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https://github.com/Luzifer/cloudkeys-go.git
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62 lines
1.4 KiB
Go
62 lines
1.4 KiB
Go
package goredis
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// Pipelined implements redis pipeline mode.
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// A Request/Response server can be implemented so that it is able to process new requests
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// even if the client didn't already read the old responses.
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// This way it is possible to send multiple commands to the server without waiting for the replies at all,
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// and finally read the replies in a single step.
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type Pipelined struct {
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redis *Redis
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conn *connection
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times int
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}
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// Pipelining new a Pipelined from *redis.
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func (r *Redis) Pipelining() (*Pipelined, error) {
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c, err := r.pool.Get()
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if err != nil {
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return nil, err
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}
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return &Pipelined{r, c, 0}, nil
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}
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// Close closes current pipeline mode.
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func (p *Pipelined) Close() {
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p.redis.pool.Put(p.conn)
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p.times = 0
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}
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// Command send raw redis command and do not wait for response.
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func (p *Pipelined) Command(args ...interface{}) error {
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err := p.conn.SendCommand(args...)
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if err == nil {
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p.times++
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}
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return err
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}
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// Receive wait for one the response.
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func (p *Pipelined) Receive() (*Reply, error) {
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rp, err := p.conn.RecvReply()
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if err == nil {
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p.times--
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}
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return rp, err
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}
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// ReceiveAll wait for all the responses before.
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func (p *Pipelined) ReceiveAll() ([]*Reply, error) {
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if p.times <= 0 {
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return nil, nil
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}
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rps := make([]*Reply, p.times)
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num := p.times
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for i := 0; i < num; i++ {
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rp, err := p.Receive()
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if err != nil {
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return rps, err
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}
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rps[i] = rp
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}
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return rps, nil
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}
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