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share/bindata.go
Knut Ahlers 8771a5c962
Minor improvements when displaying image shares
Signed-off-by: Knut Ahlers <knut@ahlers.me>
2017-12-02 20:18:29 +01:00

396 lines
19 KiB
Go

// Code generated by go-bindata. DO NOT EDIT.
// sources:
// frontend/app.coffee
// frontend/app.js
// frontend/index.html
package main
import (
"bytes"
"compress/gzip"
"fmt"
"io"
"io/ioutil"
"os"
"path/filepath"
"strings"
"time"
)
func bindataRead(data []byte, name string) ([]byte, error) {
gz, err := gzip.NewReader(bytes.NewBuffer(data))
if err != nil {
return nil, fmt.Errorf("Read %q: %v", name, err)
}
var buf bytes.Buffer
_, err = io.Copy(&buf, gz)
clErr := gz.Close()
if err != nil {
return nil, fmt.Errorf("Read %q: %v", name, err)
}
if clErr != nil {
return nil, err
}
return buf.Bytes(), nil
}
type asset struct {
bytes []byte
info fileInfoEx
}
type fileInfoEx interface {
os.FileInfo
MD5Checksum() string
}
type bindataFileInfo struct {
name string
size int64
mode os.FileMode
modTime time.Time
md5checksum string
}
func (fi bindataFileInfo) Name() string {
return fi.name
}
func (fi bindataFileInfo) Size() int64 {
return fi.size
}
func (fi bindataFileInfo) Mode() os.FileMode {
return fi.mode
}
func (fi bindataFileInfo) ModTime() time.Time {
return fi.modTime
}
func (fi bindataFileInfo) MD5Checksum() string {
return fi.md5checksum
}
func (fi bindataFileInfo) IsDir() bool {
return false
}
func (fi bindataFileInfo) Sys() interface{} {
return nil
}
var _frontendAppCoffee = []byte(
"\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x84\x53\x4d\x4f\x1b\x31\x10\xbd\xfb\x57\xcc\x01\xc9\x59\x35\x71\x8a\xca" +
"\x09\x69\x2b\x55\xb0\x40\x24\x12\xaa\x10\x6e\x55\x91\x59\xcf\xae\xdd\x6e\xc6\x91\xed\x74\xc3\xbf\xaf\xec\xfd\x68" +
"\x52\xa8\x7a\xf3\xcc\xbc\x79\xf3\xf1\xc6\x95\x69\xf0\x69\x7d\x0f\x39\xec\x49\x61\x65\x08\x15\x63\xcb\xc7\xdb\xe7" +
"\xd5\xc3\xe6\xf9\xe6\xe1\x69\x75\x0d\x39\xf0\x1b\xd3\x20\x90\x0d\x50\xd9\x3d\x29\x3e\x02\xbe\x16\xeb\xe5\x62\xb3" +
"\x29\x12\x68\x65\x03\xc8\xa6\xb1\x2d\x2a\x08\x16\x64\x59\xa2\xf7\x10\x0b\x74\x09\xb7\xc5\xaa\x58\x2f\xae\x9e\x8b" +
"\xf5\x3a\xc2\x1f\xed\x16\x83\x36\x54\x43\x8b\x14\xa0\x75\x96\x6a\xce\xd8\x19\xcc\x3e\x33\x80\xb3\x49\x6b\x48\xd9" +
"\x36\x13\x2f\x86\x14\x70\x2d\xbd\x2e\xb5\xa4\x1a\xf9\x14\xa2\x71\x6f\xa5\x62\x30\x3e\x27\x19\x03\x00\x60\x83\x0d" +
