// Code generated by go-bindata. // sources: // frontend/assets/application.coffee // frontend/assets/application.js // frontend/index.html // DO NOT EDIT! package main import ( "bytes" "compress/gzip" "fmt" "io" "io/ioutil" "os" "path/filepath" "strings" "time" ) func bindataRead(data []byte, name string) ([]byte, error) { gz, err := gzip.NewReader(bytes.NewBuffer(data)) if err != nil { return nil, fmt.Errorf("Read %q: %v", name, err) } var buf bytes.Buffer _, err = io.Copy(&buf, gz) clErr := gz.Close() if err != nil { return nil, fmt.Errorf("Read %q: %v", name, err) } if clErr != nil { return nil, err } return buf.Bytes(), nil } type asset struct { bytes []byte info fileInfoEx } type fileInfoEx interface { os.FileInfo MD5Checksum() string } type bindataFileInfo struct { name string size int64 mode os.FileMode modTime time.Time md5checksum string } func (fi bindataFileInfo) Name() string { return fi.name } func (fi bindataFileInfo) Size() int64 { return fi.size } func (fi bindataFileInfo) Mode() os.FileMode { return fi.mode } func (fi bindataFileInfo) ModTime() time.Time { return fi.modTime } func (fi bindataFileInfo) MD5Checksum() string { return fi.md5checksum } func (fi bindataFileInfo) IsDir() bool { return false } func (fi bindataFileInfo) Sys() interface{} { return nil } var _frontendAssetsApplicationCoffee = []byte( "\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x94\x55\xc1\x6e\xdb\x38\x10\xbd\xf3\x2b\x06\x8e\x37\x92\x16\xb6\xa2\x64" + "\x6f\x01\x94\x3d\x34\x97\xb4\x69\x13\xd4\x3d\x14\x28\x7a\x60\xc8\x91\x4c\x98\x16\x05\x92\xb6\x1b\x04\xfe\xf7\x82" + "\x14\x65\x49\xb1\x9c\xb4\x27\x81\x33\xef\x3d\x72\xde\x0c\x45\x51\xc0\x4e\x54\x5c\xed\xd2\x85\x55\x9a\x96\x08\xb4" + "\xe2\x6d\xe8\xe3\xe2\xe1\x0b\x81\x76\x35\x35\x01\x91\x43\xbc\xc2\xe7\x04\xe6\x37\x04\x00\xc0\xa0\xbd\x86\x78\x4b" + "\xe5\x06\x0f\x31\x00\xa9\x18\x95\x41\x33\x35\x68\xef\x2c\xae\x1d\x6d\x06\x4e\x35\x35\x56\x8b\xaa\x14\xc5\x73\x20" + 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"\x18\xb7\x51\x8d\x9a\x85\xcd\xa6\x71\x94\xd6\x21\x35\x7f\xa2\x3a\x4a\x52\x66\x4c\x1c\xed\x04\xb7\xcb\x68\x06\x93" + "\xb3\x17\x87\xde\xff\x33\x49\x08\xe9\x1b\xd9\x3b\x70\xd3\x19\xe3\x87\x7b\xe8\xfc\xd4\x59\x09\x93\x8b\xed\xe5\x45" + "\x89\xb6\xa5\xfe\x2f\xb1\x2a\xed\x32\x3f\x7b\x09\xcc\xb4\x0e\x99\x7b\x9f\xd8\x9f\x9b\x1a\x99\xa0\xb2\x87\xd8\x18" + "\x5c\x34\xc1\xfd\xf9\xaf\x15\xe3\xc3\xd4\xf7\x4f\x1f\x6e\xf7\x93\x19\xc4\x9c\x5a\x7a\xb8\xb6\x23\x6d\x70\xed\xf2" + "\x18\x0f\x38\xe5\x34\xe9\x0d\xd4\x58\x9d\x9e\x3c\x3c\xf3\xb5\xdf\x6d\x18\x6b\x14\xc2\xae\xcd\x8e\x5d\x19\x0d\xa1" + "\x5b\xb7\xe0\x1f\xd9\xcf\x94\x2d\x91\xad\x90\xb7\x0c\x57\xdd\x01\xee\x16\x63\xd8\xe3\x3f\x5b\x1c\x2d\x90\x6d\x34" + "\xb6\xb6\x87\x82\xfc\x30\xda\x38\x14\xd3\x8e\xab\x41\x6b\x45\x55\x9a\xcf\x8a\x53\x19\x25\xe9\xda\x7d\xe3\x68\x29" + "\x38\x46\x63\x77\xa8\xd7\xe9\xd1\x49\xf8\xe3\xb3\x94\xd8\xdc\x0a\x51\x74\xec\x1c\x36\x15\xc7\x42\x54\xc1\x83\xa1" + "\xf1\xc7\xd6\x5f\x65\x21\xd1\xb7\xb7\xb9\x66\x87\x78\x63\x62\x1b\x7c\xa7\x59\xe3\x73\xd9\x7a\xf5\x66\xd3\x20\x87" + "\xe3\x99\xed\x88\x27\xda\x37\x64\x39\x50\xe7\x26\x21\xee\x3a\xf7\xff\x58\xa2\x28\xda\x59\x85\xf9\xeb\x29\x26\x00" + "\xee\xc6\x3a\xfc\x89\x07\x61\xee\x15\x12\xb8\x38\xf5\x62\xfc\x0b\x97\xfe\xbd\xe8\xff\x36\x9c\x66\xd3\x26\xbf\xfd" + "\x4d\x7e\x82\x4c\x9a\xe7\x72\x30\x2d\xbf\x03\x00\x00\xff\xff\x39\xa7\xf2\x28\x97\x07\x00\x00") func