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sii/cmd/sii-editor/api_gameinfo.go

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package main
import (
"net/http"
"strings"
"github.com/Luzifer/sii"
"github.com/gorilla/mux"
"github.com/pkg/errors"
)
func init() {
router.HandleFunc("/api/gameinfo/cargo", handleListCargo).Methods(http.MethodGet)
router.HandleFunc("/api/profiles/{profileID}/saves/{saveFolder}/companies", handleListCompanies).Methods(http.MethodGet)
}
type commCargo struct {
Name string `json:"name"`
Mass float32 `json:"mass"`
}
type commCompany struct {
City string `json:"city"`
Name string `json:"name"`
}
func handleListCargo(w http.ResponseWriter, r *http.Request) {
var result = map[string]commCargo{}
for _, b := range baseGameUnit.BlocksByClass("cargo_data") {
c := b.(*sii.CargoData)
var cName = c.CargoName
if strings.HasPrefix(cName, "@@") {
// Localization string, translate
cName = locale.GetTranslation(cName)
}
result[c.Name()] = commCargo{
Name: cName,
Mass: c.Mass,
}
}
apiGenericJSONResponse(w, http.StatusOK, result)
}
func handleListCompanies(w http.ResponseWriter, r *http.Request) {
var (
result = map[string]commCompany{}
vars = mux.Vars(r)
)
game, _, err := loadSave(vars["profileID"], vars["saveFolder"])
if err != nil {
apiGenericError(w, http.StatusInternalServerError, errors.Wrap(err, "Unable to load save"))
return
}
for _, b := range game.BlocksByClass("company") {
c, ok := b.(*sii.Company)
if !ok {
// Should not happen but to be sure...
continue
}
cName := baseGameUnit.BlockByName(c.CityPtr().Target).(*sii.CityData).CityNameLocalized
if strings.HasPrefix(cName, "@@") {
cName = locale.GetTranslation(cName)
if cName == strings.Trim(baseGameUnit.BlockByName(c.CityPtr().Target).(*sii.CityData).CityNameLocalized, "@") {
cName = baseGameUnit.BlockByName(c.CityPtr().Target).(*sii.CityData).CityName
}
}
result[c.Name()] = commCompany{
City: cName,
Name: baseGameUnit.BlockByName(c.PermanentData.Target).(*sii.CompanyPermanent).CompanyName,
}
}
apiGenericJSONResponse(w, http.StatusOK, result)
}