mirror of
https://github.com/Luzifer/gcr-clean.git
synced 2024-12-23 03:41:19 +00:00
327 lines
12 KiB
Go
327 lines
12 KiB
Go
// +build windows
|
|
|
|
package winterm
|
|
|
|
import (
|
|
"fmt"
|
|
"syscall"
|
|
"unsafe"
|
|
)
|
|
|
|
//===========================================================================================================
|
|
// IMPORTANT NOTE:
|
|
//
|
|
// The methods below make extensive use of the "unsafe" package to obtain the required pointers.
|
|
// Beginning in Go 1.3, the garbage collector may release local variables (e.g., incoming arguments, stack
|
|
// variables) the pointers reference *before* the API completes.
|
|
//
|
|
// As a result, in those cases, the code must hint that the variables remain in active by invoking the
|
|
// dummy method "use" (see below). Newer versions of Go are planned to change the mechanism to no longer
|
|
// require unsafe pointers.
|
|
//
|
|
// If you add or modify methods, ENSURE protection of local variables through the "use" builtin to inform
|
|
// the garbage collector the variables remain in use if:
|
|
//
|
|
// -- The value is not a pointer (e.g., int32, struct)
|
|
// -- The value is not referenced by the method after passing the pointer to Windows
|
|
//
|
|
// See http://golang.org/doc/go1.3.
|
|
//===========================================================================================================
|
|
|
|
var (
|
|
kernel32DLL = syscall.NewLazyDLL("kernel32.dll")
|
|
|
|
getConsoleCursorInfoProc = kernel32DLL.NewProc("GetConsoleCursorInfo")
|
|
setConsoleCursorInfoProc = kernel32DLL.NewProc("SetConsoleCursorInfo")
|
|
setConsoleCursorPositionProc = kernel32DLL.NewProc("SetConsoleCursorPosition")
|
|
setConsoleModeProc = kernel32DLL.NewProc("SetConsoleMode")
|
|
getConsoleScreenBufferInfoProc = kernel32DLL.NewProc("GetConsoleScreenBufferInfo")
|
|
setConsoleScreenBufferSizeProc = kernel32DLL.NewProc("SetConsoleScreenBufferSize")
|
|
scrollConsoleScreenBufferProc = kernel32DLL.NewProc("ScrollConsoleScreenBufferA")
|
|
setConsoleTextAttributeProc = kernel32DLL.NewProc("SetConsoleTextAttribute")
|
|
setConsoleWindowInfoProc = kernel32DLL.NewProc("SetConsoleWindowInfo")
|
|
writeConsoleOutputProc = kernel32DLL.NewProc("WriteConsoleOutputW")
|
|
readConsoleInputProc = kernel32DLL.NewProc("ReadConsoleInputW")
|
|
waitForSingleObjectProc = kernel32DLL.NewProc("WaitForSingleObject")
|
|
)
|
|
|
|
// Windows Console constants
|
|
const (
|
|
// Console modes
|
|
// See https://msdn.microsoft.com/en-us/library/windows/desktop/ms686033(v=vs.85).aspx.
|
|
ENABLE_PROCESSED_INPUT = 0x0001
|
|
ENABLE_LINE_INPUT = 0x0002
|
|
ENABLE_ECHO_INPUT = 0x0004
|
|
ENABLE_WINDOW_INPUT = 0x0008
|
|
ENABLE_MOUSE_INPUT = 0x0010
|
|
ENABLE_INSERT_MODE = 0x0020
|
|
ENABLE_QUICK_EDIT_MODE = 0x0040
|
|
ENABLE_EXTENDED_FLAGS = 0x0080
|
|
ENABLE_AUTO_POSITION = 0x0100
|
|
ENABLE_VIRTUAL_TERMINAL_INPUT = 0x0200
|
|
|
|
ENABLE_PROCESSED_OUTPUT = 0x0001
|
|
ENABLE_WRAP_AT_EOL_OUTPUT = 0x0002
|
|
ENABLE_VIRTUAL_TERMINAL_PROCESSING = 0x0004
|
|
DISABLE_NEWLINE_AUTO_RETURN = 0x0008
|
|
ENABLE_LVB_GRID_WORLDWIDE = 0x0010
|
|
|
|
// Character attributes
|
|
// Note:
|
|
// -- The attributes are combined to produce various colors (e.g., Blue + Green will create Cyan).
|
|
// Clearing all foreground or background colors results in black; setting all creates white.
|
|
// See https://msdn.microsoft.com/en-us/library/windows/desktop/ms682088(v=vs.85).aspx#_win32_character_attributes.
