twitch-bot/internal/actors/shield/actor.go

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package shield
import (
"context"
"github.com/go-irc/irc"
"github.com/pkg/errors"
"github.com/Luzifer/twitch-bot/v3/pkg/twitch"
"github.com/Luzifer/twitch-bot/v3/plugins"
)
const actorName = "shield"
var botTwitchClient *twitch.Client
func Register(args plugins.RegistrationArguments) error {
botTwitchClient = args.GetTwitchClient()
args.RegisterActor(actorName, func() plugins.Actor { return &actor{} })
args.RegisterActorDocumentation(plugins.ActionDocumentation{
Description: "Update shield mode for the given channel",
Name: "Update Shield Mode",
Type: actorName,
Fields: []plugins.ActionDocumentationField{
{
Default: "false",
Description: "Whether the shield-mode should be enabled or disabled",
Key: "enable",
Name: "Enable",
Optional: false,
SupportTemplate: false,
Type: plugins.ActionDocumentationFieldTypeBool,
},
},
})
return nil
}
type actor struct{}
func (a actor) Execute(_ *irc.Client, m *irc.Message, _ *plugins.Rule, eventData *plugins.FieldCollection, attrs *plugins.FieldCollection) (preventCooldown bool, err error) {
ptrBoolFalse := func(v bool) *bool { return &v }(false)
return false, errors.Wrap(
botTwitchClient.UpdateShieldMode(
context.Background(),
plugins.DeriveChannel(m, eventData),
attrs.MustBool("enable", ptrBoolFalse),
),
"configuring shield mode",
)
}
func (a actor) IsAsync() bool { return false }
func (a actor) Name() string { return actorName }
func (a actor) Validate(_ plugins.TemplateValidatorFunc, attrs *plugins.FieldCollection) (err error) {
if _, err = attrs.Bool("enable"); err != nil {
return errors.New("enable must be boolean")
}
return nil
}