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345 lines
14 KiB
Go
345 lines
14 KiB
Go
package gomega
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import (
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"time"
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"github.com/onsi/gomega/matchers"
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"github.com/onsi/gomega/types"
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)
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//Equal uses reflect.DeepEqual to compare actual with expected. Equal is strict about
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//types when performing comparisons.
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//It is an error for both actual and expected to be nil. Use BeNil() instead.
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func Equal(expected interface{}) types.GomegaMatcher {
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return &matchers.EqualMatcher{
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Expected: expected,
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}
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}
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//BeEquivalentTo is more lax than Equal, allowing equality between different types.
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//This is done by converting actual to have the type of expected before
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//attempting equality with reflect.DeepEqual.
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//It is an error for actual and expected to be nil. Use BeNil() instead.
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func BeEquivalentTo(expected interface{}) types.GomegaMatcher {
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return &matchers.BeEquivalentToMatcher{
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Expected: expected,
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}
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}
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//BeNil succeeds if actual is nil
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func BeNil() types.GomegaMatcher {
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return &matchers.BeNilMatcher{}
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}
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//BeTrue succeeds if actual is true
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func BeTrue() types.GomegaMatcher {
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return &matchers.BeTrueMatcher{}
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}
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//BeFalse succeeds if actual is false
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func BeFalse() types.GomegaMatcher {
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return &matchers.BeFalseMatcher{}
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}
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//HaveOccurred succeeds if actual is a non-nil error
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//The typical Go error checking pattern looks like:
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// err := SomethingThatMightFail()
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// Ω(err).ShouldNot(HaveOccurred())
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func HaveOccurred() types.GomegaMatcher {
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return &matchers.HaveOccurredMatcher{}
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}
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//Succeed passes if actual is a nil error
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//Succeed is intended to be used with functions that return a single error value. Instead of
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// err := SomethingThatMightFail()
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// Ω(err).ShouldNot(HaveOccurred())
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//
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//You can write:
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// Ω(SomethingThatMightFail()).Should(Succeed())
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//
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//It is a mistake to use Succeed with a function that has multiple return values. Gomega's Ω and Expect
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//functions automatically trigger failure if any return values after the first return value are non-zero/non-nil.
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//This means that Ω(MultiReturnFunc()).ShouldNot(Succeed()) can never pass.
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func Succeed() types.GomegaMatcher {
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return &matchers.SucceedMatcher{}
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}
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//MatchError succeeds if actual is a non-nil error that matches the passed in string/error.
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//
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//These are valid use-cases:
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// Ω(err).Should(MatchError("an error")) //asserts that err.Error() == "an error"
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// Ω(err).Should(MatchError(SomeError)) //asserts that err == SomeError (via reflect.DeepEqual)
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//
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//It is an error for err to be nil or an object that does not implement the Error interface
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func MatchError(expected interface{}) types.GomegaMatcher {
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return &matchers.MatchErrorMatcher{
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Expected: expected,
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}
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}
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//BeClosed succeeds if actual is a closed channel.
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//It is an error to pass a non-channel to BeClosed, it is also an error to pass nil
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//
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//In order to check whether or not the channel is closed, Gomega must try to read from the channel
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//(even in the `ShouldNot(BeClosed())` case). You should keep this in mind if you wish to make subsequent assertions about
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//values coming down the channel.
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//
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//Also, if you are testing that a *buffered* channel is closed you must first read all values out of the channel before
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//asserting that it is closed (it is not possible to detect that a buffered-channel has been closed until all its buffered values are read).
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//
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//Finally, as a corollary: it is an error to check whether or not a send-only channel is closed.
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func BeClosed() types.GomegaMatcher {
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return &matchers.BeClosedMatcher{}
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}
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//Receive succeeds if there is a value to be received on actual.
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//Actual must be a channel (and cannot be a send-only channel) -- anything else is an error.
