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nginx-sso/vendor/google.golang.org/grpc/benchmark/latency/latency_test.go

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/*
*
* Copyright 2017 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package latency
import (
"bytes"
"fmt"
"net"
"reflect"
"sync"
"testing"
"time"
)
// bufConn is a net.Conn implemented by a bytes.Buffer (which is a ReadWriter).
type bufConn struct {
*bytes.Buffer
}
func (bufConn) Close() error { panic("unimplemented") }
func (bufConn) LocalAddr() net.Addr { panic("unimplemented") }
func (bufConn) RemoteAddr() net.Addr { panic("unimplemented") }
func (bufConn) SetDeadline(t time.Time) error { panic("unimplemneted") }
func (bufConn) SetReadDeadline(t time.Time) error { panic("unimplemneted") }
func (bufConn) SetWriteDeadline(t time.Time) error { panic("unimplemneted") }
func restoreHooks() func() {
s := sleep
n := now
return func() {
sleep = s
now = n
}
}
func TestConn(t *testing.T) {
defer restoreHooks()()
// Constant time.
now = func() time.Time { return time.Unix(123, 456) }
// Capture sleep times for checking later.
var sleepTimes []time.Duration
sleep = func(t time.Duration) { sleepTimes = append(sleepTimes, t) }
wantSleeps := func(want ...time.Duration) {
if !reflect.DeepEqual(want, sleepTimes) {
t.Fatalf("sleepTimes = %v; want %v", sleepTimes, want)
}
sleepTimes = nil
}
// Use a fairly high latency to cause a large BDP and avoid sleeps while
// writing due to simulation of full buffers.
latency := 1 * time.Second
c, err := (&Network{Kbps: 1, Latency: latency, MTU: 5}).Conn(bufConn{&bytes.Buffer{}})
if err != nil {
t.Fatalf("Unexpected error creating connection: %v", err)
}
wantSleeps(latency) // Connection creation delay.
// 1 kbps = 128 Bps. Divides evenly by 1 second using nanos.
byteLatency := time.Duration(time.Second / 128)
write := func(b []byte) {
n, err := c.Write(b)
if n != len(b) || err != nil {
t.Fatalf("c.Write(%v) = %v, %v; want %v, nil", b, n, err, len(b))
}
}
write([]byte{1, 2, 3, 4, 5}) // One full packet
pkt1Time := latency + byteLatency*5
write([]byte{6}) // One partial packet
pkt2Time := pkt1Time + byteLatency
write([]byte{7, 8, 9, 10, 11, 12, 13}) // Two packets
pkt3Time := pkt2Time + byteLatency*5
pkt4Time := pkt3Time + byteLatency*2
// No reads, so no sleeps yet.
wantSleeps()
read := func(n int, want []byte) {
b := make([]byte, n)
if rd, err := c.Read(b); err != nil || rd != len(want) {
t.Fatalf("c.Read(<%v bytes>) = %v, %v; want %v, nil", n, rd, err, len(want))
}
if !reflect.DeepEqual(b[:len(want)], want) {
t.Fatalf("read %v; want %v", b, want)
}
}
read(1, []byte{1})
wantSleeps(pkt1Time)
read(1, []byte{2})
wantSleeps()
read(3, []byte{3, 4, 5})
wantSleeps()
read(2, []byte{6})
wantSleeps(pkt2Time)
read(2, []byte{7, 8})
wantSleeps(pkt3Time)
read(10, []byte{9, 10, 11})
wantSleeps()
read(10, []byte{12, 13})
wantSleeps(pkt4Time)
}
func TestSync(t *testing.T) {
defer restoreHooks()()
// Infinitely fast CPU: time doesn't pass unless sleep is called.
tn := time.Unix(123, 0)
now = func() time.Time { return tn }
sleep = func(d time.Duration) { tn = tn.Add(d) }
// Simulate a 20ms latency network, then run sync across that and expect to
// measure 20ms latency, or 10ms additional delay for a 30ms network.
