mirror of
https://github.com/Luzifer/sii.git
synced 2024-12-21 08:21:16 +00:00
83 lines
1.9 KiB
Go
83 lines
1.9 KiB
Go
package main
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import (
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"bytes"
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"io"
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"io/ioutil"
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"os"
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"path"
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"regexp"
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"strings"
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"github.com/Luzifer/scs-extract/scs"
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"github.com/Luzifer/sii"
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"github.com/pkg/errors"
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log "github.com/sirupsen/logrus"
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)
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var baseDataFiles = regexp.MustCompile(`^def/(?:cargo|city|company)/[^/]+.sii$`)
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func readBaseData() (*sii.Unit, error) {
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var unitData = new(bytes.Buffer)
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// Open a plain unit for parsing
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unitData.WriteString("SiiNunit\n{\n")
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// Collect all available units from game files
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entries, err := ioutil.ReadDir(getGamePath())
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if err != nil {
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return nil, errors.Wrap(err, "Unable to list game-directory")
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}
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for _, entry := range entries {
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if entry.IsDir() || !strings.HasSuffix(entry.Name(), ".scs") {
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// We don't care for anthing than SCS# files
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continue
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}
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fPath := path.Join(getGamePath(), entry.Name())
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stat, err := os.Stat(fPath)
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if err != nil {
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return nil, errors.Wrap(err, "Unable to stat SCS# archive")
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}
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scsFile, err := os.Open(fPath)
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if err != nil {
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return nil, errors.Wrap(err, "Unable to open SCS# archive")
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}
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defer scsFile.Close()
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r, err := scs.NewReader(scsFile, stat.Size())
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if err != nil {
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// There are some files being unreadable, that's okay
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log.WithField("file", entry.Name()).Debug("Found unreadable SCS archive")
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continue
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}
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for _, f := range r.Files {
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if !baseDataFiles.MatchString(f.Name) {
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// We don't care for most of the files, just mentioned definitions
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continue
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}
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fr, err := f.Open()
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if err != nil {
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return nil, errors.Wrap(err, "Unable to open file from SCS archive")
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}
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if _, err = io.Copy(unitData, fr); err != nil {
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return nil, errors.Wrap(err, "Unable to read file from SCS archive")
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}
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unitData.WriteString("\n") // Ensure CR after each block
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fr.Close()
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}
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}
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// Close unit
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unitData.WriteString("}")
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// Read-in constructed unit file
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return sii.ParseSIIPlainFile(unitData)
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}
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