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//
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//Receive returns immediately and never blocks:
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//
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//- If there is nothing on the channel `c` then Ω(c).Should(Receive()) will fail and Ω(c).ShouldNot(Receive()) will pass.
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//
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//- If the channel `c` is closed then Ω(c).Should(Receive()) will fail and Ω(c).ShouldNot(Receive()) will pass.
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//
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//- If there is something on the channel `c` ready to be read, then Ω(c).Should(Receive()) will pass and Ω(c).ShouldNot(Receive()) will fail.
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//
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//If you have a go-routine running in the background that will write to channel `c` you can:
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// Eventually(c).Should(Receive())
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//
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//This will timeout if nothing gets sent to `c` (you can modify the timeout interval as you normally do with `Eventually`)
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//
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//A similar use-case is to assert that no go-routine writes to a channel (for a period of time). You can do this with `Consistently`:
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// Consistently(c).ShouldNot(Receive())
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//
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//You can pass `Receive` a matcher. If you do so, it will match the received object against the matcher. For example:
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// Ω(c).Should(Receive(Equal("foo")))
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//
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//When given a matcher, `Receive` will always fail if there is nothing to be received on the channel.
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//
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//Passing Receive a matcher is especially useful when paired with Eventually:
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//
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// Eventually(c).Should(Receive(ContainSubstring("bar")))
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//
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//will repeatedly attempt to pull values out of `c` until a value matching "bar" is received.
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//
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//Finally, if you want to have a reference to the value *sent* to the channel you can pass the `Receive` matcher a pointer to a variable of the appropriate type:
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// var myThing thing
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// Eventually(thingChan).Should(Receive(&myThing))
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// Ω(myThing.Sprocket).Should(Equal("foo"))
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// Ω(myThing.IsValid()).Should(BeTrue())
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func Receive(args ...interface{}) types.GomegaMatcher {
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var arg interface{}
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if len(args) > 0 {
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arg = args[0]
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}
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return &matchers.ReceiveMatcher{
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Arg: arg,
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}
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}
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//BeSent succeeds if a value can be sent to actual.
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//Actual must be a channel (and cannot be a receive-only channel) that can sent the type of the value passed into BeSent -- anything else is an error.
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//In addition, actual must not be closed.
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//
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//BeSent never blocks:
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//
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//- If the channel `c` is not ready to receive then Ω(c).Should(BeSent("foo")) will fail immediately
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//- If the channel `c` is eventually ready to receive then Eventually(c).Should(BeSent("foo")) will succeed.. presuming the channel becomes ready to receive before Eventually's timeout
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//- If the channel `c` is closed then Ω(c).Should(BeSent("foo")) and Ω(c).ShouldNot(BeSent("foo")) will both fail immediately
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//
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//Of course, the value is actually sent to the channel. The point of `BeSent` is less to make an assertion about the availability of the channel (which is typically an implementation detail that your test should not be concerned with).
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//Rather, the point of `BeSent` is to make it possible to easily and expressively write tests that can timeout on blocked channel sends.
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func BeSent(arg interface{}) types.GomegaMatcher {
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return &matchers.BeSentMatcher{
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Arg: arg,
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}
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}
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//MatchRegexp succeeds if actual is a string or stringer that matches the
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//passed-in regexp. Optional arguments can be provided to construct a regexp
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//via fmt.Sprintf().
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func MatchRegexp(regexp string, args ...interface{}) types.GomegaMatcher {
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return &matchers.MatchRegexpMatcher{
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Regexp: regexp,
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Args: args,
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}
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}
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//ContainSubstring succeeds if actual is a string or stringer that contains the
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//passed-in regexp. Optional arguments can be provided to construct the substring
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//via fmt.Sprintf().
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func ContainSubstring(substr string, args ...interface{}) types.GomegaMatcher {
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return &matchers.ContainSubstringMatcher{
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Substr: substr,
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Args: args,
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}
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}
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//HavePrefix succeeds if actual is a string or stringer that contains the
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//passed-in string as a prefix. Optional arguments can be provided to construct
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//via fmt.Sprintf().