frontendAssetsApplicationCoffeeBytes() ([]byte, error) { return bindataRead( _frontendAssetsApplicationCoffee, "frontend/assets/application.coffee", ) } func frontendAssetsApplicationCoffee() (*asset, error) { bytes, err := frontendAssetsApplicationCoffeeBytes() if err != nil { return nil, err } info := bindataFileInfo{name: "frontend/assets/application.coffee", size: 1943, md5checksum: "", mode: os.FileMode(420), modTime: time.Unix(1509448738, 0)} a := &asset{bytes: bytes, info: info} return a, nil } var _frontendAssetsApplicationJs = []byte( "\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\xa4\x56\x4b\x6f\xe3\x36\x10\xbe\xfb\x57\x0c\x52\x37\x92\xba\x8a\xec\xa4" + "\x3d\x6d\xa0\xf6\xb0\x0b\x14\x69\xb7\xdd\x45\xdd\x43\x81\xa2\x07\x86\x1a\xd9\x84\x19\x51\x20\x69\xbb\x41\xe1\xff" + "\x5e\xf0\x21\x8a\x94\x1f\xdb\xc7\xc9\x26\xf9\xcd\x83\xf3\x7d\x33\xd4\x62\x01\xdf\x63\x87\x92\x68\x6c\xe0\xf9\x15" + "\xde\x89\xb6\x45\x5c\x51\xc9\x7a\x0d\xf7\xd5\xfd\x43\xf5\xcd\x2c\x6f\x77\x1d\xd5\x4c\x74\x79\x01\x7f\xcd\x00\xf6" + "\x44\x02\x17\xa4\xf9\xd8\x9b\x4d\x55\xda\xc5\x27\xa2\xd4\x41\xc8\xa6\x84\x4e\x1c\x4a\x90\xa8\x34\x91\xfa\x17\x6c" + "\x25\xaa\x4d\x09\x8a\xec\x31\xe0\x15\xea\x4f\x52\xac\x25\x2a\xb3\xd0\xa2\x0f\x30\xcd\xe8\xf6\x71\x36\x03\x60\x2d" + "\xe4\x07\xd6\x35\xe2\x50\xad\xb4\x90\x64\x8d\x70\x7b\x0b\x7e\xe7\x87\xd5\xc7\x9f\x5d\x2a\x30\x6c\xcd\x95\x47\xd5" + "\x10\xb2\xdd\xe2\xeb\x80\x02\x90\xa8\x77\xb2\x0b\x4b\x30\x49\xbc\x1d\xb1\x7b\xc2\x77\x58\x44\xc7\xc1\x82\x0b\x4a" + 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"\x49\x1c\xf8\xf4\x97\xb7\xfd\xa4\x73\x91\x8c\x0e\x13\x44\xa1\xd6\xac\x5b\xab\x9f\x44\x43\x78\x56\x54\x2f\xe6\x37" + "\xcf\x36\xac\xc1\xec\xb3\xe3\x24\x88\xf3\xbf\x95\xf8\x1f\xa7\x6e\x84\xea\x93\x31\x0f\x53\xf0\x50\xd7\xb0\x17\xac" + "\x81\xe5\x28\xa2\x53\x02\x4f\x29\x7c\x58\x8e\x8f\x68\x4c\x93\x1d\x2e\xc9\x91\x23\xc3\xee\x4f\xde\xb2\x50\xc0\x2b" + "\x5a\x38\xdf\x3f\x51\xf1\xaf\x6a\x02\xea\x33\x9d\x95\xd8\x5e\x50\x47\x6a\x68\x40\x09\x8f\x11\x19\x8e\x40\x33\xd5" + "\x2e\xbe\x07\xac\x6d\xdd\x50\xf2\x0f\x03\x6b\xdb\xa1\xdb\xe0\x6e\xda\x87\x0e\x63\x47\x58\x1d\x3e\xb5\xa6\xaf\xf6" + "\x9d\x75\x52\xc0\xe2\xd2\xb3\xfe\x15\xdc\x0f\x6f\x76\x34\x57\xdd\x30\x1d\x45\x60\x33\xf9\xb6\xbe\xe0\xe4\xe4\x1b" + "\xed\x54\xbd\x8e\x44\x53\x82\x63\x51\x51\xc2\x79\xae\x37\xcc\xb4\xc6\xdf\x01\x00\x00\xff\xff\x63\xd8\x3c\xbd\xbf" + "\x0a\x00\x00") func frontendAssetsApplicationJsBytes() ([]byte, error) { return bindataRead( _frontendAssetsApplicationJs, "frontend/assets/application.js", ) } func