mirror of
https://github.com/Luzifer/cloudkeys-go.git
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358 lines
11 KiB
Go
358 lines
11 KiB
Go
package goredis
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import (
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"errors"
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"io"
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"net"
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"strconv"
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)
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// BgRewriteAof Instruct Redis to start an Append Only File rewrite process.
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// The rewrite will create a small optimized version of the current Append Only File.
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func (r *Redis) BgRewriteAof() error {
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_, err := r.ExecuteCommand("BGREWRITEAOF")
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return err
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}
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// BgSave save the DB in background.
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// The OK code is immediately returned.
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// Redis forks, the parent continues to serve the clients, the child saves the DB on disk then exits.
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// A client my be able to check if the operation succeeded using the LASTSAVE command.
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func (r *Redis) BgSave() error {
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_, err := r.ExecuteCommand("BGSAVE")
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return err
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}
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// ClientKill closes a given client connection identified by ip:port.
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// Due to the single-treaded nature of Redis,
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// it is not possible to kill a client connection while it is executing a command.
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// However, the client will notice the connection has been closed
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// only when the next command is sent (and results in network error).
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// Status code reply: OK if the connection exists and has been closed
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func (r *Redis) ClientKill(ip string, port int) error {
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rp, err := r.ExecuteCommand("CLIENT", "KILL", net.JoinHostPort(ip, strconv.Itoa(port)))
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if err != nil {
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return err
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}
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return rp.OKValue()
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}
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// ClientList returns information and statistics
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// about the client connections server in a mostly human readable format.
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// Bulk reply: a unique string, formatted as follows:
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// One client connection per line (separated by LF)
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// Each line is composed of a succession of property=value fields separated by a space character.
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func (r *Redis) ClientList() (string, error) {
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rp, err := r.ExecuteCommand("CLIENT", "LIST")
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if err != nil {
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return "", err
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}
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return rp.StringValue()
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}
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// ClientGetName returns the name of the current connection as set by CLIENT SETNAME.
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// Since every new connection starts without an associated name,
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// if no name was assigned a null bulk reply is returned.
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func (r *Redis) ClientGetName() ([]byte, error) {
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rp, err := r.ExecuteCommand("CLIENT", "GETNAME")
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if err != nil {
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return nil, err
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}
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return rp.BytesValue()
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}
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// ClientPause stops the server processing commands from clients for some time.
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func (r *Redis) ClientPause(timeout uint64) error {
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rp, err := r.ExecuteCommand("CLIENT", "PAUSE", timeout)
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if err != nil {
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return err
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}
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return rp.OKValue()
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}
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// ClientSetName assigns a name to the current connection.
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func (r *Redis) ClientSetName(name string) error {
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rp, err := r.ExecuteCommand("CLIENT", "SETNAME", name)
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if err != nil {
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return err
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}
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return rp.OKValue()
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}
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// ConfigGet is used to read the configuration parameters of a running Redis server.
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// Not all the configuration parameters are supported in Redis 2.4,
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// while Redis 2.6 can read the whole configuration of a server using this command.
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// CONFIG GET takes a single argument, which is a glob-style pattern.
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func (r *Redis) ConfigGet(parameter string) (map[string]string, error) {
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rp, err := r.ExecuteCommand("CONFIG", "GET", parameter)
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if err != nil {
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return nil, err
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}
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return rp.HashValue()
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}
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// ConfigRewrite rewrites the redis.conf file the server was started with,
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// applying the minimal changes needed to make it reflecting the configuration currently used by the server,
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// that may be different compared to the original one because of the use of the CONFIG SET command.
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// Available since 2.8.0.
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func (r *Redis) ConfigRewrite() error {
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rp, err := r.ExecuteCommand("CONFIG", "REWRITE")
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if err != nil {
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return err
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}
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return rp.OKValue()
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}
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// ConfigSet is used in order to reconfigure the server at run time without the need to restart Redis.
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// You can change both trivial parameters or switch from one to another persistence option using this command.
