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[main] Revert "changed variable names according to linter"

This reverts commit 91ac55453c.
This commit is contained in:
Martin Thielecke 2015-08-01 18:14:14 +00:00
parent 91ac55453c
commit 225e9f13c2

View file

@ -8,7 +8,7 @@ import (
"strings"
)
func bindataRead(data []byte, name string) ([]byte, error) {
func bindata_read(data []byte, name string) ([]byte, error) {
gz, err := gzip.NewReader(bytes.NewBuffer(data))
if err != nil {
return nil, fmt.Errorf("Read %q: %v", name, err)
@ -25,8 +25,8 @@ func bindataRead(data []byte, name string) ([]byte, error) {
return buf.Bytes(), nil
}
func assetsAjaxLoaderGif() ([]byte, error) {
return bindataRead([]byte{
func assets_ajax_loader_gif() ([]byte, error) {
return bindata_read([]byte{
0x1f, 0x8b, 0x08, 0x00, 0x00, 0x09, 0x6e, 0x88, 0x00, 0xff, 0x9c, 0x99,
0x67, 0x54, 0x13, 0xeb, 0xfe, 0xef, 0x27, 0x33, 0x93, 0x5e, 0x48, 0x02,
0x62, 0x44, 0xc0, 0x00, 0x01, 0xa3, 0x02, 0x46, 0x9a, 0x11, 0x01, 0x13,
@ -656,8 +656,8 @@ func assetsAjaxLoaderGif() ([]byte, error) {
)
}
func assetsClippySwf() ([]byte, error) {
return bindataRead([]byte{
func assets_clippy_swf() ([]byte, error) {
return bindata_read([]byte{
0x1f, 0x8b, 0x08, 0x00, 0x00, 0x09, 0x6e, 0x88, 0x00, 0xff, 0x00, 0x44,
0x15, 0xbb, 0xea, 0x43, 0x57, 0x53, 0x09, 0xbf, 0x1c, 0x00, 0x00, 0x78,
0xda, 0x95, 0x58, 0x79, 0x5c, 0x53, 0x57, 0xf6, 0x7f, 0xf7, 0xe5, 0x25,
@ -1119,8 +1119,8 @@ func assetsClippySwf() ([]byte, error) {
)
}
func assetsScriptJs() ([]byte, error) {
return bindataRead([]byte{
func assets_script_js() ([]byte, error) {
return bindata_read([]byte{
0x1f, 0x8b, 0x08, 0x00, 0x00, 0x09, 0x6e, 0x88, 0x00, 0xff, 0xe4, 0x3b,
0x6b, 0x73, 0xdb, 0xb6, 0xb2, 0xdf, 0xf3, 0x2b, 0x50, 0x26, 0xb7, 0xa2,
0xae, 0x65, 0x2a, 0xca, 0xab, 0x4d, 0xfc, 0xe8, 0x64, 0xdc, 0xf6, 0xde,
@ -1409,8 +1409,8 @@ func assetsScriptJs() ([]byte, error) {
)
}
func assetsSigninCSS() ([]byte, error) {
return bindataRead([]byte{
func assets_signin_css() ([]byte, error) {
return bindata_read([]byte{
0x1f, 0x8b, 0x08, 0x00, 0x00, 0x09, 0x6e, 0x88, 0x00, 0xff, 0xac, 0x52,
0xd1, 0x6e, 0xa3, 0x30, 0x10, 0x7c, 0xe7, 0x2b, 0xac, 0xdc, 0xeb, 0x39,
0x4a, 0x2e, 0x77, 0xf7, 0xe0, 0xe8, 0xbe, 0xe4, 0x54, 0x55, 0x06, 0x16,
@ -1448,8 +1448,8 @@ func assetsSigninCSS() ([]byte, error) {
)
}
func assetsStyleCSS() ([]byte, error) {
return bindataRead([]byte{
func assets_style_css() ([]byte, error) {
return bindata_read([]byte{
