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265 lines
8.1 KiB
Go
265 lines
8.1 KiB
Go
// Package validator implements value validations
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//
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// Copyright 2014 Roberto Teixeira <robteix@robteix.com>
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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/*
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Package validator implements value validations based on struct tags.
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In code it is often necessary to validate that a given value is valid before
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using it for something. A typical example might be something like this.
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if age < 18 {
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return error.New("age cannot be under 18")
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}
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This is a simple enough example, but it can get significantly more complex,
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especially when dealing with structs.
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l := len(strings.Trim(s.Username))
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if l < 3 || l > 40 || !regexp.MatchString("^[a-zA-Z]$", s.Username) || s.Age < 18 || s.Password {
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return errors.New("Invalid request")
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}
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You get the idea. Package validator allows one to define valid values as
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struct tags when defining a new struct type.
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type NewUserRequest struct {
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Username string `validate:"min=3,max=40,regexp=^[a-zA-Z]*$"`
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Name string `validate:"nonzero"`
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Age int `validate:"min=18"`
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Password string `validate:"min=8"`
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}
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Then validating a variable of type NewUserRequest becomes trivial.
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nur := NewUserRequest{Username: "something", ...}
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if errs := validator.Validate(nur); errs != nil {
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// do something
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}
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Builtin validator functions
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Here is the list of validator functions builtin in the package.
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len
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For numeric numbers, len will simply make sure that the value is
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equal to the parameter given. For strings, it checks that
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the string length is exactly that number of characters. For slices,
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arrays, and maps, validates the number of items. (Usage: len=10)
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max
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For numeric numbers, max will simply make sure that the value is
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lesser or equal to the parameter given. For strings, it checks that
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the string length is at most that number of characters. For slices,
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arrays, and maps, validates the number of items. (Usage: max=10)
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min
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For numeric numbers, min will simply make sure that the value is
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greater or equal to the parameter given. For strings, it checks that
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the string length is at least that number of characters. For slices,
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arrays, and maps, validates the number of items. (Usage: min=10)
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nonzero
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This validates that the value is not zero. The appropriate zero value
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is given by the Go spec (e.g. for int it's 0, for string it's "", for
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pointers is nil, etc.) Usage: nonzero
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regexp
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Only valid for string types, it will validate that the value matches
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the regular expression provided as parameter. (Usage: regexp=^a.*b$)
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Note that there are no tests to prevent conflicting validator parameters. For
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instance, these fields will never be valid.
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...
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A int `validate:"max=0,min=1"`
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B string `validate:"len=10,regexp=^$"
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...
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Custom validation functions
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It is possible to define custom validation functions by using SetValidationFunc.
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First, one needs to create a validation function.
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// Very simple validation func
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func notZZ(v interface{}, param string) error {
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st := reflect.ValueOf(v)
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if st.Kind() != reflect.String {
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return validate.ErrUnsupported
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}
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if st.String() == "ZZ" {
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return errors.New("value cannot be ZZ")
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}
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return nil
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}
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Then one needs to add it to the list of validation funcs and give it a "tag" name.
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validate.SetValidationFunc("notzz", notZZ)
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Then it is possible to use the notzz validation tag. This will print
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"Field A error: value cannot be ZZ"
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type T struct {
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A string `validate:"nonzero,notzz"`
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}
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t := T{"ZZ"}
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if errs := validator.Validate(t); errs != nil {
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fmt.Printf("Field A error: %s\n", errs["A"][0])
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}
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To use parameters, it is very similar.
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// Very simple validator with parameter
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func notSomething(v interface{}, param string) error {
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st := reflect.ValueOf(v)
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if st.Kind() != reflect.String {
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return validate.ErrUnsupported
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}
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if st.String() == param {
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return errors.New("value cannot be " + param)
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}
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return nil
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}
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And then the code below should print "Field A error: value cannot be ABC".
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validator.SetValidationFunc("notsomething", notSomething)
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type T struct {
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A string `validate:"notsomething=ABC"`
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}
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t := T{"ABC"}
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if errs := validator.Validate(t); errs != nil {
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fmt.Printf("Field A error: %s\n", errs["A"][0])
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}
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As well, it is possible to overwrite builtin validation functions.
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validate.SetValidationFunc("min", myMinFunc)
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And you can delete a validation function by setting it to nil.
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validate.SetValidationFunc("notzz", nil)
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validate.SetValidationFunc("nonzero", nil)
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Using a non-existing validation func in a field tag will always return
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false and with error validate.ErrUnknownTag.
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Finally, package validator also provides a helper function that can be used
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to validate simple variables/values.
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// errs: nil
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errs = validator.Valid(42, "min=10, max=50")
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// errs: [validate.ErrZeroValue]
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errs = validator.Valid(nil, "nonzero")
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// errs: [validate.ErrMin,validate.ErrMax]
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errs = validator.Valid("hi", "nonzero,min=3,max=2")
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Custom tag name
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In case there is a reason why one would not wish to use tag 'validate' (maybe due to
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a conflict with a different package), it is possible to tell the package to use
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a different tag.
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validator.SetTag("valid")
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Then.
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Type T struct {
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A int `valid:"min=8, max=10"`
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B string `valid:"nonzero"`
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}
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SetTag is permanent. The new tag name will be used until it is again changed
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with a new call to SetTag. A way to temporarily use a different tag exists.
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validator.WithTag("foo").Validate(t)
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validator.WithTag("bar").Validate(t)
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// But this will go back to using 'validate'
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validator.Validate(t)
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Multiple validators
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You may often need to have a different set of validation
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rules for different situations. In all the examples above,
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we only used the default validator but you could create a
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new one and set specific rules for it.
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For instance, you might use the same struct to decode incoming JSON for a REST API
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but your needs will change when you're using it to, say, create a new instance
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in storage vs. when you need to change something.
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type User struct {
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Username string `validate:"nonzero"`
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Name string `validate:"nonzero"`
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Age int `validate:"nonzero"`
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Password string `validate:"nonzero"`
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}
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Maybe when creating a new user, you need to make sure all values in the struct are filled,
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but then you use the same struct to handle incoming requests to, say, change the password,
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in which case you only need the Username and the Password and don't care for the others.
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You might use two different validators.
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type User struct {
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Username string `creating:"nonzero" chgpw:"nonzero"`
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Name string `creating:"nonzero"`
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Age int `creating:"nonzero"`
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Password string `creating:"nonzero" chgpw:"nonzero"`
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}
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var (
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creationValidator = validator.NewValidator()
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chgPwValidator = validator.NewValidator()
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)
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func init() {
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creationValidator.SetTag("creating")
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chgPwValidator.SetTag("chgpw")
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}
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...
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func CreateUserHandler(w http.ResponseWriter, r *http.Request) {
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var u User
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json.NewDecoder(r.Body).Decode(&user)
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if errs := creationValidator.Validate(user); errs != nil {
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// the request did not include all of the User
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// struct fields, so send a http.StatusBadRequest
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// back or something
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}
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// create the new user
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}
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func SetNewUserPasswordHandler(w http.ResponseWriter, r *http.Request) {
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var u User
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json.NewDecoder(r.Body).Decode(&user)
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if errs := chgPwValidator.Validate(user); errs != nil {
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// the request did not Username and Password,
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// so send a http.StatusBadRequest
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// back or something
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}
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// save the new password
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}
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It is also possible to do all of that using only the default validator as long
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as SetTag is always called before calling validator.Validate() or you chain the
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with WithTag().
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*/
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package validator
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