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Fix: Work around Discord screwing up image URLs
Signed-off-by: Knut Ahlers <knut@ahlers.me>
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parent
f3d31a4242
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0c01506152
1 changed files with 3 additions and 1 deletions
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@ -2,6 +2,7 @@ package main
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import (
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import (
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"context"
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"context"
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"encoding/base64"
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"net/url"
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"net/url"
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"strconv"
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"strconv"
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"strings"
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"strings"
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@ -274,7 +275,8 @@ func (m *modLivePosting) sendLivePost(username, displayName, title, game, previe
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// @attr preserve_proxy optional string "" URL prefix of a Luzifer/preserve proxy to cache stream preview for longer
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// @attr preserve_proxy optional string "" URL prefix of a Luzifer/preserve proxy to cache stream preview for longer
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if proxy, err := url.Parse(m.attrs.MustString("preserve_proxy", ptrStringEmpty)); err == nil && proxy.String() != "" {
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if proxy, err := url.Parse(m.attrs.MustString("preserve_proxy", ptrStringEmpty)); err == nil && proxy.String() != "" {
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proxy.Path = "/" + previewImageURL.String()
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// Discord screws up the plain-text URL format, so we need to use the b64-format
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proxy.Path = "/b64:" + base64.URLEncoding.EncodeToString([]byte(previewImageURL.String()))
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previewImageURL = proxy
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previewImageURL = proxy
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}
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}
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