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func HavePrefix(prefix string, args ...interface{}) types.GomegaMatcher {
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return &matchers.HavePrefixMatcher{
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Prefix: prefix,
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Args: args,
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}
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}
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//HaveSuffix succeeds if actual is a string or stringer that contains the
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//passed-in string as a suffix. Optional arguments can be provided to construct
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//via fmt.Sprintf().
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func HaveSuffix(suffix string, args ...interface{}) types.GomegaMatcher {
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return &matchers.HaveSuffixMatcher{
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Suffix: suffix,
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Args: args,
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}
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}
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//MatchJSON succeeds if actual is a string or stringer of JSON that matches
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//the expected JSON. The JSONs are decoded and the resulting objects are compared via
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//reflect.DeepEqual so things like key-ordering and whitespace shouldn't matter.
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func MatchJSON(json interface{}) types.GomegaMatcher {
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return &matchers.MatchJSONMatcher{
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JSONToMatch: json,
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}
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}
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//BeEmpty succeeds if actual is empty. Actual must be of type string, array, map, chan, or slice.
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func BeEmpty() types.GomegaMatcher {
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return &matchers.BeEmptyMatcher{}
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}
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//HaveLen succeeds if actual has the passed-in length. Actual must be of type string, array, map, chan, or slice.
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func HaveLen(count int) types.GomegaMatcher {
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return &matchers.HaveLenMatcher{
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Count: count,
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}
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}
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//BeZero succeeds if actual is the zero value for its type or if actual is nil.
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func BeZero() types.GomegaMatcher {
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return &matchers.BeZeroMatcher{}
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}
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//ContainElement succeeds if actual contains the passed in element.
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//By default ContainElement() uses Equal() to perform the match, however a
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//matcher can be passed in instead:
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// Ω([]string{"Foo", "FooBar"}).Should(ContainElement(ContainSubstring("Bar")))
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//
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//Actual must be an array, slice or map.
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//For maps, ContainElement searches through the map's values.
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func ContainElement(element interface{}) types.GomegaMatcher {
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return &matchers.ContainElementMatcher{
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Element: element,
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}
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}
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//ConsistOf succeeds if actual contains preciely the elements passed into the matcher. The ordering of the elements does not matter.
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//By default ConsistOf() uses Equal() to match the elements, however custom matchers can be passed in instead. Here are some examples:
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//
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// Ω([]string{"Foo", "FooBar"}).Should(ConsistOf("FooBar", "Foo"))
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// Ω([]string{"Foo", "FooBar"}).Should(ConsistOf(ContainSubstring("Bar"), "Foo"))
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// Ω([]string{"Foo", "FooBar"}).Should(ConsistOf(ContainSubstring("Foo"), ContainSubstring("Foo")))
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//
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//Actual must be an array, slice or map. For maps, ConsistOf matches against the map's values.
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//
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//You typically pass variadic arguments to ConsistOf (as in the examples above). However, if you need to pass in a slice you can provided that it
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//is the only element passed in to ConsistOf:
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//
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// Ω([]string{"Foo", "FooBar"}).Should(ConsistOf([]string{"FooBar", "Foo"}))
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//
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//Note that Go's type system does not allow you to write this as ConsistOf([]string{"FooBar", "Foo"}...) as []string and []interface{} are different types - hence the need for this special rule.
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func ConsistOf(elements ...interface{}) types.GomegaMatcher {
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return &matchers.ConsistOfMatcher{
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Elements: elements,
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}
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}
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//HaveKey succeeds if actual is a map with the passed in key.
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//By default HaveKey uses Equal() to perform the match, however a
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//matcher can be passed in instead:
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// Ω(map[string]string{"Foo": "Bar", "BazFoo": "Duck"}).Should(HaveKey(MatchRegexp(`.+Foo$`)))
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func HaveKey(key interface{}) types.GomegaMatcher {
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return &matchers.HaveKeyMatcher{
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Key: key,
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}
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}
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//HaveKeyWithValue succeeds if actual is a map with the passed in key and value.