slowConn, err := (&Network{Kbps: 0, Latency: 20 * time.Millisecond, MTU: 5}).Conn(bufConn{&bytes.Buffer{}})
if err != nil {
t.Fatalf("Unexpected error creating connection: %v", err)
}
c, err := (&Network{Latency: 30 * time.Millisecond}).Conn(slowConn)
if err != nil {
t.Fatalf("Unexpected error creating connection: %v", err)
}
if c.(*conn).delay != 10*time.Millisecond {
t.Fatalf("c.delay = %v; want 10ms", c.(*conn).delay)
}
}
func TestSyncTooSlow(t *testing.T) {
defer restoreHooks()()
// Infinitely fast CPU: time doesn't pass unless sleep is called.
tn := time.Unix(123, 0)
now = func() time.Time { return tn }
sleep = func(d time.Duration) { tn = tn.Add(d) }
// Simulate a 10ms latency network, then attempt to simulate a 5ms latency
// network and expect an error.
slowConn, err := (&Network{Kbps: 0, Latency: 10 * time.Millisecond, MTU: 5}).Conn(bufConn{&bytes.Buffer{}})
if err != nil {
t.Fatalf("Unexpected error creating connection: %v", err)
}
errWant := "measured network latency (10ms) higher than desired latency (5ms)"
if _, err := (&Network{Latency: 5 * time.Millisecond}).Conn(slowConn); err == nil || err.Error() != errWant {
t.Fatalf("Conn() = _, %q; want _, %q", err, errWant)
}
}
func TestListenerAndDialer(t *testing.T) {
defer restoreHooks()()
tn := time.Unix(123, 0)
startTime := tn
mu := &sync.Mutex{}
now = func() time.Time {
mu.Lock()
defer mu.Unlock()
return tn
}
// Use a fairly high latency to cause a large BDP and avoid sleeps while
// writing due to simulation of full buffers.
n := &Network{Kbps: 2, Latency: 1 * time.Second, MTU: 10}
// 2 kbps = .25 kBps = 256 Bps
byteLatency := func(n int) time.Duration {
return time.Duration(n) * time.Second / 256
}
// Create a real listener and wrap it.
l, err := net.Listen("tcp", "localhost:0")
if err != nil {
t.Fatalf("Unexpected error creating listener: %v", err)
}
defer l.Close()
l = n.Listener(l)
var serverConn net.Conn
var scErr error
scDone := make(chan struct{})
go func() {
serverConn, scErr = l.Accept()
close(scDone)
}()
// Create a dialer and use it.
clientConn, err := n.TimeoutDialer(net.DialTimeout)("tcp", l.Addr().String(), 2*time.Second)
if err != nil {
t.Fatalf("Unexpected error dialing: %v", err)
}
defer clientConn.Close()
// Block until server's Conn is available.
<-scDone
if scErr != nil {
t.Fatalf("Unexpected error listening: %v", scErr)
}
defer serverConn.Close()
// sleep (only) advances tn. Done after connections established so sync detects zero delay.
sleep = func(d time.Duration) {
mu.Lock()
defer mu.Unlock()
if d > 0 {
tn = tn.Add(d)
}
}
seq := func(a, b int) []byte {
buf := make([]byte, b-a)
for i := 0; i < b-a; i++ {
buf[i] = byte(i + a)
}
return buf
}
pkt1 := seq(0, 10)
pkt2 := seq(10, 30)
pkt3 := seq(30, 35)
write := func(c net.Conn, b []byte) {
n, err := c.Write(b)
if n != len(b) || err != nil {
t.Fatalf("c.Write(%v) = %v, %v; want %v, nil", b, n, err, len(b))
}
}
write(serverConn, pkt1)
write(serverConn, pkt2)
write(serverConn, pkt3)
write(clientConn, pkt3)
write(clientConn, pkt1)
write(clientConn, pkt2)
if tn != startTime {
t.Fatalf("unexpected sleep in write; tn = %v; want %v", tn, startTime)
}
read := func(c net.Conn, n int, want []byte, timeWant time.Time) {
b := make([]byte, n)