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func (r *Redis) ConfigSet(parameter, value string) error {
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rp, err := r.ExecuteCommand("CONFIG", "SET", parameter, value)
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if err != nil {
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return err
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}
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return rp.OKValue()
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}
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// ConfigResetStat resets the statistics reported by Redis using the INFO command.
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// These are the counters that are reset:
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// Keyspace hits
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// Keyspace misses
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// Number of commands processed
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// Number of connections received
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// Number of expired keys
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// Number of rejected connections
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// Latest fork(2) time
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// The aof_delayed_fsync counter
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func (r *Redis) ConfigResetStat() error {
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_, err := r.ExecuteCommand("CONFIG", "RESETSTAT")
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return err
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}
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// DBSize return the number of keys in the currently-selected database.
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func (r *Redis) DBSize() (int64, error) {
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rp, err := r.ExecuteCommand("DBSIZE")
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if err != nil {
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return 0, err
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}
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return rp.IntegerValue()
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}
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// DebugObject is a debugging command that should not be used by clients.
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func (r *Redis) DebugObject(key string) (string, error) {
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rp, err := r.ExecuteCommand("DEBUG", "OBJECT", key)
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if err != nil {
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return "", err
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}
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return rp.StatusValue()
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}
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// FlushAll delete all the keys of all the existing databases,
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// not just the currently selected one.
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// This command never fails.
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func (r *Redis) FlushAll() error {
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_, err := r.ExecuteCommand("FLUSHALL")
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return err
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}
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// FlushDB delete all the keys of the currently selected DB.
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// This command never fails.
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func (r *Redis) FlushDB() error {
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_, err := r.ExecuteCommand("FLUSHDB")
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return err
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}
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// Info returns information and statistics about the server
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// in a format that is simple to parse by computers and easy to read by humans.
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// format document at http://redis.io/commands/info
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func (r *Redis) Info(section string) (string, error) {
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args := packArgs("INFO", section)
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rp, err := r.ExecuteCommand(args...)
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if err != nil {
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return "", err
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}
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return rp.StringValue()
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}
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// LastSave return the UNIX TIME of the last DB save executed with success.
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// A client may check if a BGSAVE command succeeded reading the LASTSAVE value,
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// then issuing a BGSAVE command and checking at regular intervals every N seconds if LASTSAVE changed.
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// Integer reply: an UNIX time stamp.
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func (r *Redis) LastSave() (int64, error) {
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rp, err := r.ExecuteCommand("LASTSAVE")
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if err != nil {
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return 0, err
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}
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return rp.IntegerValue()
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}
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// MonitorCommand is a debugging command that streams back every command processed by the Redis server.
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type MonitorCommand struct {
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redis *Redis
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conn *connection
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}
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// Monitor sned MONITOR command to redis server.
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func (r *Redis) Monitor() (*MonitorCommand, error) {
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c, err := r.pool.Get()
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if err != nil {
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return nil, err
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}
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if err := c.SendCommand("MONITOR"); err != nil {
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return nil, err
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}
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rp, err := c.RecvReply()
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if err != nil {
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return nil, err
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}
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if err := rp.OKValue(); err != nil {
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return nil, err
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}
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return &MonitorCommand{r, c}, nil
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}
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// Receive read from redis server and return the reply.
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func (m *MonitorCommand) Receive() (string, error) {
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rp, err := m.conn.RecvReply()
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if err != nil {
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return "", err
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}
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return rp.StatusValue()
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}
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// Close closes current monitor command.
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func (m *MonitorCommand) Close() error {
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return m.conn.SendCommand("QUIT")
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}
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// Save performs a synchronous save of the dataset
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// producing a point in time snapshot of all the data inside the Redis instance,
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// in the form of an RDB file.
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// You almost never want to call SAVE in production environments
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// where it will block all the other clients. Instead usually BGSAVE is used.