"\x79\xc7\x13\xcb\x43\x0e\x1d\x99\x68\x6c\x29\x83\xb1\x24\x22\x4c\xf8\xfd\x8b\x0f\xce\x50\x3d\x39\x8f\xd9\xb8\x7d" +
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"\x11\x68\x49\xaa\xc1\xc2\x39\xeb\x96\xe8\xbd\xac\x11\x4e\x56\xca\xfa\xc6\xba\xc5\xc7\x57\x9c\x58\xc8\x1f\xf2\x90" +
"\xac\x69\x22\x8b\xeb\xb1\xea\x12\xf8\x5d\xf1\xe5\xba\xe3\xf7\xfb\xb4\xd4\xcb\xa1\x42\x6c\x2e\x05\x30\xd6\xba\x3c" +
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"\xd0\xbe\xa1\x48\xde\x7f\x51\x8c\xa8\x1a\x09\x9d\x29\xff\xe0\xd8\x91\xa2\x51\xc4\x83\x76\x83\x86\xbd\x7c\xdb\xfe" +
"\xc0\x72\xf0\xad\x89\x1d\x44\x21\x3b\x44\xaa\xd2\x6a\x24\xb8\xf8\x78\x01\x21\x3e\x4e\xcf\xf0\x28\xfe\xe9\x34\x3e" +
"\x7e\xec\xee\xba\x1a\xdf\x5d\xf0\xd1\x17\x66\xe9\xf3\xbd\xb9\xf3\xbe\x9d\x93\xc6\x97\x63\x8b\x93\x3e\x9c\x0d\x9f" +
"\x9c\x8b\x74\xb9\x83\x82\x43\xf6\xff\xef\x29\xc5\x86\xdc\x7e\x59\xbf\x03\x00\x00\xff\xff\x1c\x3b\xdb\x6c\xcc\x04" +
"\x00\x00")
func frontendAppCoffeeBytes() ([]byte, error) {
return bindataRead(
_frontendAppCoffee,
"frontend/app.coffee",
)
}
func frontendAppCoffee() (*asset, error) {
bytes, err := frontendAppCoffeeBytes()
if err != nil {
return nil, err
}
info := bindataFileInfo{name: "frontend/app.coffee", size: 1228, md5checksum: "", mode: os.FileMode(436), modTime: time.Unix(1, 0)}
a := &asset{bytes: bytes, info: info}
return a, nil
}
var _frontendAppJs = []byte(
"\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x8c\x54\x4d\x6f\x32\x37\x10\xbe\xf3\x2b\xe6\x10\xc9\x5e\x75\x63\x42\x9b" +
"\x13\x68\x0f\x55\x42\x12\xa4\x40\x2a\x42\x6e\x55\x23\xb3\x9e\xdd\x75\xbb\xd8\xc8\x36\x81\xa8\xe2\xbf\x57\xf6\x7e" +
"\xb0\x0b\x49\xdf\xf7\x66\xcf\xc7\x33\xf3\x78\x1e\xcf\x70\x08\x8f\xa8\xd0\x70\x87\x02\xd6\x9f\x70\xa7\xb3\x0c\xf1" +
"\x35\x35\x72\xeb\x60\xc4\x46\xbf\xb2\xdb\x01\xcd\x76\x2a\x75\x52\x2b\x1a\xc1\xbf\x03\x80\x0f\x6e\x60\xfe\xfa\xf8" +
"\xfe\x38\x5d\x4c\x97\xb3\xbb\xf7\xe9\x72\x19\x07\xc3\xe2\x65\xf5\xfe\xf0\xf2\xb6\xb8\x3f\x5d\xff\x98\x2e\xe7\xb3" +
"\xd5\x6a\x7a\x1f\x03\x6e\xd6\x28\x1e\x64\x89\x33\x95\xe9\x18\x32\x59\xe2\xdb\xf2\x39\x86\x82\x2b\x51\xe2\xd4\x7b" +
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"\x63\xaf\x13\x48\x80\xf8\x9a\xa0\xb4\x83\x4c\xef\x94\x20\xbd\xa0\xb6\x3f\x1f\xb8\xd0\x0e\x78\x59\xea\x3d\x0a\x70" +
"\x1a\x78\x9a\xa2\xb5\xa1\xc8\x29\xa9\x43\xda\xa7\xbc\xea\x0d\xba\x42\xaa\x1c\xf6\xa8\x1c\xec\x8d\x56\x79\x15\x7c" +
