mirror of
https://github.com/Luzifer/discord-community.git
synced 2024-11-08 23:20:01 +00:00
235 lines
7.1 KiB
Go
235 lines
7.1 KiB
Go
package main
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import (
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"fmt"
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"strings"
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"time"
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"github.com/Luzifer/go_helpers/v2/env"
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"github.com/Luzifer/go_helpers/v2/str"
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"github.com/bwmarrin/discordgo"
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"github.com/pkg/errors"
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"github.com/robfig/cron/v3"
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log "github.com/sirupsen/logrus"
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)
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/*
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* @module reactionrole
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* @module_desc Creates a post with pre-set reactions and assigns roles on reaction
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*/
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func init() {
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RegisterModule("reactionrole", func() module { return &modReactionRole{} })
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}
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type modReactionRole struct {
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attrs moduleAttributeStore
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discord *discordgo.Session
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id string
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}
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func (m modReactionRole) ID() string { return m.id }
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func (m *modReactionRole) Initialize(id string, crontab *cron.Cron, discord *discordgo.Session, attrs moduleAttributeStore) error {
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m.attrs = attrs
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m.discord = discord
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m.id = id
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if err := attrs.Expect(
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"discord_channel_id",
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"embed_title",
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"reaction_roles",
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); err != nil {
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return errors.Wrap(err, "validating attributes")
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}
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discord.AddHandler(m.handleMessageReactionAdd)
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discord.AddHandler(m.handleMessageReactionRemove)
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return nil
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}
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//nolint:funlen,gocyclo // Single task, seeing no sense in splitting
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func (m modReactionRole) Setup() error {
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var err error
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// @attr discord_channel_id required string "" ID of the Discord channel to post the message to
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channelID := m.attrs.MustString("discord_channel_id", nil)
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// @attr content optional string "" Message content to post above the embed
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contentString := m.attrs.MustString("content", ptrStringEmpty)
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msgEmbed := &discordgo.MessageEmbed{
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// @attr embed_color optional int64 "0x2ECC71" Integer / HEX representation of the color for the embed
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Color: int(m.attrs.MustInt64("embed_color", ptrInt64(streamScheduleDefaultColor))),
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// @attr embed_description optional string "" Description for the embed block
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Description: strings.TrimSpace(m.attrs.MustString("embed_description", ptrStringEmpty)),
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Timestamp: time.Now().Format(time.RFC3339),
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// @attr embed_title required string "" Title of the embed
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Title: m.attrs.MustString("embed_title", nil),
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Type: discordgo.EmbedTypeRich,
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}
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if m.attrs.MustString("embed_thumbnail_url", ptrStringEmpty) != "" {
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msgEmbed.Thumbnail = &discordgo.MessageEmbedThumbnail{
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// @attr embed_thumbnail_url optional string "" Publically hosted image URL to use as thumbnail
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URL: m.attrs.MustString("embed_thumbnail_url", ptrStringEmpty),
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// @attr embed_thumbnail_width optional int64 "" Width of the thumbnail
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Width: int(m.attrs.MustInt64("embed_thumbnail_width", ptrInt64Zero)),
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// @attr embed_thumbnail_height optional int64 "" Height of the thumbnail
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Height: int(m.attrs.MustInt64("embed_thumbnail_height", ptrInt64Zero)),
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}
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}
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reactionListRaw, err := m.attrs.StringSlice("reaction_roles")
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if err != nil {
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return errors.Wrap(err, "getting role list")
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}
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var reactionList []string
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for _, r := range reactionListRaw {
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reactionList = append(reactionList, strings.Split(r, "=")[0])
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}
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var managedMsg *discordgo.Message
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if err = store.ReadWithLock(m.id, func(a moduleAttributeStore) error {
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mid, err := a.String("message_id")
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if err == errValueNotSet {
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return nil
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}
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managedMsg, err = m.discord.ChannelMessage(channelID, mid)
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return errors.Wrap(err, "fetching managed message")
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}); err != nil && !strings.Contains(err.Error(), "404") {
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return err
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}
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if managedMsg == nil {
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managedMsg, err = m.discord.ChannelMessageSendComplex(channelID, &discordgo.MessageSend{
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Content: contentString,
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Embed: msgEmbed,
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})
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} else if !isDiscordMessageEmbedEqual(managedMsg.Embeds[0], msgEmbed) || managedMsg.Content != contentString {
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_, err = m.discord.ChannelMessageEditComplex(&discordgo.MessageEdit{
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Content: &contentString,