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func (r *Redis) Save() error {
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rp, err := r.ExecuteCommand("SAVE")
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if err != nil {
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return err
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}
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return rp.OKValue()
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}
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// Shutdown behavior is the following:
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// Stop all the clients.
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// Perform a blocking SAVE if at least one save point is configured.
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// Flush the Append Only File if AOF is enabled.
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// Quit the server.
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func (r *Redis) Shutdown(save, noSave bool) error {
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args := packArgs("SHUTDOWN")
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if save {
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args = append(args, "SAVE")
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} else if noSave {
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args = append(args, "NOSAVE")
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}
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rp, err := r.ExecuteCommand(args...)
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if err == io.EOF {
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return nil
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}
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if err != nil {
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return err
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}
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return errors.New(rp.Status)
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}
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// SlaveOf can change the replication settings of a slave on the fly.
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// If a Redis server is already acting as slave, the command SLAVEOF NO ONE will turn off the replication,
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// turning the Redis server into a MASTER.
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// In the proper form SLAVEOF hostname port will make the server a slave of
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// another server listening at the specified hostname and port.
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//
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// If a server is already a slave of some master,
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// SLAVEOF hostname port will stop the replication against the old server
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// and start the synchronization against the new one, discarding the old dataset.
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// The form SLAVEOF NO ONE will stop replication, turning the server into a MASTER,
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// but will not discard the replication.
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// So, if the old master stops working,
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// it is possible to turn the slave into a master and set the application to use this new master in read/write.
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// Later when the other Redis server is fixed, it can be reconfigured to work as a slave.
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func (r *Redis) SlaveOf(host, port string) error {
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rp, err := r.ExecuteCommand("SLAVEOF", host, port)
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if err != nil {
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return err
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}
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return rp.OKValue()
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}
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// SlowLog is used in order to read and reset the Redis slow queries log.
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type SlowLog struct {
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ID int64
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Timestamp int64
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Microseconds int64
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Command []string
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}
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// SlowLogGet returns slow logs.
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func (r *Redis) SlowLogGet(n int) ([]*SlowLog, error) {
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rp, err := r.ExecuteCommand("SLOWLOG", "GET", n)
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if err != nil {
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return nil, err
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}
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if rp.Type == ErrorReply {
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return nil, errors.New(rp.Error)
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}
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if rp.Type != MultiReply {
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return nil, errors.New("slowlog get protocol error")
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}
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var slow []*SlowLog
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for _, subrp := range rp.Multi {
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if subrp.Multi == nil || len(subrp.Multi) != 4 {
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return nil, errors.New("slowlog get protocol error")
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}
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id, err := subrp.Multi[0].IntegerValue()
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if err != nil {
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return nil, err
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}
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timestamp, err := subrp.Multi[1].IntegerValue()
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if err != nil {
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return nil, err
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}
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microseconds, err := subrp.Multi[2].IntegerValue()
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if err != nil {
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return nil, err
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}
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command, err := subrp.Multi[3].ListValue()
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if err != nil {
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return nil, err
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}
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slow = append(slow, &SlowLog{id, timestamp, microseconds, command})
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}
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return slow, nil
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}
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// SlowLogLen Obtaining the current length of the slow log
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func (r *Redis) SlowLogLen() (int64, error) {
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rp, err := r.ExecuteCommand("SLOWLOG", "LEN")
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if err != nil {
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return 0, err
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}
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return rp.IntegerValue()
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}
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// SlowLogReset resetting the slow log.
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// Once deleted the information is lost forever.
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func (r *Redis) SlowLogReset() error {
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rp, err := r.ExecuteCommand("SLOWLOG", "RESET")
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if err != nil {
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return err
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}
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return rp.OKValue()
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}
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// Time returns a multi bulk reply containing two elements:
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// unix time in seconds,
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// microseconds.
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func (r *Redis) Time() ([]string, error) {
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rp, err := r.ExecuteCommand("TIME")
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if err != nil {
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return nil, err
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}
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return rp.ListValue()
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}
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