frontendAssetsApplicationJs() (*asset, error) { bytes, err := frontendAssetsApplicationJsBytes() if err != nil { return nil, err } info := bindataFileInfo{name: "frontend/assets/application.js", size: 2751, md5checksum: "", mode: os.FileMode(436), modTime: time.Unix(1509448748, 0)} a := &asset{bytes: bytes, info: info} return a, nil } var _frontendIndexHtml = []byte( "\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\xbc\x18\xed\x92\xd5\xb6\xf5\x3f\x4f\x71\x30\xd3\x21\x61\xb0\xcd\xee\x92" + "\x94\x2c\xbe\xdb\xa1\x40\xc3\xa6\x24\x90\x40\xa6\x61\x32\x99\xce\xb1\x74\x6c\x6b\x57\x96\x8c\x3e\xee\xdd\x5b\xa6" + "\xcf\xd1\x07\xea\x8b\x75\x24\xdb\xf7\xd3\x17\x76\x1b\x26\xc3\xb0\xd7\x3a\x3a\x3a\x5f\x3a\x9f\x2a\x6e\x3f\x7b\xf5" + "\xf4\xed\xbb\xd7\xcf\xa1\x71\xad\x3c\xbb\x55\x84\x1f\x90\xa8\xea\x59\x42\x2a\x39\xbb\x05\x50\x34\x84\x3c\x7c\x00" + "\x14\x2d\x39\x04\xd6\xa0\xb1\xe4\x66\x89\x77\x55\xfa\x28\xd9\xdc\x6a\x9c\xeb\x52\x7a\xef\xc5\x7c\x96\xfc\x92\xfe" + 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"\xb8\xd8\xd7\x7d\xb6\xbd\xd8\x7d\xb5\x9d\x10\x7c\x93\x3e\x5a\x4b\xce\xe6\xd8\x75\x52\xb0\x38\xe0\xef\x9d\x28\xf2" + "\xfe\x5d\xac\xc8\xfb\x67\xff\xff\x05\x00\x00\xff\xff\x8d\x8f\xdf\xfd\x07\x18\x00\x00") func frontendIndexHtmlBytes() ([]byte, error) { return bindataRead( _frontendIndexHtml, "frontend/index.html", ) } func frontendIndexHtml() (*asset, error) { bytes, err := frontendIndexHtmlBytes() if err != nil { return nil, err } info := bindataFileInfo{name: "frontend/index.html", size: 6151, md5checksum: "", mode: os.FileMode(420), modTime: time.Unix(1509448651, 0)} a := &asset{bytes: bytes, info: info} return a, nil } // Asset loads and returns the asset for the given name. // It returns an error if the asset could not be found or // could not be loaded. func Asset(name string) ([]byte, error) { cannonicalName := strings.Replace(name, "\\", "/", -1) if f, ok := _bindata[cannonicalName]; ok { a, err := f() if err != nil { return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err) } return a.bytes, nil } return nil, &os.PathError{Op: "open", Path: name, Err: os.ErrNotExist} } // MustAsset is like Asset but panics when Asset would return an error. // It simplifies safe initialization of global variables. func MustAsset(name string) []byte { a, err := Asset(name) if err != nil { panic("asset: Asset(" + name + "): " + err.Error()) } return a } // AssetInfo loads and returns the asset info for the given name. // It returns an error if the asset could not be found or // could not be loaded. func AssetInfo(name string) (os.FileInfo, error) { cannonicalName := strings.Replace(name, "\\", "/", -1) if f, ok := _bindata[cannonicalName]; ok { a, err := f() if err != nil { return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err) } return a.info, nil } return nil, &os.PathError{Op: "open", Path: name, Err: os.ErrNotExist} } // AssetNames returns the names