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[overlays] Fix: Transmit event-id as string
in order to compensate for i.e. CRDB very large IDs being truncated in JSON transmit Signed-off-by: Knut Ahlers <knut@ahlers.me>
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@ -11,7 +11,7 @@
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/**
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* SocketMessage received for every event and passed to the new `(eventObj) => { ... }` handlers
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* @typedef {Object} SocketMessage
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* @prop {Number} [event_id] - UID of the event used to re-trigger an event
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* @prop {String} [event_id] - UID of the event used to re-trigger an event
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* @prop {Boolean} [is_live] - Whether the event was sent through a replay (false) or occurred live (true)
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* @prop {String} [reason] - Reason of this message (one of `bulk-replay`, `live-event`, `single-replay`)
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* @prop {String} [time] - RFC3339 timestamp of the event
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@ -42,7 +42,7 @@ type (
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// socketMessage represents the message overlay sockets will receive
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socketMessage struct {
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EventID uint64 `json:"event_id"`
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EventID uint64 `json:"event_id,string"`
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IsLive bool `json:"is_live"`
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Reason sendReason `json:"reason"`
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Time time.Time `json:"time"`
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