mirror of
https://github.com/Luzifer/mondash.git
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451 lines
11 KiB
Go
451 lines
11 KiB
Go
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// Copyright 2011 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package norm
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import (
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"fmt"
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"unicode/utf8"
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)
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// MaxSegmentSize is the maximum size of a byte buffer needed to consider any
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// sequence of starter and non-starter runes for the purpose of normalization.
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const MaxSegmentSize = maxByteBufferSize
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// An Iter iterates over a string or byte slice, while normalizing it
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// to a given Form.
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type Iter struct {
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rb reorderBuffer
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buf [maxByteBufferSize]byte
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info Properties // first character saved from previous iteration
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next iterFunc // implementation of next depends on form
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asciiF iterFunc
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p int // current position in input source
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multiSeg []byte // remainder of multi-segment decomposition
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}
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type iterFunc func(*Iter) []byte
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// Init initializes i to iterate over src after normalizing it to Form f.
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func (i *Iter) Init(f Form, src []byte) {
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i.p = 0
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if len(src) == 0 {
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i.setDone()
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i.rb.nsrc = 0
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return
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}
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i.multiSeg = nil
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i.rb.init(f, src)
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i.next = i.rb.f.nextMain
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i.asciiF = nextASCIIBytes
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i.info = i.rb.f.info(i.rb.src, i.p)
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}
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// InitString initializes i to iterate over src after normalizing it to Form f.
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func (i *Iter) InitString(f Form, src string) {
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i.p = 0
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if len(src) == 0 {
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i.setDone()
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i.rb.nsrc = 0
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return
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}
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i.multiSeg = nil
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i.rb.initString(f, src)
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i.next = i.rb.f.nextMain
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i.asciiF = nextASCIIString
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i.info = i.rb.f.info(i.rb.src, i.p)
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}
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// Seek sets the segment to be returned by the next call to Next to start
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// at position p. It is the responsibility of the caller to set p to the
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// start of a UTF8 rune.
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func (i *Iter) Seek(offset int64, whence int) (int64, error) {
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var abs int64
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switch whence {
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case 0:
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abs = offset
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case 1:
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abs = int64(i.p) + offset
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case 2:
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abs = int64(i.rb.nsrc) + offset
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default:
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return 0, fmt.Errorf("norm: invalid whence")
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}
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if abs < 0 {
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return 0, fmt.Errorf("norm: negative position")
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}
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if int(abs) >= i.rb.nsrc {
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i.setDone()
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return int64(i.p), nil
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}
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i.p = int(abs)
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i.multiSeg = nil
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i.next = i.rb.f.nextMain
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i.info = i.rb.f.info(i.rb.src, i.p)
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return abs, nil
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}
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// returnSlice returns a slice of the underlying input type as a byte slice.
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// If the underlying is of type []byte, it will simply return a slice.
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// If the underlying is of type string, it will copy the slice to the buffer
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// and return that.
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func (i *Iter) returnSlice(a, b int) []byte {
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if i.rb.src.bytes == nil {
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return i.buf[:copy(i.buf[:], i.rb.src.str[a:b])]
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}
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return i.rb.src.bytes[a:b]
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}
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// Pos returns the byte position at which the next call to Next will commence processing.
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func (i *Iter) Pos() int {
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return i.p
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}
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func (i *Iter) setDone() {
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i.next = nextDone
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i.p = i.rb.nsrc
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}
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// Done returns true if there is no more input to process.
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func (i *Iter) Done() bool {
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return i.p >= i.rb.nsrc
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}
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// Next returns f(i.input[i.Pos():n]), where n is a boundary of i.input.
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// For any input a and b for which f(a) == f(b), subsequent calls
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// to Next will return the same segments.
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// Modifying runes are grouped together with the preceding starter, if such a starter exists.
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// Although not guaranteed, n will typically be the smallest possible n.
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func (i *Iter) Next() []byte {
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return i.next(i)
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}
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func nextASCIIBytes(i *Iter) []byte {
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p := i.p + 1
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if p >= i.rb.nsrc {
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i.setDone()
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return i.rb.src.bytes[i.p:p]
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}
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if i.rb.src.bytes[p] < utf8.RuneSelf {
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p0 := i.p
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i.p = p
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return i.rb.src.bytes[p0:p]
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}
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i.info = i.rb.f.info(i.rb.src, i.p)
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i.next = i.rb.f.nextMain
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return i.next(i)
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}
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func nextASCIIString(i *Iter) []byte {
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p := i.p + 1
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if p >= i.rb.nsrc {
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i.buf[0] = i.rb.src.str[i.p]
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i.setDone()
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return i.buf[:1]
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}
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if i.rb.src.str[p] < utf8.RuneSelf {
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i.buf[0] = i.rb.src.str[i.p]
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i.p = p
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return i.buf[:1]
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}
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i.info = i.rb.f.info(i.rb.src, i.p)
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i.next = i.rb.f.nextMain
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return i.next(i)
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}
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func nextHangul(i *Iter) []byte {
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p := i.p
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next := p + hangulUTF8Size
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if next >= i.rb.nsrc {
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i.setDone()
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} else if i.rb.src.hangul(next) == 0 {
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i.info = i.rb.f.info(i.rb.src, i.p)
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i.next = i.rb.f.nextMain
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return i.next(i)
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}
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i.p = next
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return i.buf[:decomposeHangul(i.buf[:], i.rb.src.hangul(p))]
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}
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func nextDone(i *Iter) []byte {
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return nil
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}
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// nextMulti is used for iterating over multi-segment decompositions
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// for decomposing normal forms.