|
|
FOREGROUND_BLUE uint16 = 0x0001
|
|
FOREGROUND_GREEN uint16 = 0x0002
|
|
FOREGROUND_RED uint16 = 0x0004
|
|
FOREGROUND_INTENSITY uint16 = 0x0008
|
|
FOREGROUND_MASK uint16 = 0x000F
|
|
|
|
BACKGROUND_BLUE uint16 = 0x0010
|
|
BACKGROUND_GREEN uint16 = 0x0020
|
|
BACKGROUND_RED uint16 = 0x0040
|
|
BACKGROUND_INTENSITY uint16 = 0x0080
|
|
BACKGROUND_MASK uint16 = 0x00F0
|
|
|
|
COMMON_LVB_MASK uint16 = 0xFF00
|
|
COMMON_LVB_REVERSE_VIDEO uint16 = 0x4000
|
|
COMMON_LVB_UNDERSCORE uint16 = 0x8000
|
|
|
|
// Input event types
|
|
// See https://msdn.microsoft.com/en-us/library/windows/desktop/ms683499(v=vs.85).aspx.
|
|
KEY_EVENT = 0x0001
|
|
MOUSE_EVENT = 0x0002
|
|
WINDOW_BUFFER_SIZE_EVENT = 0x0004
|
|
MENU_EVENT = 0x0008
|
|
FOCUS_EVENT = 0x0010
|
|
|
|
// WaitForSingleObject return codes
|
|
WAIT_ABANDONED = 0x00000080
|
|
WAIT_FAILED = 0xFFFFFFFF
|
|
WAIT_SIGNALED = 0x0000000
|
|
WAIT_TIMEOUT = 0x00000102
|
|
|
|
// WaitForSingleObject wait duration
|
|
WAIT_INFINITE = 0xFFFFFFFF
|
|
WAIT_ONE_SECOND = 1000
|
|
WAIT_HALF_SECOND = 500
|
|
WAIT_QUARTER_SECOND = 250
|
|
)
|
|
|
|
// Windows API Console types
|
|
// -- See https://msdn.microsoft.com/en-us/library/windows/desktop/ms682101(v=vs.85).aspx for Console specific types (e.g., COORD)
|
|
// -- See https://msdn.microsoft.com/en-us/library/aa296569(v=vs.60).aspx for comments on alignment
|
|
type (
|
|
CHAR_INFO struct {
|
|
UnicodeChar uint16
|
|
Attributes uint16
|
|
}
|
|
|
|
CONSOLE_CURSOR_INFO struct {
|
|
Size uint32
|
|
Visible int32
|
|
}
|
|
|
|
CONSOLE_SCREEN_BUFFER_INFO struct {
|
|
Size COORD
|
|
CursorPosition COORD
|
|
Attributes uint16
|
|
Window SMALL_RECT
|
|
MaximumWindowSize COORD
|
|
}
|
|
|
|
COORD struct {
|
|
X int16
|
|
Y int16
|
|
}
|
|
|
|
SMALL_RECT struct {
|
|
Left int16
|
|
Top int16
|
|
Right int16
|
|
Bottom int16
|
|
}
|
|
|
|
// INPUT_RECORD is a C/C++ union of which KEY_EVENT_RECORD is one case, it is also the largest
|
|
// See https://msdn.microsoft.com/en-us/library/windows/desktop/ms683499(v=vs.85).aspx.
|
|
INPUT_RECORD struct {
|
|
EventType uint16
|
|
KeyEvent KEY_EVENT_RECORD
|
|
}
|
|
|
|
KEY_EVENT_RECORD struct {
|
|
KeyDown int32
|
|
RepeatCount uint16
|
|
VirtualKeyCode uint16
|
|
VirtualScanCode uint16
|
|
UnicodeChar uint16
|
|
ControlKeyState uint32
|
|
}
|
|
|
|
WINDOW_BUFFER_SIZE struct {
|
|
Size COORD
|
|
}
|
|
)
|
|
|
|
// boolToBOOL converts a Go bool into a Windows int32.
|
|
func boolToBOOL(f bool) int32 {
|
|
if f {
|
|
return int32(1)
|
|
} else {
|
|
return int32(0)
|
|
}
|
|
}
|
|
|
|
// GetConsoleCursorInfo retrieves information about the size and visiblity of the console cursor.
|
|
// See https://msdn.microsoft.com/en-us/library/windows/desktop/ms683163(v=vs.85).aspx.
