package main import ( "github.com/Luzifer/twitch-bot/plugins" "github.com/go-irc/irc" "github.com/pkg/errors" ) func init() { registerAction(func() plugins.Actor { return &ActorSetVariable{} }) } type ActorSetVariable struct { Variable string `json:"variable" yaml:"variable"` Clear bool `json:"clear" yaml:"clear"` Set string `json:"set" yaml:"set"` } func (a ActorSetVariable) Execute(c *irc.Client, m *irc.Message, r *plugins.Rule) (preventCooldown bool, err error) { if a.Variable == "" { return false, nil } varName, err := formatMessage(a.Variable, m, r, nil) if err != nil { return false, errors.Wrap(err, "preparing variable name") } if a.Clear { return false, errors.Wrap( store.RemoveVariable(varName), "removing variable", ) } value, err := formatMessage(a.Set, m, r, nil) if err != nil { return false, errors.Wrap(err, "preparing value") } return false, errors.Wrap( store.SetVariable(varName, value), "setting variable", ) } func (a ActorSetVariable) IsAsync() bool { return false } func (a ActorSetVariable) Name() string { return "setvariable" }