mirror of
https://github.com/Luzifer/cloudkeys-go.git
synced 2024-11-08 22:20:05 +00:00
450 lines
14 KiB
Go
450 lines
14 KiB
Go
package pongo2
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import (
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"fmt"
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"reflect"
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"strconv"
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"strings"
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)
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type Value struct {
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val reflect.Value
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safe bool // used to indicate whether a Value needs explicit escaping in the template
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}
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// Converts any given value to a pongo2.Value
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// Usually being used within own functions passed to a template
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// through a Context or within filter functions.
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//
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// Example:
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// AsValue("my string")
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func AsValue(i interface{}) *Value {
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return &Value{
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val: reflect.ValueOf(i),
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}
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}
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// Like AsValue, but does not apply the 'escape' filter.
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func AsSafeValue(i interface{}) *Value {
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return &Value{
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val: reflect.ValueOf(i),
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safe: true,
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}
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}
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func (v *Value) getResolvedValue() reflect.Value {
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if v.val.IsValid() && v.val.Kind() == reflect.Ptr {
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return v.val.Elem()
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}
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return v.val
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}
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// Checks whether the underlying value is a string
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func (v *Value) IsString() bool {
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return v.getResolvedValue().Kind() == reflect.String
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}
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// Checks whether the underlying value is a bool
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func (v *Value) IsBool() bool {
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return v.getResolvedValue().Kind() == reflect.Bool
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}
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// Checks whether the underlying value is a float
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func (v *Value) IsFloat() bool {
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return v.getResolvedValue().Kind() == reflect.Float32 ||
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v.getResolvedValue().Kind() == reflect.Float64
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}
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// Checks whether the underlying value is an integer
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func (v *Value) IsInteger() bool {
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return v.getResolvedValue().Kind() == reflect.Int ||
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v.getResolvedValue().Kind() == reflect.Int8 ||
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v.getResolvedValue().Kind() == reflect.Int16 ||
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v.getResolvedValue().Kind() == reflect.Int32 ||
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v.getResolvedValue().Kind() == reflect.Int64 ||
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v.getResolvedValue().Kind() == reflect.Uint ||
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v.getResolvedValue().Kind() == reflect.Uint8 ||
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v.getResolvedValue().Kind() == reflect.Uint16 ||
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v.getResolvedValue().Kind() == reflect.Uint32 ||
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v.getResolvedValue().Kind() == reflect.Uint64
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}
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// Checks whether the underlying value is either an integer
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// or a float.
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func (v *Value) IsNumber() bool {
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return v.IsInteger() || v.IsFloat()
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}
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// Checks whether the underlying value is NIL
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func (v *Value) IsNil() bool {
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//fmt.Printf("%+v\n", v.getResolvedValue().Type().String())
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return !v.getResolvedValue().IsValid()
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}
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// Returns a string for the underlying value. If this value is not
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// of type string, pongo2 tries to convert it. Currently the following
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// types for underlying values are supported:
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//
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// 1. string
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// 2. int/uint (any size)
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// 3. float (any precision)
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// 4. bool
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// 5. time.Time
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// 6. String() will be called on the underlying value if provided
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//
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// NIL values will lead to an empty string. Unsupported types are leading
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// to their respective type name.
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func (v *Value) String() string {
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if v.IsNil() {
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return ""
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}
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switch v.getResolvedValue().Kind() {
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case reflect.String:
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return v.getResolvedValue().String()
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case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
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return strconv.FormatInt(v.getResolvedValue().Int(), 10)
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case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64:
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return strconv.FormatUint(v.getResolvedValue().Uint(), 10)
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case reflect.Float32, reflect.Float64:
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return fmt.Sprintf("%f", v.getResolvedValue().Float())
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case reflect.Bool:
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if v.Bool() {
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return "True"
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} else {
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return "False"
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}
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case reflect.Struct:
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if t, ok := v.Interface().(fmt.Stringer); ok {
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return t.String()
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}
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}
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logf("Value.String() not implemented for type: %s\n", v.getResolvedValue().Kind().String())
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return v.getResolvedValue().String()
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}
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// Returns the underlying value as an integer (converts the underlying
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// value, if necessary). If it's not possible to convert the underlying value,
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// it will return 0.
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func (v *Value) Integer() int {
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switch v.getResolvedValue().Kind() {
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case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
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return int(v.getResolvedValue().Int())
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case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64:
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return int(v.getResolvedValue().Uint())
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case reflect.Float32, reflect.Float64:
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return int(v.getResolvedValue().Float())
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case reflect.String:
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// Try to convert from string to int (base 10)
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f, err := strconv.ParseFloat(v.getResolvedValue().String(), 64)
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if err != nil {
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return 0
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}
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return int(f)
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default:
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logf("Value.Integer() not available for type: %s\n", v.getResolvedValue().Kind().String())
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return 0
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}
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}
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// Returns the underlying value as a float (converts the underlying
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// value, if necessary). If it's not possible to convert the underlying value,
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// it will return 0.0.