|
|
func GetConsoleCursorInfo(handle uintptr, cursorInfo *CONSOLE_CURSOR_INFO) error {
|
|
r1, r2, err := getConsoleCursorInfoProc.Call(handle, uintptr(unsafe.Pointer(cursorInfo)), 0)
|
|
return checkError(r1, r2, err)
|
|
}
|
|
|
|
// SetConsoleCursorInfo sets the size and visiblity of the console cursor.
|
|
// See https://msdn.microsoft.com/en-us/library/windows/desktop/ms686019(v=vs.85).aspx.
|
|
func SetConsoleCursorInfo(handle uintptr, cursorInfo *CONSOLE_CURSOR_INFO) error {
|
|
r1, r2, err := setConsoleCursorInfoProc.Call(handle, uintptr(unsafe.Pointer(cursorInfo)), 0)
|
|
return checkError(r1, r2, err)
|
|
}
|
|
|
|
// SetConsoleCursorPosition location of the console cursor.
|
|
// See https://msdn.microsoft.com/en-us/library/windows/desktop/ms686025(v=vs.85).aspx.
|
|
func SetConsoleCursorPosition(handle uintptr, coord COORD) error {
|
|
r1, r2, err := setConsoleCursorPositionProc.Call(handle, coordToPointer(coord))
|
|
use(coord)
|
|
return checkError(r1, r2, err)
|
|
}
|
|
|
|
// GetConsoleMode gets the console mode for given file descriptor
|
|
// See http://msdn.microsoft.com/en-us/library/windows/desktop/ms683167(v=vs.85).aspx.
|
|
func GetConsoleMode(handle uintptr) (mode uint32, err error) {
|
|
err = syscall.GetConsoleMode(syscall.Handle(handle), &mode)
|
|
return mode, err
|
|
}
|
|
|
|
// SetConsoleMode sets the console mode for given file descriptor
|
|
// See http://msdn.microsoft.com/en-us/library/windows/desktop/ms686033(v=vs.85).aspx.
|
|
func SetConsoleMode(handle uintptr, mode uint32) error {
|
|
r1, r2, err := setConsoleModeProc.Call(handle, uintptr(mode), 0)
|
|
use(mode)
|
|
return checkError(r1, r2, err)
|
|
}
|
|
|
|
// GetConsoleScreenBufferInfo retrieves information about the specified console screen buffer.
|
|
// See http://msdn.microsoft.com/en-us/library/windows/desktop/ms683171(v=vs.85).aspx.
|
|
func GetConsoleScreenBufferInfo(handle uintptr) (*CONSOLE_SCREEN_BUFFER_INFO, error) {
|
|
info := CONSOLE_SCREEN_BUFFER_INFO{}
|
|
err := checkError(getConsoleScreenBufferInfoProc.Call(handle, uintptr(unsafe.Pointer(&info)), 0))
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
return &info, nil
|
|
}
|
|
|
|
func ScrollConsoleScreenBuffer(handle uintptr, scrollRect SMALL_RECT, clipRect SMALL_RECT, destOrigin COORD, char CHAR_INFO) error {
|
|
r1, r2, err := scrollConsoleScreenBufferProc.Call(handle, uintptr(unsafe.Pointer(&scrollRect)), uintptr(unsafe.Pointer(&clipRect)), coordToPointer(destOrigin), uintptr(unsafe.Pointer(&char)))
|
|
use(scrollRect)
|
|
use(clipRect)
|
|
use(destOrigin)
|
|
use(char)
|
|
return checkError(r1, r2, err)
|
|
}
|
|
|
|
// SetConsoleScreenBufferSize sets the size of the console screen buffer.
|
|
// See https://msdn.microsoft.com/en-us/library/windows/desktop/ms686044(v=vs.85).aspx.
|
|
func SetConsoleScreenBufferSize(handle uintptr, coord COORD) error {
|
|
r1, r2, err := setConsoleScreenBufferSizeProc.Call(handle, coordToPointer(coord))
|
|
use(coord)
|
|
return checkError(r1, r2, err)
|
|
}
|
|
|
|
// SetConsoleTextAttribute sets the attributes of characters written to the
|
|
// console screen buffer by the WriteFile or WriteConsole function.
|
|
// See http://msdn.microsoft.com/en-us/library/windows/desktop/ms686047(v=vs.85).aspx.
|
|
func SetConsoleTextAttribute(handle uintptr, attribute uint16) error {
|
|
r1, r2, err := setConsoleTextAttributeProc.Call(handle, uintptr(attribute), 0)
|
|
use(attribute)
|
|
return checkError(r1, r2, err)
|
|
}
|
|
|
|
// SetConsoleWindowInfo sets the size and position of the console screen buffer's window.
