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Echo server saves into game

Signed-off-by: Knut Ahlers <knut@ahlers.me>
This commit is contained in:
Knut Ahlers 2018-07-06 18:32:40 +02:00
parent 9fe656f715
commit 8738fa2019
Signed by: luzifer
GPG key ID: DC2729FDD34BE99E

View file

@ -84,6 +84,11 @@ func outputLoop(in io.Reader, out io.Writer) {
// that whenever a player leaves... // that whenever a player leaves...
fmt.Fprintln(out, "save") fmt.Fprintln(out, "save")
} }
if strings.Contains(line, "Backing up world file") {
// Announce a successful server save through console
fmt.Fprintln(out, "say World saved...")
}
} }
} }