mirror of
https://github.com/Luzifer/repo-template.git
synced 2024-11-14 10:22:44 +00:00
193 lines
4.7 KiB
Go
193 lines
4.7 KiB
Go
// Copyright 2011 The Go Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style
|
|
// license that can be found in the LICENSE file.
|
|
|
|
package html
|
|
|
|
import (
|
|
"golang.org/x/net/html/atom"
|
|
)
|
|
|
|
// A NodeType is the type of a Node.
|
|
type NodeType uint32
|
|
|
|
const (
|
|
ErrorNode NodeType = iota
|
|
TextNode
|
|
DocumentNode
|
|
ElementNode
|
|
CommentNode
|
|
DoctypeNode
|
|
scopeMarkerNode
|
|
)
|
|
|
|
// Section 12.2.3.3 says "scope markers are inserted when entering applet
|
|
// elements, buttons, object elements, marquees, table cells, and table
|
|
// captions, and are used to prevent formatting from 'leaking'".
|
|
var scopeMarker = Node{Type: scopeMarkerNode}
|
|
|
|
// A Node consists of a NodeType and some Data (tag name for element nodes,
|
|
// content for text) and are part of a tree of Nodes. Element nodes may also
|
|
// have a Namespace and contain a slice of Attributes. Data is unescaped, so
|
|
// that it looks like "a<b" rather than "a<b". For element nodes, DataAtom
|
|
// is the atom for Data, or zero if Data is not a known tag name.
|
|
//
|
|
// An empty Namespace implies a "http://www.w3.org/1999/xhtml" namespace.
|
|
// Similarly, "math" is short for "http://www.w3.org/1998/Math/MathML", and
|
|
// "svg" is short for "http://www.w3.org/2000/svg".
|
|
type Node struct {
|
|
Parent, FirstChild, LastChild, PrevSibling, NextSibling *Node
|
|
|
|
Type NodeType
|
|
DataAtom atom.Atom
|
|
Data string
|
|
Namespace string
|
|
Attr []Attribute
|
|
}
|
|
|
|
// InsertBefore inserts newChild as a child of n, immediately before oldChild
|
|
// in the sequence of n's children. oldChild may be nil, in which case newChild
|
|
// is appended to the end of n's children.
|
|
//
|
|
// It will panic if newChild already has a parent or siblings.
|
|
func (n *Node) InsertBefore(newChild, oldChild *Node) {
|
|
if newChild.Parent != nil || newChild.PrevSibling != nil || newChild.NextSibling != nil {
|
|
panic("html: InsertBefore called for an attached child Node")
|
|
}
|
|
var prev, next *Node
|
|
if oldChild != nil {
|
|
prev, next = oldChild.PrevSibling, oldChild
|
|
} else {
|
|
prev = n.LastChild
|
|
}
|
|
if prev != nil {
|
|
prev.NextSibling = newChild
|
|
} else {
|
|
n.FirstChild = newChild
|
|
}
|
|
if next != nil {
|
|
next.PrevSibling = newChild
|
|
} else {
|
|
n.LastChild = newChild
|
|
}
|
|
newChild.Parent = n
|
|
newChild.PrevSibling = prev
|
|
newChild.NextSibling = next
|
|
}
|
|
|
|
// AppendChild adds a node c as a child of n.
|
|
//
|
|
// It will panic if c already has a parent or siblings.
|
|
func (n *Node) AppendChild(c *Node) {
|
|
if c.Parent != nil || c.PrevSibling != nil || c.NextSibling != nil {
|
|
panic("html: AppendChild called for an attached child Node")
|
|
}
|
|
last := n.LastChild
|
|
if last != nil {
|
|
last.NextSibling = c
|
|
} else {
|
|
n.FirstChild = c
|
|
}
|
|
n.LastChild = c
|
|
c.Parent = n
|
|
c.PrevSibling = last
|
|
}
|
|
|
|
// RemoveChild removes a node c that is a child of n. Afterwards, c will have
|
|
// no parent and no siblings.
|
|
//
|
|
// It will panic if c's parent is not n.
|
|
func (n *Node) RemoveChild(c *Node) {
|
|
if c.Parent != n {
|
|
panic("html: RemoveChild called for a non-child Node")
|
|
}
|
|
if n.FirstChild == c {
|
|
n.FirstChild = c.NextSibling
|
|
}
|
|
if c.NextSibling != nil {
|
|
c.NextSibling.PrevSibling = c.PrevSibling
|
|
}
|
|
if n.LastChild == c {
|
|
n.LastChild = c.PrevSibling
|
|
}
|
|
if c.PrevSibling != nil {
|
|
c.PrevSibling.NextSibling = c.NextSibling
|
|
}
|
|
c.Parent = nil
|
|
c.PrevSibling = nil
|
|
c.NextSibling = nil
|
|
}
|
|
|
|
// reparentChildren reparents all of src's child nodes to dst.
|
|
func reparentChildren(dst, src *Node) {
|
|
for {
|
|
child := src.FirstChild
|
|
if child == nil {
|
|
break
|
|
}
|
|
src.RemoveChild(child)
|
|
dst.AppendChild(child)
|
|
}
|
|
}
|
|
|
|
// clone returns a new node with the same type, data and attributes.
|
|
// The clone has no parent, no siblings and no children.
|
|
func (n *Node) clone() *Node {
|
|
m := &Node{
|
|
Type: n.Type,
|
|
DataAtom: n.DataAtom,
|
|
Data: n.Data,
|
|
Attr: make([]Attribute, len(n.Attr)),
|
|
}
|
|
copy(m.Attr, n.Attr)
|
|
return m
|
|
}
|
|
|
|
// nodeStack is a stack of nodes.
|
|
type nodeStack []*Node
|
|
|
|
// pop pops the stack. It will panic if s is empty.
|
|
func (s *nodeStack) pop() *Node {
|
|
i := len(*s)
|
|
n := (*s)[i-1]
|
|
*s = (*s)[:i-1]
|
|
return n
|
|
}
|
|
|
|
// top returns the most recently pushed node, or nil if s is empty.
|
|
func (s *nodeStack) top() *Node {
|
|
if i := len(*s); i > 0 {
|
|
return (*s)[i-1]
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// index returns the index of the top-most occurrence of n in the stack, or -1
|
|
// if n is not present.
|
|
func (s *nodeStack) index(n *Node) int {
|
|
for i := len(*s) - 1; i >= 0; i-- {
|
|
if (*s)[i] == n {
|
|
return i
|
|
}
|
|
}
|
|
return -1
|
|
}
|
|
|
|
// insert inserts a node at the given index.
|
|
func (s *nodeStack) insert(i int, n *Node) {
|
|
(*s) = append(*s, nil)
|
|
copy((*s)[i+1:], (*s)[i:])
|
|
(*s)[i] = n
|
|
}
|
|
|
|
// remove removes a node from the stack. It is a no-op if n is not present.
|
|
func (s *nodeStack) remove(n *Node) {
|
|
i := s.index(n)
|
|
if i == -1 {
|
|
return
|
|
}
|
|
copy((*s)[i:], (*s)[i+1:])
|
|
j := len(*s) - 1
|
|
(*s)[j] = nil
|
|
*s = (*s)[:j]
|
|
}
|