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runemetrics/main.go
2019-08-28 14:07:37 +02:00

215 lines
5.3 KiB
Go

package main
import (
"fmt"
"os"
"strconv"
"strings"
"time"
ui "github.com/gizak/termui/v3"
"github.com/gizak/termui/v3/widgets"
"github.com/gorhill/cronexpr"
log "github.com/sirupsen/logrus"
"github.com/Luzifer/rconfig/v2"
)
const (
updateKeyTotalXP = "total_xp"
updateKeyGeneral = "general"
updateKeyFeed = "feed"
)
var (
cfg = struct {
MarkerTime time.Duration `flag:"marker-time" default:"30m" description:"How long to highlight new entries"`
Update string `flag:"update" default:"* * * * *" description:"When to fetch metrics (cron syntax)"`
LogLevel string `flag:"log-level" default:"info" description:"Log level (debug, info, warn, error, fatal)"`
VersionAndExit bool `flag:"version" default:"false" description:"Prints current version and exits"`
}{}
lastUpdate = map[string]time.Time{}
version = "dev"
)
func init() {
if err := rconfig.ParseAndValidate(&cfg); err != nil {
log.Fatalf("Unable to parse commandline options: %s", err)
}
if cfg.VersionAndExit {
fmt.Printf("git-changerelease %s\n", version)
os.Exit(0)
}
if l, err := log.ParseLevel(cfg.LogLevel); err != nil {
log.WithError(err).Fatal("Unable to parse log level")
} else {
log.SetLevel(l)
}
}
func main() {
var err error
if len(rconfig.Args()) != 2 {
log.Fatal("Usage: runemetrics <player>")
}
if playerInfoCache, err = loadPlayerInfoCache(); err != nil {
log.WithError(err).Fatal("Unable to load cache")
}
if err = ui.Init(); err != nil {
log.WithError(err).Fatal("Unable to initialize termui")
}
defer ui.Close()
var (
cron = cronexpr.MustParse(cfg.Update)
player = rconfig.Args()[1]
updateTicker = time.NewTimer(0)
)
updateUI(player)
for {
select {
case evt := <-ui.PollEvents():
switch evt.ID {
case "q", "<C-c>":
return
case "<C-r>":
updateTicker.Reset(0)
case "<Resize>":
ui.Clear()
updateUI(player)
}
case <-updateTicker.C:
if err := updateUI(player); err != nil {
log.WithError(err).Error("Unable to update metrics")
return
}
updateTicker.Reset(time.Until(cron.Next(time.Now())))
if err := playerInfoCache.storeCache(); err != nil {
log.WithError(err).Error("Unable to write cache")
}
}
}
}
func updateUI(player string) error {
termWidth, termHeight := ui.TerminalDimensions()
playerData, err := getPlayerInfo(player, 20)
// Status-bar
status := widgets.NewParagraph()
status.Title = "Status"
status.Text = fmt.Sprintf("Last Refresh: %s | XP Change: %s | Feed Change: %s",
lastUpdate[updateKeyGeneral].Format("15:04:05"),
lastUpdate[updateKeyTotalXP].Format("15:04:05"),
lastUpdate[updateKeyFeed].Format("15:04:05"),
)
status.SetRect(0, termHeight-3, termWidth, termHeight)
defer ui.Render(status)
if err != nil {
status.Text = fmt.Sprintf("Unable to get player info: %s", err.Error())
status.BorderStyle.Fg = ui.ColorRed
return nil
}
// Header
hdrText := widgets.NewParagraph()
hdrText.Title = "Player"
hdrText.Text = playerData.Name
hdrText.SetRect(0, 0, termWidth, 3)
ui.Render(hdrText)
// General stats
combatLevel := widgets.NewParagraph()
combatLevel.Title = "Combat Level"
combatLevel.Text = strconv.Itoa(playerData.CombatLevel)
totalXP := widgets.NewParagraph()
totalXP.Title = "Total XP"
totalXP.Text = strconv.FormatInt(playerData.TotalXP, 10)
totalLevel := widgets.NewParagraph()
totalLevel.Title = "Total Level"
totalLevel.Text = strconv.FormatInt(playerData.TotalSkill, 10)
rank := widgets.NewParagraph()
rank.Title = "Rank"
rank.Text = strconv.FormatInt(playerData.NumericRank(), 10)
statsGrid := ui.NewGrid()
statsGrid.SetRect(0, 3, termWidth, 6)
statsGrid.Set(
ui.NewRow(1.0,
ui.NewCol(1.0/4, combatLevel),
ui.NewCol(1.0/4, totalXP),
ui.NewCol(1.0/4, totalLevel),
ui.NewCol(1.0/4, rank),
),
)
ui.Render(statsGrid)
// Levels
levelTable := widgets.NewTable()
levelTable.Title = "Levels"
levelTable.TextAlignment = ui.AlignRight
levelTable.RowStyles[0] = ui.Style{Fg: ui.ColorWhite, Modifier: ui.ModifierBold}
levelTable.SetRect(0, 6, termWidth, 6+2+len(playerData.SkillValues)+1)
levelTable.RowSeparator = false
levelTable.Rows = [][]string{{"Skill", "Level", "Level %", "XP", "XP to next Level"}}
for i, s := range playerData.SkillValues {
levelTable.Rows = append(levelTable.Rows, []string{
s.ID.String(),
strconv.Itoa(s.Level),
strconv.FormatFloat(s.ID.Info().LevelPercentage(s.Level, s.XP/10), 'f', 1, 64),
strconv.FormatInt(s.XP/10, 10),
strconv.FormatInt(s.ID.Info().XPToNextLevel(s.Level, s.XP/10), 10),
})
if time.Since(s.Updated) < cfg.MarkerTime {
levelTable.RowStyles[i+1] = ui.Style{Fg: ui.ColorGreen}
}
}
ui.Render(levelTable)
// Latest events
events := widgets.NewTable()
events.Title = "Event Log"
events.RowSeparator = false
events.ColumnWidths = []int{12, termWidth - 3 - 12}
events.SetRect(0, 6+2+len(playerData.SkillValues)+1, termWidth, termHeight-3)
for i, logEntry := range playerData.Activities {
date, _ := logEntry.GetParsedDate()
events.Rows = append(
events.Rows,
[]string{
date.Local().Format("01/02 15:04"),
strings.Replace(logEntry.Details, " ", " ", -1),
},
)
if time.Since(date) < cfg.MarkerTime {
events.RowStyles[i] = ui.Style{Fg: ui.ColorGreen}
}
}
ui.Render(events)
return nil
}