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func nextMulti(i *Iter) []byte {
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j := 0
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d := i.multiSeg
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// skip first rune
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for j = 1; j < len(d) && !utf8.RuneStart(d[j]); j++ {
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}
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for j < len(d) {
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info := i.rb.f.info(input{bytes: d}, j)
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if info.BoundaryBefore() {
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i.multiSeg = d[j:]
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return d[:j]
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}
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j += int(info.size)
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}
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// treat last segment as normal decomposition
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i.next = i.rb.f.nextMain
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return i.next(i)
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}
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// nextMultiNorm is used for iterating over multi-segment decompositions
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// for composing normal forms.
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func nextMultiNorm(i *Iter) []byte {
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j := 0
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d := i.multiSeg
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for j < len(d) {
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info := i.rb.f.info(input{bytes: d}, j)
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if info.BoundaryBefore() {
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i.rb.compose()
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seg := i.buf[:i.rb.flushCopy(i.buf[:])]
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i.rb.ss.first(info)
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i.rb.insertUnsafe(input{bytes: d}, j, info)
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i.multiSeg = d[j+int(info.size):]
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return seg
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}
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i.rb.ss.next(info)
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i.rb.insertUnsafe(input{bytes: d}, j, info)
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j += int(info.size)
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}
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i.multiSeg = nil
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i.next = nextComposed
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return doNormComposed(i)
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}
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// nextDecomposed is the implementation of Next for forms NFD and NFKD.
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func nextDecomposed(i *Iter) (next []byte) {
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outp := 0
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inCopyStart, outCopyStart := i.p, 0
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ss := mkStreamSafe(i.info)
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for {
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if sz := int(i.info.size); sz <= 1 {
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p := i.p
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i.p++ // ASCII or illegal byte. Either way, advance by 1.
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if i.p >= i.rb.nsrc {
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i.setDone()
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return i.returnSlice(p, i.p)
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} else if i.rb.src._byte(i.p) < utf8.RuneSelf {
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i.next = i.asciiF
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return i.returnSlice(p, i.p)
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}
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outp++
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} else if d := i.info.Decomposition(); d != nil {
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// Note: If leading CCC != 0, then len(d) == 2 and last is also non-zero.
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// Case 1: there is a leftover to copy. In this case the decomposition
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// must begin with a modifier and should always be appended.
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// Case 2: no leftover. Simply return d if followed by a ccc == 0 value.
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p := outp + len(d)
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if outp > 0 {
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i.rb.src.copySlice(i.buf[outCopyStart:], inCopyStart, i.p)
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if p > len(i.buf) {
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return i.buf[:outp]
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}
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} else if i.info.multiSegment() {
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// outp must be 0 as multi-segment decompositions always
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// start a new segment.
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if i.multiSeg == nil {
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i.multiSeg = d
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i.next = nextMulti
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return nextMulti(i)
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}
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// We are in the last segment. Treat as normal decomposition.
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d = i.multiSeg
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i.multiSeg = nil
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p = len(d)
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}
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prevCC := i.info.tccc
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if i.p += sz; i.p >= i.rb.nsrc {
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i.setDone()
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i.info = Properties{} // Force BoundaryBefore to succeed.
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} else {
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i.info = i.rb.f.info(i.rb.src, i.p)
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}
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switch ss.next(i.info) {
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case ssOverflow:
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i.next = nextCGJDecompose
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fallthrough
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case ssStarter:
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if outp > 0 {
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copy(i.buf[outp:], d)
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return i.buf[:p]
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}
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return d
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}
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copy(i.buf[outp:], d)
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outp = p
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inCopyStart, outCopyStart = i.p, outp
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if i.info.ccc < prevCC {
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goto doNorm
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}
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continue
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} else if r := i.rb.src.hangul(i.p); r != 0 {
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outp = decomposeHangul(i.buf[:], r)
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i.p += hangulUTF8Size
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inCopyStart, outCopyStart = i.p, outp
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if i.p >= i.rb.nsrc {
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i.setDone()
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break
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} else if i.rb.src.hangul(i.p) != 0 {
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i.next = nextHangul
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return i.buf[:outp]
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}
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} else {
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p := outp + sz
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if p > len(i.buf) {
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break
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}
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outp = p
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i.p += sz
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}
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if i.p >= i.rb.nsrc {
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i.setDone()
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break
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}
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prevCC := i.info.tccc
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i.info = i.rb.f.info(i.rb.src, i.p)
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if v := ss.next(i.info); v == ssStarter {
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break
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} else if v == ssOverflow {
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i.next = nextCGJDecompose
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break
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}
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if i.info.ccc < prevCC {
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goto doNorm
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}
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}
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if outCopyStart == 0 {
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return i.returnSlice(inCopyStart, i.p)
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} else if inCopyStart < i.p {
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i.rb.src.copySlice(i.buf[outCopyStart:], inCopyStart, i.p)
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}
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return i.buf[:outp]
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doNorm:
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// Insert what we have decomposed so far in the reorderBuffer.
