressor()
limiterNode.threshold.setValueAtTime(-30.0, audioCtx.currentTime) // Decibel
limiterNode.knee.setValueAtTime(0, audioCtx.currentTime) // Decibel
limiterNode.ratio.setValueAtTime(20.0, audioCtx.currentTime) // Decibel
limiterNode.attack.setValueAtTime(0, audioCtx.currentTime) // Seconds
limiterNode.release.setValueAtTime(0.1, audioCtx.currentTime) // Seconds
preGainNode.connect(limiterNode)
limiterNode.connect(masterGainNode)
masterGainNode.connect(audioCtx.destination)
const source = audioCtx.createMediaElementSource(this.sound)
source.connect(preGainNode)
},
handleCustom(data) {
switch (data.type) {
case 'soundalert':
this.queueAlert({
soundUrl: data.soundUrl,
})
break
default:
console.log(`Unhandled custom event ${data.type}`, data)
}
},
playSound(soundUrl) {
this.soundsActive = true
this.sound.src = soundUrl
},
queueAlert(alertParams) {
this.alerts.push(alertParams)
},
triggerAlert() {
const alrt = this.alerts.shift()
if (!alrt) {
return
}
if (!this.alertsEnabled) {
// Alerts are disabled completely or this one is blocked, discard alert
return this.triggerAlert()
}
if (alrt.soundUrl) {
this.playSound(alrt.soundUrl)
}
},
},
name: 'SoundOverlay',
watch: {
alerts(to) {
if (to.length > 0 && !this.alertsRunning) {
this.triggerAlert()
}
},
soundsActive(to) {
if (!to) {
this.triggerAlert()
}
},
},
})