0x1f, 0x8b, 0x08, 0x00, 0x00, 0x09, 0x6e, 0x88, 0x00, 0xff, 0xc4, 0x55,
0xdd, 0x6e, 0xe3, 0x2c, 0x14, 0x7c, 0x15, 0x24, 0xab, 0x52, 0x2b, 0xd5,
0x91, 0xdd, 0x7e, 0x49, 0x5a, 0x7c, 0xf3, 0x49, 0xfb, 0x20, 0x2b, 0x0c,
@ -1510,8 +1510,8 @@ func assetsStyleCSS() ([]byte, error) {
)
}
func templates404HTML() ([]byte, error) {
return bindataRead([]byte{
func templates_404_html() ([]byte, error) {
return bindata_read([]byte{
0x1f, 0x8b, 0x08, 0x00, 0x00, 0x09, 0x6e, 0x88, 0x00, 0xff, 0x9c, 0xbc,
0x57, 0xb3, 0xf4, 0x4a, 0xb2, 0x1d, 0xf6, 0xce, 0x5f, 0x31, 0xa2, 0x1e,
0x5b, 0x37, 0x1a, 0xde, 0x0c, 0x2f, 0x19, 0x01, 0xef, 0xbd, 0xc7, 0x1b,
@ -4087,8 +4087,8 @@ func templates404HTML() ([]byte, error) {
)
}
func templatesLoginHTML() ([]byte, error) {
return bindataRead([]byte{
func templates_login_html() ([]byte, error) {
return bindata_read([]byte{
0x1f, 0x8b, 0x08, 0x00, 0x00, 0x09, 0x6e, 0x88, 0x00, 0xff, 0x84, 0x52,
0x4d, 0x6f, 0xdb, 0x30, 0x0c, 0xbd, 0xe7, 0x57, 0x10, 0x02, 0x8a, 0x9d,
0x9c, 0x00, 0x45, 0x8f, 0x89, 0x8f, 0x3d, 0xed, 0x50, 0xa0, 0xd8, 0x0f,
@ -4127,8 +4127,8 @@ func templatesLoginHTML() ([]byte, error) {
)
}
func templatesOuterHTML() ([]byte, error) {
return bindataRead([]byte{
func templates_outer_html() ([]byte, error) {
return bindata_read([]byte{
0x1f, 0x8b, 0x08, 0x00, 0x00, 0x09, 0x6e, 0x88, 0x00, 0xff, 0x8c, 0x54,
0xc1, 0x92, 0xd4, 0x20, 0x10, 0xbd, 0xef, 0x57, 0x20, 0xd6, 0xde, 0x4c,
0x70, 0x5d, 0xad, 0xf2, 0x90, 0xe4, 0xa2, 0x56, 0x79, 0xd3, 0xb2, 0xbc,
@ -4177,8 +4177,8 @@ func templatesOuterHTML() ([]byte, error) {
)
}
func templatesOverviewHTML() ([]byte, error) {
return bindataRead([]byte{
func templates_overview_html() ([]byte, error) {
return bindata_read([]byte{
0x1f, 0x8b, 0x08, 0x00, 0x00, 0x09, 0x6e, 0x88, 0x00, 0xff, 0xbc, 0x59,
0x5f, 0x6f, 0xdb, 0xba, 0x15, 0x7f, 0xdf, 0xa7, 0xe0, 0x54, 0x74, 0x7d,
0x89, 0xac, 0x26, 0xed, 0x80, 0xa1, 0xb3, 0x0d, 0x14, 0x69, 0x80, 0x16,
@ -4321,8 +4321,8 @@ func templatesOverviewHTML() ([]byte, error) {
)
}
func templatesRegisterHTML() ([]byte, error) {
return bindataRead([]byte{
func templates_register_html() ([]byte, error) {
return bindata_read([]byte{
0x1f, 0x8b, 0x08, 0x00, 0x00, 0x09, 0x6e, 0x88, 0x00, 0xff, 0xac, 0x54,
0x4d, 0x6f, 0xdb, 0x30, 0x0c, 0xbd, 0xf7, 0x57, 0x70, 0x06, 0x7a, 0x5b,
0x12, 0xa0, 0xe8, 0xd1, 0xf1, 0x75, 0x97, 0x1d, 0x8a, 0x6e, 0xc3, 0xb0,
@ -4397,18 +4397,17 @@ func AssetNames() []string {
// _bindata is a table, holding each asset generator, mapped to its name.
