package main import ( "strconv" "github.com/Luzifer/twitch-bot/plugins" "github.com/go-irc/irc" "github.com/pkg/errors" ) func init() { registerAction(func() plugins.Actor { return &ActorCounter{} }) } type ActorCounter struct { CounterSet *string `json:"counter_set" yaml:"counter_set"` CounterStep *int64 `json:"counter_step" yaml:"counter_step"` Counter *string `json:"counter" yaml:"counter"` } func (a ActorCounter) Execute(c *irc.Client, m *irc.Message, r *plugins.Rule) (preventCooldown bool, err error) { if a.Counter == nil { return false, nil } counterName, err := formatMessage(*a.Counter, m, r, nil) if err != nil { return false, errors.Wrap(err, "preparing response") } if a.CounterSet != nil { parseValue, err := formatMessage(*a.CounterSet, m, r, nil) if err != nil { return false, errors.Wrap(err, "execute counter value template") } counterValue, err := strconv.ParseInt(parseValue, 10, 64) //nolint:gomnd // Those numbers are static enough if err != nil { return false, errors.Wrap(err, "parse counter value") } return false, errors.Wrap( store.UpdateCounter(counterName, counterValue, true), "set counter", ) } var counterStep int64 = 1 if a.CounterStep != nil { counterStep = *a.CounterStep } return false, errors.Wrap( store.UpdateCounter(counterName, counterStep, false), "update counter", ) } func (a ActorCounter) IsAsync() bool { return false } func (a ActorCounter) Name() string { return "counter" }