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mondash/vendor/github.com/konsorten/go-windows-terminal-sequences/sequences.go
Knut Ahlers f3c31476b4
Major: Rework frontend, API and improve code quality (#5)
* Update dependencies
* Improve code quality
* Apply linter advices
* Add gzip compression to all requests
* Rework frontend
* Apply bootswatch theme
* Hide historic details when not requested
* Remove debugging header
* Apply auto-migration of meta fields
* Fix broken "last update" time
* Pre-sort metrics for frontend / API
* Add tooltip with absolute time
* Some design fixes
* Add tooltip with absolute date to last ok
* Implement filters
* Apply eslint --fix
* Remove unused var
* Remove remains of old template engine
* Update baked in assets
* Update Dockerfile for new version

Signed-off-by: Knut Ahlers <knut@ahlers.me>
2019-05-25 00:03:06 +02:00

37 lines
715 B
Go

// +build windows
package sequences
import (
"syscall"
"unsafe"
)
var (
kernel32Dll *syscall.LazyDLL = syscall.NewLazyDLL("Kernel32.dll")
setConsoleMode *syscall.LazyProc = kernel32Dll.NewProc("SetConsoleMode")
)
func EnableVirtualTerminalProcessing(stream syscall.Handle, enable bool) error {
const ENABLE_VIRTUAL_TERMINAL_PROCESSING uint32 = 0x4
var mode uint32
err := syscall.GetConsoleMode(syscall.Stdout, &mode)
if err != nil {
return err
}
if enable {
mode |= ENABLE_VIRTUAL_TERMINAL_PROCESSING
} else {
mode &^= ENABLE_VIRTUAL_TERMINAL_PROCESSING
}
ret, _, err := setConsoleMode.Call(uintptr(unsafe.Pointer(stream)), uintptr(mode))
if ret == 0 {
return err
}
return nil
}