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"\x33\xaa\xb5\xd2\x60\x3e\x46\x01\xba\x31\x42\x02\x17\x35\xfc\x70\x7c\xc7\x15\x8a\x3f\x41\x02\x55\x59\x56\xea\x94" +
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"\x28\xad\xc9\xcb\xfd\xb6\x94\x69\x2f\xb3\x27\x11\x2f\x9f\xae\x44\x0e\x85\x69\x14\xd2\x15\xc7\xa6\xd2\x7d\x55\xaa" +
"\xbe\x40\x02\x97\x4b\x03\xc0\xee\xa5\x4b\x0b\xf0\x48\xac\x0f\x14\x94\xc2\x2d\xc2\xed\xcd\xed\xb8\xb5\xb4\x4d\xf7" +
"\xfe\xd4\xe4\x3c\xe3\xb7\xff\xc9\x68\xd7\xe2\x29\x4b\x60\xc6\x77\xa5\xfb\x26\xa9\xb3\x16\x9b\x94\x63\xfd\x89\xe8" +
"\xf9\x46\xbb\xf8\xfb\x35\xfd\xaf\xdf\x72\xde\xbe\x4d\xfb\x34\x4d\x7c\xbb\x56\x09\x0b\x5f\xb8\xd1\x64\x17\xef\x87" +
"\x1f\xe6\x7c\xc0\x0d\x52\x7f\xbc\xc7\x88\xa5\xbc\x2c\xa9\x2b\xa4\x8d\x26\x83\xff\x02\x00\x00\xff\xff\x53\x89\x65" +
"\xf1\x37\x07\x00\x00")
func frontendAppJsBytes() ([]byte, error) {
return bindataRead(
_frontendAppJs,
"frontend/app.js",
)
}
func frontendAppJs() (*asset, error) {
bytes, err := frontendAppJsBytes()
if err != nil {
return nil, err
}
info := bindataFileInfo{name: "frontend/app.js", size: 1847, md5checksum: "", mode: os.FileMode(436), modTime: time.Unix(1, 0)}
a := &asset{bytes: bytes, info: info}
return a, nil
}
var _frontendIndexHtml = []byte(
"\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\xbc\x58\xeb\x53\xdb\xb8\x16\xff\xde\xbf\xe2\xd4\xfb\x61\x77\xdb\xda\xce" +
"\x03\x08\xa1\x4e\xe6\x52\xc8\xa5\x50\x1e\xe5\x51\x0a\xec\xec\x07\xd9\x3a\xb6\x05\xb2\xe4\x4a\xb2\x13\xb3\x73\xff" +
"\xf7\x3b\x72\xe2\x90\x64\x59\x9a\xde\xdd\xb9\xcc\x30\x46\xf2\x79\xfd\x8e\x7e\x3a\xe7\x98\xe0\xf5\xfe\xd9\xde\xd5" +
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"\x6d\x2b\x2d\xb6\xd7\xca\xd5\x9f\x31\x91\x3c\xb7\x71\x2c\xe5\x33\xf0\xa7\x23\x4c\xe0\x4f\xff\xbf\xf0\xea\xbf\x01" +
"\x00\x00\xff\xff\xe7\xf3\xc7\x89\x71\x10\x00\x00")
func frontendIndexHtmlBytes() ([]byte, error) {
return bindataRead(
_frontendIndexHtml,
"frontend/index.html",
)
}
func frontendIndexHtml() (*asset, error) {
bytes, err := frontendIndexHtmlBytes()
if err != nil {
return nil, err
}
info := bindataFileInfo{name: "frontend/index.html", size: 4209, md5checksum: "", mode: os.FileMode(436), modTime: time.Unix(1, 0)}
a := &asset{bytes: bytes, info: info}
return a, nil
}
// Asset loads and returns the asset for the given name.