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func (v *Value) Float() float64 {
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switch v.getResolvedValue().Kind() {
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case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
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return float64(v.getResolvedValue().Int())
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case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64:
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return float64(v.getResolvedValue().Uint())
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case reflect.Float32, reflect.Float64:
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return v.getResolvedValue().Float()
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case reflect.String:
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// Try to convert from string to float64 (base 10)
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f, err := strconv.ParseFloat(v.getResolvedValue().String(), 64)
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if err != nil {
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return 0.0
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}
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return f
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default:
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logf("Value.Float() not available for type: %s\n", v.getResolvedValue().Kind().String())
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return 0.0
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}
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}
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// Returns the underlying value as bool. If the value is not bool, false
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// will always be returned. If you're looking for true/false-evaluation of the
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// underlying value, have a look on the IsTrue()-function.
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func (v *Value) Bool() bool {
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switch v.getResolvedValue().Kind() {
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case reflect.Bool:
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return v.getResolvedValue().Bool()
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default:
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logf("Value.Bool() not available for type: %s\n", v.getResolvedValue().Kind().String())
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return false
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}
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}
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// Tries to evaluate the underlying value the Pythonic-way:
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//
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// Returns TRUE in one the following cases:
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//
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// * int != 0
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// * uint != 0
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// * float != 0.0
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// * len(array/chan/map/slice/string) > 0
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// * bool == true
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// * underlying value is a struct
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//
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// Otherwise returns always FALSE.
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func (v *Value) IsTrue() bool {
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switch v.getResolvedValue().Kind() {
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case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
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return v.getResolvedValue().Int() != 0
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case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64:
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return v.getResolvedValue().Uint() != 0
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case reflect.Float32, reflect.Float64:
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return v.getResolvedValue().Float() != 0
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case reflect.Array, reflect.Chan, reflect.Map, reflect.Slice, reflect.String:
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return v.getResolvedValue().Len() > 0
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case reflect.Bool:
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return v.getResolvedValue().Bool()
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case reflect.Struct:
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return true // struct instance is always true
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default:
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logf("Value.IsTrue() not available for type: %s\n", v.getResolvedValue().Kind().String())
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return false
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}
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}
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// Tries to negate the underlying value. It's mainly used for
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// the NOT-operator and in conjunction with a call to
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// return_value.IsTrue() afterwards.
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//
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// Example:
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// AsValue(1).Negate().IsTrue() == false
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func (v *Value) Negate() *Value {
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switch v.getResolvedValue().Kind() {
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case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64,
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reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64:
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if v.Integer() != 0 {
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return AsValue(0)
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} else {
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return AsValue(1)
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}
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case reflect.Float32, reflect.Float64:
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if v.Float() != 0.0 {
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return AsValue(float64(0.0))
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} else {
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return AsValue(float64(1.1))
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}
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case reflect.Array, reflect.Chan, reflect.Map, reflect.Slice, reflect.String:
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return AsValue(v.getResolvedValue().Len() == 0)
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case reflect.Bool:
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return AsValue(!v.getResolvedValue().Bool())
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default:
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logf("Value.IsTrue() not available for type: %s\n", v.getResolvedValue().Kind().String())
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return AsValue(true)
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}
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}
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// Returns the length for an array, chan, map, slice or string.
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// Otherwise it will return 0.
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func (v *Value) Len() int {
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switch v.getResolvedValue().Kind() {
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case reflect.Array, reflect.Chan, reflect.Map, reflect.Slice:
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return v.getResolvedValue().Len()
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case reflect.String:
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runes := []rune(v.getResolvedValue().String())
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return len(runes)
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default:
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logf("Value.Len() not available for type: %s\n", v.getResolvedValue().Kind().String())
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return 0
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}
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}
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// Slices an array, slice or string. Otherwise it will
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// return an empty []int.
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func (v *Value) Slice(i, j int) *Value {
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switch v.getResolvedValue().Kind() {
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case reflect.Array, reflect.Slice:
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return AsValue(v.getResolvedValue().Slice(i, j).Interface())
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case reflect.String:
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runes := []rune(v.getResolvedValue().String())
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return AsValue(string(runes[i:j]))
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default:
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logf("Value.Slice() not available for type: %s\n", v.getResolvedValue().Kind().String())
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return AsValue([]int{})
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}
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}
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// Get the i-th item of an array, slice or string. Otherwise
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// it will return NIL.
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func (v *Value) Index(i int) *Value {
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switch v.getResolvedValue().Kind() {
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case reflect.Array, reflect.Slice:
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if i >= v.Len() {
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return AsValue(nil)
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}
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return AsValue(v.getResolvedValue().Index(i).Interface())
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case reflect.String:
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//return AsValue(v.getResolvedValue().Slice(i, i+1).Interface())
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s := v.getResolvedValue().String()
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runes := []rune(s)
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if i < len(runes) {
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return AsValue(string(runes[i]))
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}
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return AsValue("")
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default:
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logf("Value.Slice() not available for type: %s\n", v.getResolvedValue().Kind().String())
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return AsValue([]int{})
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}
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}
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// Checks whether the underlying value (which must be of type struct, map,
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// string, array or slice) contains of another Value (e. g. used to check
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// whether a struct contains of a specific field or a map contains a specific key).
