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Echo server saves into game
Signed-off-by: Knut Ahlers <knut@ahlers.me>
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1 changed files with 5 additions and 0 deletions
5
main.go
5
main.go
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@ -84,6 +84,11 @@ func outputLoop(in io.Reader, out io.Writer) {
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// that whenever a player leaves...
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// that whenever a player leaves...
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fmt.Fprintln(out, "save")
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fmt.Fprintln(out, "save")
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}
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}
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if strings.Contains(line, "Backing up world file") {
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// Announce a successful server save through console
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fmt.Fprintln(out, "say World saved...")
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}
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}
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}
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}
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}
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