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Embed: msgEmbed,
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ID: managedMsg.ID,
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Channel: channelID,
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})
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}
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if err != nil {
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return errors.Wrap(err, "updating / creating message")
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}
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if err = store.Set(m.id, "message_id", managedMsg.ID); err != nil {
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return errors.Wrap(err, "storing managed message id")
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}
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var addedReactions []string
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for _, r := range managedMsg.Reactions {
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okName := str.StringInSlice(r.Emoji.Name, reactionList)
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compiledName := fmt.Sprintf(":%s:%s", r.Emoji.Name, r.Emoji.ID)
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okCode := str.StringInSlice(compiledName, reactionList)
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if !okCode && !okName {
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id := r.Emoji.ID
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if id == "" {
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id = r.Emoji.Name
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}
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if err = m.discord.MessageReactionsRemoveEmoji(channelID, managedMsg.ID, id); err != nil {
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return errors.Wrap(err, "removing reaction emoji")
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}
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continue
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}
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addedReactions = append(addedReactions, compiledName, r.Emoji.Name)
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}
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for _, emoji := range reactionList {
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if !str.StringInSlice(emoji, addedReactions) {
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log.WithFields(log.Fields{
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"emote": emoji,
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"message": managedMsg.ID,
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"module": m.id,
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}).Trace("Adding emoji reaction")
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if err = m.discord.MessageReactionAdd(channelID, managedMsg.ID, emoji); err != nil {
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return errors.Wrap(err, "adding reaction emoji")
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}
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}
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}
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return nil
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}
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func (m modReactionRole) extractRoles() (map[string]string, error) {
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// @attr reaction_roles required []string "" List of strings in format `emote=role-id[:set]`. `emote` equals an unicode emote (✅) or a custom emote in form `:<emote-name>:<emote-id>`. `role-id` is the integer ID of the guilds role to add with this emote. If `:set` is added at the end, the role will only be added but not removed when the reaction is removed.
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list, err := m.attrs.StringSlice("reaction_roles")
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if err != nil {
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return nil, errors.Wrap(err, "getting role list")
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}
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return env.ListToMap(list), nil
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}
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func (m modReactionRole) handleMessageReaction(d *discordgo.Session, e *discordgo.MessageReaction, add bool) {
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if e.UserID == m.discord.State.User.ID {
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// Reaction was manipulated by the bot, ignore
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return
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}
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var (
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err error
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messageID string
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)
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if err = store.ReadWithLock(m.id, func(a moduleAttributeStore) error {
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messageID, err = a.String("message_id")
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return errors.Wrap(err, "reading message ID")
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}); err != nil {
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log.WithError(err).Error("Unable to get managed message ID")
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return
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}
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if messageID == "" || e.MessageID != messageID {
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// This is not our managed message (or we don't have one), we don't care
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return
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}
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roles, err := m.extractRoles()
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if err != nil {
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log.WithError(err).Error("Unable to extract role mapping")
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return
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}
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for _, check := range []string{e.Emoji.Name, fmt.Sprintf(":%s:%s", e.Emoji.Name, e.Emoji.ID)} {
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role, ok := roles[check]
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if !ok {
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continue
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}
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if add {
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if err = m.discord.GuildMemberRoleAdd(config.GuildID, e.UserID, strings.Split(role, ":")[0]); err != nil {
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log.WithError(err).Error("Unable to add role to user")
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}
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return
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}
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if !strings.HasSuffix(role, ":set") {
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if err = m.discord.GuildMemberRoleRemove(config.GuildID, e.UserID, strings.Split(role, ":")[0]); err != nil {
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log.WithError(err).Error("Unable to remove role to user")
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}
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return
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}
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}
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}
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func (m modReactionRole) handleMessageReactionAdd(d *discordgo.Session, e *discordgo.MessageReactionAdd) {
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m.handleMessageReaction(d, e.MessageReaction, true)
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}
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func (m modReactionRole) handleMessageReactionRemove(d *discordgo.Session, e *discordgo.MessageReactionRemove) {
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m.handleMessageReaction(d, e.MessageReaction, false)
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}
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