9c6e3c89a5
* fix js scoping issue * add external libraries (they were offline too often) * new compiled scripts and css * new fixes in the binary * vendor update * change js source * remove needless variable * removed more needless variables |
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.. | ||
.gitignore | ||
.travis.yml | ||
builtins.go | ||
doc.go | ||
examplevalidate_test.go | ||
LICENSE | ||
README.md | ||
validator.go | ||
validator_test.go |
Package validator
Package validator implements variable validations
Installation
Just use go get.
go get gopkg.in/validator.v2
And then just import the package into your own code.
import (
"gopkg.in/validator.v2"
)
Usage
Please see http://godoc.org/gopkg.in/validator.v2 for detailed usage docs. A simple example would be.
type NewUserRequest struct {
Username string `validate:"min=3,max=40,regexp=^[a-zA-Z]*$"`
Name string `validate:"nonzero"`
Age int `validate:"min=21"`
Password string `validate:"min=8"`
}
nur := NewUserRequest{Username: "something", Age: 20}
if errs := validator.Validate(nur); errs != nil {
// values not valid, deal with errors here
}
Builtin validators
Here is the list of validators buildin in the package. Validators buildin
will check the element pointed to if the value to check is a pointer.
The nil
pointer is treated as a valid value by validators buildin other
than nonzero
, so you should to use nonzero
if you don't want to
accept a nil
pointer.
len
For numeric numbers, len will simply make sure that the
value is equal to the parameter given. For strings, it
checks that the string length is exactly that number of
characters. For slices, arrays, and maps, validates the
number of items. (Usage: len=10)
max
For numeric numbers, max will simply make sure that the
value is lesser or equal to the parameter given. For strings,
it checks that the string length is at most that number of
characters. For slices, arrays, and maps, validates the
number of items. (Usage: max=10)
min
For numeric numbers, min will simply make sure that the value
is greater or equal to the parameter given. For strings, it
checks that the string length is at least that number of
characters. For slices, arrays, and maps, validates the
number of items. (Usage: min=10)
nonzero
This validates that the value is not zero. The appropriate
zero value is given by the Go spec (e.g. for int it's 0, for
string it's "", for pointers is nil, etc.) For structs, it
will not check to see if the struct itself has all zero
values, instead use a pointer or put nonzero on the struct's
keys that you care about. (Usage: nonzero)
regexp
Only valid for string types, it will validator that the
value matches the regular expression provided as parameter.
(Usage: regexp=^a.*b$)
Custom validators
It is possible to define custom validators by using SetValidationFunc. First, one needs to create a validation function.
// Very simple validator
func notZZ(v interface{}, param string) error {
st := reflect.ValueOf(v)
if st.Kind() != reflect.String {
return errors.New("notZZ only validates strings")
}
if st.String() == "ZZ" {
return errors.New("value cannot be ZZ")
}
return nil
}
Then one needs to add it to the list of validators and give it a "tag" name.
validator.SetValidationFunc("notzz", notZZ)
Then it is possible to use the notzz validation tag. This will print "Field A error: value cannot be ZZ"
type T struct {
A string `validate:"nonzero,notzz"`
}
t := T{"ZZ"}
if errs := validator.Validate(t); errs != nil {
fmt.Printf("Field A error: %s\n", errs["A"][0])
}
You can also have multiple sets of validator rules with SetTag().
type T struct {
A int `foo:"nonzero" bar:"min=10"`
}
t := T{5}
SetTag("foo")
validator.Validate(t) // valid as it's nonzero
SetTag("bar")
validator.Validate(t) // invalid as it's less than 10
SetTag is probably better used with multiple validators.
fooValidator := validator.NewValidator()
fooValidator.SetTag("foo")
barValidator := validator.NewValidator()
barValidator.SetTag("bar")
fooValidator.Validate(t)
barValidator.Validate(t)
This keeps the default validator's tag clean. Again, please refer to godocs for a lot of more examples and different uses.
Pull requests policy
tl;dr. Contributions are welcome.
The repository is organized in version branches. Pull requests to, say, the
v2
branch that break API compatibility will not be accepted. It is okay to
break the API in master, not in the branches.
As for validation functions, the preference is to keep the main code simple and add most new functions to the validator-contrib repository.
https://github.com/go-validator/validator-contrib
For improvements and/or fixes to the builtin validation functions, please
make sure the behaviour will not break existing functionality in the branches.
If you see a case where the functionality of the builtin will change
significantly, please send a pull request against master
. We can discuss then
whether the changes should be incorporated in the version branches as well.
License
Copyright 2014 Roberto Teixeira robteix@robteix.com
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.