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Allow to skip cooldown on script error
Signed-off-by: Knut Ahlers <knut@ahlers.me>
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parent
6a154008f2
commit
ac751605a8
2 changed files with 5 additions and 2 deletions
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@ -18,7 +18,8 @@ func init() {
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}
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type ActorScript struct {
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Command []string `json:"command" yaml:"command"`
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Command []string `json:"command" yaml:"command"`
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SkipCooldownOnError bool `json:"skip_cooldown_on_error" yaml:"skip_cooldown_on_error"`
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}
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func (a ActorScript) Execute(c *irc.Client, m *irc.Message, r *plugins.Rule, eventData plugins.FieldCollection) (preventCooldown bool, err error) {
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@ -66,7 +67,7 @@ func (a ActorScript) Execute(c *irc.Client, m *irc.Message, r *plugins.Rule, eve
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cmd.Stdout = stdout
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if err := cmd.Run(); err != nil {
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return false, errors.Wrap(err, "running command")
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return a.SkipCooldownOnError, errors.Wrap(err, "running command")
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}
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if stdout.Len() == 0 {
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@ -47,6 +47,8 @@ rules: # See below for examples
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# Command to execute for the chat message, must return an JSON encoded array of actions
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- command: [/bin/bash, -c, "echo '[{\"respond\": \"Text\"}]'"]
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skip_cooldown_on_error: true # Boolean, optional, if set to true a non-zero exit-code
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# will prevent the cooldown to be started for the rule
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# Modify an internal counter value (does NOT send a chat line)
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- counter: "counterid" # String to identify the counter, applies templating
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