mirror of
https://github.com/Luzifer/sii.git
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98 lines
2.8 KiB
Go
98 lines
2.8 KiB
Go
package main
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import (
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"encoding/hex"
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"fmt"
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"net/http"
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"os"
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"github.com/gorilla/mux"
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log "github.com/sirupsen/logrus"
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"github.com/Luzifer/rconfig/v2"
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"github.com/Luzifer/sii"
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)
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const defaultTranslation = "en_us"
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var (
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cfg = struct {
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Config string `flag:"config,c" vardefault:"config" description:"Optional configuration file"`
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DecryptKey string `flag:"decrypt-key" default:"" description:"Hex formated decryption key" validate:"nonzero"`
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Game string `flag:"game,g" default:"ets2" description:"Which game to manage (ets2 / ats)"`
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Listen string `flag:"listen" default:":3000" description:"Port/IP to listen on"`
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LogLevel string `flag:"log-level" default:"info" description:"Log level (debug, info, warn, error, fatal)"`
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VersionAndExit bool `flag:"version" default:"false" description:"Prints current version and exits"`
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}{}
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baseGameUnit *sii.Unit
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locale *sii.LocalizationDB
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router = mux.NewRouter()
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userConfig *configFile
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version = "dev"
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)
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func init() {
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rconfig.SetVariableDefaults(map[string]string{
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"config": userConfigPath,
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})
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rconfig.AutoEnv(true)
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if err := rconfig.ParseAndValidate(&cfg); err != nil {
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log.Fatalf("Unable to parse commandline options: %s", err)
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}
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if cfg.VersionAndExit {
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fmt.Printf("sii-editor %s\n", version)
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os.Exit(0)
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}
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if l, err := log.ParseLevel(cfg.LogLevel); err != nil {
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log.WithError(err).Fatal("Unable to parse log level")
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} else {
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log.SetLevel(l)
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}
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}
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func main() {
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decryptKey, err := hex.DecodeString(cfg.DecryptKey)
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if err != nil {
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log.WithError(err).Fatal("Unable to read encryption key")
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}
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sii.SetEncryptionKey(decryptKey)
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if userConfig, err = loadUserConfig(cfg.Config); err != nil && err != errUserConfigNotFound {
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log.WithError(err).Fatal("Unable to load user config")
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}
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if err = userConfig.loadDefaults(); err != nil {
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log.WithError(err).Fatal("Unable to load missing defaults for user config")
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}
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log.Info("Loading game base data...")
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if baseGameUnit, err = readBaseData(); err != nil {
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log.WithError(err).Fatal("Unable to load game definitions")
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}
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log.WithFields(log.Fields{
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"cargos": len(baseGameUnit.BlocksByClass("cargo_data")),
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"cities": len(baseGameUnit.BlocksByClass("city_data")),
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"companies": len(baseGameUnit.BlocksByClass("company_permanent")),
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}).Info("Game base data loaded")
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log.Info("Loading translations...")
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// TODO: Make user definable
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if locale, err = getLocale(defaultTranslation); err != nil {
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log.WithError(err).Fatal("Unable to load translations")
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}
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log.WithField("translations", len(locale.Keys)).Info("Translations loaded")
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log.WithField("addr", cfg.Listen).Info("Starting API server...")
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if err := http.ListenAndServe(cfg.Listen, router); err != nil {
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log.WithError(err).Fatal("HTTP server caused an error")
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}
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}
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