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// As we will only reorder, there will always be enough room.
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i.rb.src.copySlice(i.buf[outCopyStart:], inCopyStart, i.p)
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i.rb.insertDecomposed(i.buf[0:outp])
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return doNormDecomposed(i)
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}
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func doNormDecomposed(i *Iter) []byte {
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for {
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if s := i.rb.ss.next(i.info); s == ssOverflow {
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i.next = nextCGJDecompose
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break
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}
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i.rb.insertUnsafe(i.rb.src, i.p, i.info)
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if i.p += int(i.info.size); i.p >= i.rb.nsrc {
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i.setDone()
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break
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}
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i.info = i.rb.f.info(i.rb.src, i.p)
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if i.info.ccc == 0 {
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break
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}
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}
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// new segment or too many combining characters: exit normalization
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return i.buf[:i.rb.flushCopy(i.buf[:])]
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}
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func nextCGJDecompose(i *Iter) []byte {
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i.rb.ss = 0
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i.rb.insertCGJ()
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i.next = nextDecomposed
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buf := doNormDecomposed(i)
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return buf
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}
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// nextComposed is the implementation of Next for forms NFC and NFKC.
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func nextComposed(i *Iter) []byte {
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outp, startp := 0, i.p
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var prevCC uint8
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ss := mkStreamSafe(i.info)
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for {
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if !i.info.isYesC() {
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goto doNorm
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}
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prevCC = i.info.tccc
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sz := int(i.info.size)
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if sz == 0 {
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sz = 1 // illegal rune: copy byte-by-byte
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}
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p := outp + sz
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if p > len(i.buf) {
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break
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}
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outp = p
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i.p += sz
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if i.p >= i.rb.nsrc {
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i.setDone()
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break
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} else if i.rb.src._byte(i.p) < utf8.RuneSelf {
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i.next = i.asciiF
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break
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}
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i.info = i.rb.f.info(i.rb.src, i.p)
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if v := ss.next(i.info); v == ssStarter {
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break
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} else if v == ssOverflow {
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i.next = nextCGJCompose
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break
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}
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if i.info.ccc < prevCC {
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goto doNorm
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}
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}
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return i.returnSlice(startp, i.p)
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doNorm:
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i.p = startp
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i.info = i.rb.f.info(i.rb.src, i.p)
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if i.info.multiSegment() {
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d := i.info.Decomposition()
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info := i.rb.f.info(input{bytes: d}, 0)
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i.rb.insertUnsafe(input{bytes: d}, 0, info)
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i.multiSeg = d[int(info.size):]
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i.next = nextMultiNorm
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return nextMultiNorm(i)
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}
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i.rb.ss.first(i.info)
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i.rb.insertUnsafe(i.rb.src, i.p, i.info)
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return doNormComposed(i)
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}
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func doNormComposed(i *Iter) []byte {
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// First rune should already be inserted.
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for {
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if i.p += int(i.info.size); i.p >= i.rb.nsrc {
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i.setDone()
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break
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}
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|
i.info = i.rb.f.info(i.rb.src, i.p)
|
||
|
if s := i.rb.ss.next(i.info); s == ssStarter {
|
||
|
break
|
||
|
} else if s == ssOverflow {
|
||
|
i.next = nextCGJCompose
|
||
|
break
|
||
|
}
|
||
|
i.rb.insertUnsafe(i.rb.src, i.p, i.info)
|
||
|
}
|
||
|
i.rb.compose()
|
||
|
seg := i.buf[:i.rb.flushCopy(i.buf[:])]
|
||
|
return seg
|
||
|
}
|
||
|
|
||
|
func nextCGJCompose(i *Iter) []byte {
|
||
|
i.rb.ss = 0 // instead of first
|
||
|
i.rb.insertCGJ()
|
||
|
i.next = nextComposed
|
||
|
// Note that we treat any rune with nLeadingNonStarters > 0 as a non-starter,
|
||
|
// even if they are not. This is particularly dubious for U+FF9E and UFF9A.
|
||
|
// If we ever change that, insert a check here.
|
||
|
i.rb.ss.first(i.info)
|
||
|
i.rb.insertUnsafe(i.rb.src, i.p, i.info)
|
||
|
return doNormComposed(i)
|
||
|
}
|