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//
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// Example:
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// AsValue("Hello, World!").Contains(AsValue("World")) == true
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func (v *Value) Contains(other *Value) bool {
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switch v.getResolvedValue().Kind() {
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case reflect.Struct:
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field_value := v.getResolvedValue().FieldByName(other.String())
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return field_value.IsValid()
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case reflect.Map:
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var map_value reflect.Value
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switch other.Interface().(type) {
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case int:
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map_value = v.getResolvedValue().MapIndex(other.getResolvedValue())
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case string:
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map_value = v.getResolvedValue().MapIndex(other.getResolvedValue())
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default:
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logf("Value.Contains() does not support lookup type '%s'\n", other.getResolvedValue().Kind().String())
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return false
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}
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return map_value.IsValid()
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case reflect.String:
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return strings.Contains(v.getResolvedValue().String(), other.String())
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case reflect.Slice, reflect.Array:
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for i := 0; i < v.getResolvedValue().Len(); i++ {
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item := v.getResolvedValue().Index(i)
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if other.Interface() == item.Interface() {
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return true
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}
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}
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return false
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default:
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logf("Value.Contains() not available for type: %s\n", v.getResolvedValue().Kind().String())
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return false
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}
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}
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// Checks whether the underlying value is of type array, slice or string.
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// You normally would use CanSlice() before using the Slice() operation.
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func (v *Value) CanSlice() bool {
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switch v.getResolvedValue().Kind() {
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case reflect.Array, reflect.Slice, reflect.String:
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return true
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}
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return false
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}
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// Iterates over a map, array, slice or a string. It calls the
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// function's first argument for every value with the following arguments:
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//
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// idx current 0-index
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// count total amount of items
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// key *Value for the key or item
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// value *Value (only for maps, the respective value for a specific key)
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//
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// If the underlying value has no items or is not one of the types above,
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// the empty function (function's second argument) will be called.
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func (v *Value) Iterate(fn func(idx, count int, key, value *Value) bool, empty func()) {
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v.IterateOrder(fn, empty, false)
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}
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// Like Value.Iterate, but can iterate through an array/slice/string in reverse. Does
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// not affect the iteration through a map because maps don't have any particular order.
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func (v *Value) IterateOrder(fn func(idx, count int, key, value *Value) bool, empty func(), reverse bool) {
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switch v.getResolvedValue().Kind() {
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case reflect.Map:
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// Reverse not needed for maps, since they are not ordered
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keys := v.getResolvedValue().MapKeys()
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keyLen := len(keys)
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for idx, key := range keys {
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value := v.getResolvedValue().MapIndex(key)
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if !fn(idx, keyLen, &Value{val: key}, &Value{val: value}) {
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return
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}
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}
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if keyLen == 0 {
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empty()
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}
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return // done
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case reflect.Array, reflect.Slice:
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itemCount := v.getResolvedValue().Len()
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if itemCount > 0 {
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if reverse {
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for i := itemCount - 1; i >= 0; i-- {
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if !fn(i, itemCount, &Value{val: v.getResolvedValue().Index(i)}, nil) {
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return
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}
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}
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} else {
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for i := 0; i < itemCount; i++ {
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if !fn(i, itemCount, &Value{val: v.getResolvedValue().Index(i)}, nil) {
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return
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}
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}
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}
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} else {
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empty()
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}
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return // done
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case reflect.String:
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// TODO: Not utf8-compatible (utf8-decoding neccessary)
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charCount := v.getResolvedValue().Len()
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if charCount > 0 {
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if reverse {
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for i := charCount - 1; i >= 0; i-- {
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if !fn(i, charCount, &Value{val: v.getResolvedValue().Slice(i, i+1)}, nil) {
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return
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}
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}
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} else {
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for i := 0; i < charCount; i++ {
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if !fn(i, charCount, &Value{val: v.getResolvedValue().Slice(i, i+1)}, nil) {
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return
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}
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}
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}
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} else {
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empty()
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}
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return // done
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default:
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logf("Value.Iterate() not available for type: %s\n", v.getResolvedValue().Kind().String())
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}
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empty()
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}
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// Gives you access to the underlying value.
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func (v *Value) Interface() interface{} {
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if v.val.IsValid() {
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return v.val.Interface()
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}
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return nil
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}
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// Checks whether two values are containing the same value or object.
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func (v *Value) EqualValueTo(other *Value) bool {
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// comparison of uint with int fails using .Interface()-comparison (see issue #64)
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if v.IsInteger() && other.IsInteger() {
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return v.Integer() == other.Integer()
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}
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return v.Interface() == other.Interface()
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}
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