if rd, err := c.Read(b); err != nil || rd != len(want) {
t.Fatalf("c.Read(<%v bytes>) = %v, %v; want %v, nil (read: %v)", n, rd, err, len(want), b[:rd])
}
if !reflect.DeepEqual(b[:len(want)], want) {
t.Fatalf("read %v; want %v", b, want)
}
if !tn.Equal(timeWant) {
t.Errorf("tn after read(%v) = %v; want %v", want, tn, timeWant)
}
}
read(clientConn, len(pkt1)+1, pkt1, startTime.Add(n.Latency+byteLatency(len(pkt1))))
read(serverConn, len(pkt3)+1, pkt3, tn) // tn was advanced by the above read; pkt3 is shorter than pkt1
read(clientConn, len(pkt2), pkt2[:10], startTime.Add(n.Latency+byteLatency(len(pkt1)+10)))
read(clientConn, len(pkt2), pkt2[10:], startTime.Add(n.Latency+byteLatency(len(pkt1)+len(pkt2))))
read(clientConn, len(pkt3), pkt3, startTime.Add(n.Latency+byteLatency(len(pkt1)+len(pkt2)+len(pkt3))))
read(serverConn, len(pkt1), pkt1, tn) // tn already past the arrival time due to prior reads
read(serverConn, len(pkt2), pkt2[:10], tn)
read(serverConn, len(pkt2), pkt2[10:], tn)
// Sleep awhile and make sure the read happens disregarding previous writes
// (lastSendEnd handling).
sleep(10 * time.Second)
write(clientConn, pkt1)
read(serverConn, len(pkt1), pkt1, tn.Add(n.Latency+byteLatency(len(pkt1))))
// Send, sleep longer than the network delay, then make sure the read happens
// instantly.
write(serverConn, pkt1)
sleep(10 * time.Second)
read(clientConn, len(pkt1), pkt1, tn)
}
func TestBufferBloat(t *testing.T) {
defer restoreHooks()()
// Infinitely fast CPU: time doesn't pass unless sleep is called.
tn := time.Unix(123, 0)
now = func() time.Time { return tn }
// Capture sleep times for checking later.
var sleepTimes []time.Duration
sleep = func(d time.Duration) {
sleepTimes = append(sleepTimes, d)
tn = tn.Add(d)
}
wantSleeps := func(want ...time.Duration) error {
if !reflect.DeepEqual(want, sleepTimes) {
return fmt.Errorf("sleepTimes = %v; want %v", sleepTimes, want)
}
sleepTimes = nil
return nil
}
n := &Network{Kbps: 8 /* 1KBps */, Latency: time.Second, MTU: 8}
bdpBytes := (n.Kbps * 1024 / 8) * int(n.Latency/time.Second) // 1024
c, err := n.Conn(bufConn{&bytes.Buffer{}})
if err != nil {
t.Fatalf("Unexpected error creating connection: %v", err)
}
wantSleeps(n.Latency) // Connection creation delay.
write := func(n int, sleeps ...time.Duration) {
if wt, err := c.Write(make([]byte, n)); err != nil || wt != n {
t.Fatalf("c.Write(<%v bytes>) = %v, %v; want %v, nil", n, wt, err, n)
}
if err := wantSleeps(sleeps...); err != nil {
t.Fatalf("After writing %v bytes: %v", n, err)
}
}
read := func(n int, sleeps ...time.Duration) {
if rd, err := c.Read(make([]byte, n)); err != nil || rd != n {
t.Fatalf("c.Read(_) = %v, %v; want %v, nil", rd, err, n)
}
if err := wantSleeps(sleeps...); err != nil {
t.Fatalf("After reading %v bytes: %v", n, err)
}
}
write(8) // No reads and buffer not full, so no sleeps yet.
read(8, time.Second+n.pktTime(8))
write(bdpBytes) // Fill the buffer.
write(1) // We can send one extra packet even when the buffer is full.
write(n.MTU, n.pktTime(1)) // Make sure we sleep to clear the previous write.
write(1, n.pktTime(n.MTU))
write(n.MTU+1, n.pktTime(1), n.pktTime(n.MTU))
tn = tn.Add(10 * time.Second) // Wait long enough for the buffer to clear.
write(bdpBytes) // No sleeps required.
}