of the assets. func AssetNames() []string { names := make([]string, 0, len(_bindata)) for name := range _bindata { names = append(names, name) } return names } // _bindata is a table, holding each asset generator, mapped to its name. var _bindata = map[string]func() (*asset, error){ "frontend/assets/application.coffee": frontendAssetsApplicationCoffee, "frontend/assets/application.js": frontendAssetsApplicationJs, "frontend/index.html": frontendIndexHtml, } // AssetDir returns the file names below a certain // directory embedded in the file by go-bindata. // For example if you run go-bindata on data/... and data contains the // following hierarchy: // data/ // foo.txt // img/ // a.png // b.png // then AssetDir("data") would return []string{"foo.txt", "img"} // AssetDir("data/img") would return []string{"a.png", "b.png"} // AssetDir("foo.txt") and AssetDir("notexist") would return an error // AssetDir("") will return []string{"data"}. func AssetDir(name string) ([]string, error) { node := _bintree if len(name) != 0 { cannonicalName := strings.Replace(name, "\\", "/", -1) pathList := strings.Split(cannonicalName, "/") for _, p := range pathList { node = node.Children[p] if node == nil { return nil, &os.PathError{Op: "open", Path: name, Err: os.ErrNotExist} } } } if node.Func != nil { return nil, &os.PathError{Op: "open", Path: name, Err: os.ErrNotExist} } rv := make([]string, 0, len(node.Children)) for childName := range node.Children { rv = append(rv, childName) } return rv, nil } type bintree struct { Func func() (*asset, error) Children map[string]*bintree } var _bintree = &bintree{nil, map[string]*bintree{ "frontend": {nil, map[string]*bintree{ "assets": {nil, map[string]*bintree{ "application.coffee": {frontendAssetsApplicationCoffee, map[string]*bintree{}}, "application.js": {frontendAssetsApplicationJs, map[string]*bintree{}}, }}, "index.html": {frontendIndexHtml, map[string]*bintree{}}, }}, }} // RestoreAsset restores an asset under the given directory func RestoreAsset(dir, name string) error { data, err := Asset(name) if err != nil { return err } info, err := AssetInfo(name) if err != nil { return err } err = os.MkdirAll(_filePath(dir, filepath.Dir(name)), os.FileMode(0755)) if err != nil { return err } err = ioutil.WriteFile(_filePath(dir, name), data, info.Mode()) if err != nil { return err } return os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime()) } // RestoreAssets restores an asset under the given directory recursively func RestoreAssets(dir, name string) error { children, err := AssetDir(name) // File if err != nil { return RestoreAsset(dir, name) } // Dir for _, child := range children { err = RestoreAssets(dir, filepath.Join(name, child)) if err != nil { return err } } return nil } func _filePath(dir, name string) string { cannonicalName := strings.Replace(name, "\\", "/", -1) return filepath.Join(append([]string{dir}, strings.Split(cannonicalName, "/")...)...) }