var _bindata = map[string]func() ([]byte, error){
"assets/ajax-loader.gif": assetsAjaxLoaderGif,
"assets/clippy.swf": assetsClippySwf,
"assets/script.js": assetsScriptJs,
"assets/signin.css": assetsSigninCSS,
"assets/style.css": assetsStyleCSS,
"templates/404.html": templates404HTML,
"templates/login.html": templatesLoginHTML,
"templates/outer.html": templatesOuterHTML,
"templates/overview.html": templatesOverviewHTML,
"templates/register.html": templatesRegisterHTML,
"assets/ajax-loader.gif": assets_ajax_loader_gif,
"assets/clippy.swf": assets_clippy_swf,
"assets/script.js": assets_script_js,
"assets/signin.css": assets_signin_css,
"assets/style.css": assets_style_css,
"templates/404.html": templates_404_html,
"templates/login.html": templates_login_html,
"templates/outer.html": templates_outer_html,
"templates/overview.html": templates_overview_html,
"templates/register.html": templates_register_html,
}
// AssetDir returns the file names below a certain
// directory embedded in the file by go-bindata.
// For example if you run go-bindata on data/... and data contains the
@ -4438,30 +4437,39 @@ func AssetDir(name string) ([]string, error) {
return nil, fmt.Errorf("Asset %s not found", name)
}
rv := make([]string, 0, len(node.Children))
for child := range node.Children {
rv = append(rv, child)
for name := range node.Children {
rv = append(rv, name)
}
return rv, nil
}
type _bintreeT struct {
Func func() ([]byte, error)
Children map[string]*_bintreeT
type _bintree_t struct {
Func func() ([]byte, error)
Children map[string]*_bintree_t
}
var _bintree = &_bintreeT{nil, map[string]*_bintreeT{
"assets": &_bintreeT{nil, map[string]*_bintreeT{
"ajax-loader.gif": &_bintreeT{assetsAjaxLoaderGif, map[string]*_bintreeT{}},
"clippy.swf": &_bintreeT{assetsClippySwf, map[string]*_bintreeT{}},
"script.js": &_bintreeT{assetsScriptJs, map[string]*_bintreeT{}},
"signin.css": &_bintreeT{assetsSigninCSS, map[string]*_bintreeT{}},
"style.css": &_bintreeT{assetsStyleCSS, map[string]*_bintreeT{}},
var _bintree = &_bintree_t{nil, map[string]*_bintree_t{
"assets": &_bintree_t{nil, map[string]*_bintree_t{
"ajax-loader.gif": &_bintree_t{assets_ajax_loader_gif, map[string]*_bintree_t{
}},
"clippy.swf": &_bintree_t{assets_clippy_swf, map[string]*_bintree_t{
}},
"script.js": &_bintree_t{assets_script_js, map[string]*_bintree_t{
}},
"signin.css": &_bintree_t{assets_signin_css, map[string]*_bintree_t{
}},
"style.css": &_bintree_t{assets_style_css, map[string]*_bintree_t{
}},
}},
"templates": &_bintreeT{nil, map[string]*_bintreeT{
"login.html": &_bintreeT{templatesLoginHTML, map[string]*_bintreeT{}},
"outer.html": &_bintreeT{templatesOuterHTML, map[string]*_bintreeT{}},
"overview.html": &_bintreeT{templatesOverviewHTML, map[string]*_bintreeT{}},
"register.html": &_bintreeT{templatesRegisterHTML, map[string]*_bintreeT{}},
"404.html": &_bintreeT{templates404HTML, map[string]*_bintreeT{}},
"templates": &_bintree_t{nil, map[string]*_bintree_t{
"login.html": &_bintree_t{templates_login_html, map[string]*_bintree_t{
}},
"outer.html": &_bintree_t{templates_outer_html, map[string]*_bintree_t{
}},
"overview.html": &_bintree_t{templates_overview_html, map[string]*_bintree_t{
}},
"register.html": &_bintree_t{templates_register_html, map[string]*_bintree_t{
}},
"404.html": &_bintree_t{templates_404_html, map[string]*_bintree_t{
}},
}},
}}