|
|
// Note that the size and location must be within and no larger than the backing console screen buffer.
|
|
// See https://msdn.microsoft.com/en-us/library/windows/desktop/ms686125(v=vs.85).aspx.
|
|
func SetConsoleWindowInfo(handle uintptr, isAbsolute bool, rect SMALL_RECT) error {
|
|
r1, r2, err := setConsoleWindowInfoProc.Call(handle, uintptr(boolToBOOL(isAbsolute)), uintptr(unsafe.Pointer(&rect)))
|
|
use(isAbsolute)
|
|
use(rect)
|
|
return checkError(r1, r2, err)
|
|
}
|
|
|
|
// WriteConsoleOutput writes the CHAR_INFOs from the provided buffer to the active console buffer.
|
|
// See https://msdn.microsoft.com/en-us/library/windows/desktop/ms687404(v=vs.85).aspx.
|
|
func WriteConsoleOutput(handle uintptr, buffer []CHAR_INFO, bufferSize COORD, bufferCoord COORD, writeRegion *SMALL_RECT) error {
|
|
r1, r2, err := writeConsoleOutputProc.Call(handle, uintptr(unsafe.Pointer(&buffer[0])), coordToPointer(bufferSize), coordToPointer(bufferCoord), uintptr(unsafe.Pointer(writeRegion)))
|
|
use(buffer)
|
|
use(bufferSize)
|
|
use(bufferCoord)
|
|
return checkError(r1, r2, err)
|
|
}
|
|
|
|
// ReadConsoleInput reads (and removes) data from the console input buffer.
|
|
// See https://msdn.microsoft.com/en-us/library/windows/desktop/ms684961(v=vs.85).aspx.
|
|
func ReadConsoleInput(handle uintptr, buffer []INPUT_RECORD, count *uint32) error {
|
|
r1, r2, err := readConsoleInputProc.Call(handle, uintptr(unsafe.Pointer(&buffer[0])), uintptr(len(buffer)), uintptr(unsafe.Pointer(count)))
|
|
use(buffer)
|
|
return checkError(r1, r2, err)
|
|
}
|
|
|
|
// WaitForSingleObject waits for the passed handle to be signaled.
|
|
// It returns true if the handle was signaled; false otherwise.
|
|
// See https://msdn.microsoft.com/en-us/library/windows/desktop/ms687032(v=vs.85).aspx.
|
|
func WaitForSingleObject(handle uintptr, msWait uint32) (bool, error) {
|
|
r1, _, err := waitForSingleObjectProc.Call(handle, uintptr(uint32(msWait)))
|
|
switch r1 {
|
|
case WAIT_ABANDONED, WAIT_TIMEOUT:
|
|
return false, nil
|
|
case WAIT_SIGNALED:
|
|
return true, nil
|
|
}
|
|
use(msWait)
|
|
return false, err
|
|
}
|
|
|
|
// String helpers
|
|
func (info CONSOLE_SCREEN_BUFFER_INFO) String() string {
|
|
return fmt.Sprintf("Size(%v) Cursor(%v) Window(%v) Max(%v)", info.Size, info.CursorPosition, info.Window, info.MaximumWindowSize)
|
|
}
|
|
|
|
func (coord COORD) String() string {
|
|
return fmt.Sprintf("%v,%v", coord.X, coord.Y)
|
|
}
|
|
|
|
func (rect SMALL_RECT) String() string {
|
|
return fmt.Sprintf("(%v,%v),(%v,%v)", rect.Left, rect.Top, rect.Right, rect.Bottom)
|
|
}
|
|
|
|
// checkError evaluates the results of a Windows API call and returns the error if it failed.
|
|
func checkError(r1, r2 uintptr, err error) error {
|
|
// Windows APIs return non-zero to indicate success
|
|
if r1 != 0 {
|
|
return nil
|
|
}
|
|
|
|
// Return the error if provided, otherwise default to EINVAL
|
|
if err != nil {
|
|
return err
|
|
}
|
|
return syscall.EINVAL
|
|
}
|
|
|
|
// coordToPointer converts a COORD into a uintptr (by fooling the type system).
|
|
func coordToPointer(c COORD) uintptr {
|
|
// Note: This code assumes the two SHORTs are correctly laid out; the "cast" to uint32 is just to get a pointer to pass.
|
|
return uintptr(*((*uint32)(unsafe.Pointer(&c))))
|
|
}
|
|
|
|
// use is a no-op, but the compiler cannot see that it is.
|
|
// Calling use(p) ensures that p is kept live until that point.
|
|
func use(p interface{}) {}
|