// It returns an error if the asset could not be found or
// could not be loaded.
func Asset(name string) ([]byte, error) {
cannonicalName := strings.Replace(name, "\\", "/", -1)
if f, ok := _bindata[cannonicalName]; ok {
a, err := f()
if err != nil {
return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err)
}
return a.bytes, nil
}
return nil, &os.PathError{Op: "open", Path: name, Err: os.ErrNotExist}
}
// MustAsset is like Asset but panics when Asset would return an error.
// It simplifies safe initialization of global variables.
// nolint: deadcode
func MustAsset(name string) []byte {
a, err := Asset(name)
if err != nil {
panic("asset: Asset(" + name + "): " + err.Error())
}
return a
}
// AssetInfo loads and returns the asset info for the given name.
// It returns an error if the asset could not be found or
// could not be loaded.
func AssetInfo(name string) (os.FileInfo, error) {
cannonicalName := strings.Replace(name, "\\", "/", -1)
if f, ok := _bindata[cannonicalName]; ok {
a, err := f()
if err != nil {
return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err)
}
return a.info, nil
}
return nil, &os.PathError{Op: "open", Path: name, Err: os.ErrNotExist}
}
// AssetNames returns the names of the assets.
// nolint: deadcode
func AssetNames() []string {
names := make([]string, 0, len(_bindata))
for name := range _bindata {
names = append(names, name)
}
return names
}
// _bindata is a table, holding each asset generator, mapped to its name.
var _bindata = map[string]func() (*asset, error){
"frontend/app.coffee": frontendAppCoffee,
"frontend/app.js": frontendAppJs,
"frontend/index.html": frontendIndexHtml,
}
// AssetDir returns the file names below a certain
// directory embedded in the file by go-bindata.
// For example if you run go-bindata on data/... and data contains the
// following hierarchy:
// data/
// foo.txt
// img/
// a.png
// b.png
// then AssetDir("data") would return []string{"foo.txt", "img"}
// AssetDir("data/img") would return []string{"a.png", "b.png"}
// AssetDir("foo.txt") and AssetDir("notexist") would return an error
// AssetDir("") will return []string{"data"}.
func AssetDir(name string) ([]string, error) {
node := _bintree
if len(name) != 0 {
cannonicalName := strings.Replace(name, "\\", "/", -1)
pathList := strings.Split(cannonicalName, "/")
for _, p := range pathList {
node = node.Children[p]
if node == nil {
return nil, &os.PathError{Op: "open", Path: name, Err: os.ErrNotExist}
}
}
}
if node.Func != nil {
return nil, &os.PathError{Op: "open", Path: name, Err: os.ErrNotExist}
}
rv := make([]string, 0, len(node.Children))
for childName := range node.Children {
rv = append(rv, childName)
}
return rv, nil
}
type bintree struct {
Func func() (*asset, error)
Children map[string]*bintree
}
var _bintree = &bintree{nil, map[string]*bintree{
"frontend": {nil, map[string]*bintree{
"app.coffee": {frontendAppCoffee, map[string]*bintree{}},
"app.js": {frontendAppJs, map[string]*bintree{}},
"index.html": {frontendIndexHtml, map[string]*bintree{}},
}},
}}
// RestoreAsset restores an asset under the given directory
func RestoreAsset(dir, name string) error {
data, err := Asset(name)
if err != nil {
return err
}
info, err := AssetInfo(name)
if err != nil {
return err
}
err = os.MkdirAll(_filePath(dir, filepath.Dir(name)), os.FileMode(0755))
if err != nil {
return err
}
err = ioutil.WriteFile(_filePath(dir, name), data, info.Mode())
if err != nil {
return err
}
return os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime())
}
// RestoreAssets restores an asset under the given directory recursively
func RestoreAssets(dir, name string) error {
children, err := AssetDir(name)
// File
if err != nil {
return RestoreAsset(dir, name)
}
// Dir
for _, child := range children {
err = RestoreAssets(dir, filepath.Join(name, child))
if err != nil {
return err
}
}
return nil
}
func _filePath(dir, name string) string {
cannonicalName := strings.Replace(name, "\\", "/", -1)
return filepath.Join(append([]string{dir}, strings.Split(cannonicalName, "/")...)...)
}