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//By default HaveKeyWithValue uses Equal() to perform the match, however a
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//matcher can be passed in instead:
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// Ω(map[string]string{"Foo": "Bar", "BazFoo": "Duck"}).Should(HaveKeyWithValue("Foo", "Bar"))
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// Ω(map[string]string{"Foo": "Bar", "BazFoo": "Duck"}).Should(HaveKeyWithValue(MatchRegexp(`.+Foo$`), "Bar"))
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func HaveKeyWithValue(key interface{}, value interface{}) types.GomegaMatcher {
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return &matchers.HaveKeyWithValueMatcher{
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Key: key,
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Value: value,
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}
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}
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//BeNumerically performs numerical assertions in a type-agnostic way.
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//Actual and expected should be numbers, though the specific type of
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//number is irrelevant (floa32, float64, uint8, etc...).
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//
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//There are six, self-explanatory, supported comparators:
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// Ω(1.0).Should(BeNumerically("==", 1))
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// Ω(1.0).Should(BeNumerically("~", 0.999, 0.01))
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// Ω(1.0).Should(BeNumerically(">", 0.9))
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// Ω(1.0).Should(BeNumerically(">=", 1.0))
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// Ω(1.0).Should(BeNumerically("<", 3))
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// Ω(1.0).Should(BeNumerically("<=", 1.0))
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func BeNumerically(comparator string, compareTo ...interface{}) types.GomegaMatcher {
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return &matchers.BeNumericallyMatcher{
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Comparator: comparator,
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CompareTo: compareTo,
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}
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}
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//BeTemporally compares time.Time's like BeNumerically
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//Actual and expected must be time.Time. The comparators are the same as for BeNumerically
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// Ω(time.Now()).Should(BeTemporally(">", time.Time{}))
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// Ω(time.Now()).Should(BeTemporally("~", time.Now(), time.Second))
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func BeTemporally(comparator string, compareTo time.Time, threshold ...time.Duration) types.GomegaMatcher {
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return &matchers.BeTemporallyMatcher{
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Comparator: comparator,
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CompareTo: compareTo,
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Threshold: threshold,
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}
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}
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//BeAssignableToTypeOf succeeds if actual is assignable to the type of expected.
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//It will return an error when one of the values is nil.
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// Ω(0).Should(BeAssignableToTypeOf(0)) // Same values
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// Ω(5).Should(BeAssignableToTypeOf(-1)) // different values same type
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// Ω("foo").Should(BeAssignableToTypeOf("bar")) // different values same type
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// Ω(struct{ Foo string }{}).Should(BeAssignableToTypeOf(struct{ Foo string }{}))
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func BeAssignableToTypeOf(expected interface{}) types.GomegaMatcher {
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return &matchers.AssignableToTypeOfMatcher{
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Expected: expected,
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}
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}
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//Panic succeeds if actual is a function that, when invoked, panics.
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//Actual must be a function that takes no arguments and returns no results.
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func Panic() types.GomegaMatcher {
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return &matchers.PanicMatcher{}
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}
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//BeAnExistingFile succeeds if a file exists.
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//Actual must be a string representing the abs path to the file being checked.
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func BeAnExistingFile() types.GomegaMatcher {
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return &matchers.BeAnExistingFileMatcher{}
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}
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//BeARegularFile succeeds iff a file exists and is a regular file.
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//Actual must be a string representing the abs path to the file being checked.
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func BeARegularFile() types.GomegaMatcher {
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return &matchers.BeARegularFileMatcher{}
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}
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//BeADirectory succeeds iff a file exists and is a directory.
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//Actual must be a string representing the abs path to the file being checked.
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func BeADirectory() types.GomegaMatcher {
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return &matchers.BeADirectoryMatcher{}
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}
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