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clean-github-branches/vendor/gopkg.in/validator.v2/builtins.go

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2018-09-07 09:39:29 +00:00
// Package validator implements value validations
//
// Copyright 2014 Roberto Teixeira <robteix@robteix.com>
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package validator
import (
"reflect"
"regexp"
"strconv"
)
// nonzero tests whether a variable value non-zero
// as defined by the golang spec.
func nonzero(v interface{}, param string) error {
st := reflect.ValueOf(v)
valid := true
switch st.Kind() {
case reflect.String:
valid = len(st.String()) != 0
case reflect.Ptr, reflect.Interface:
valid = !st.IsNil()
case reflect.Slice, reflect.Map, reflect.Array:
valid = st.Len() != 0
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
valid = st.Int() != 0
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
valid = st.Uint() != 0
case reflect.Float32, reflect.Float64:
valid = st.Float() != 0
case reflect.Bool:
valid = st.Bool()
case reflect.Invalid:
valid = false // always invalid
case reflect.Struct:
valid = true // always valid since only nil pointers are empty
default:
return ErrUnsupported
}
if !valid {
return ErrZeroValue
}
return nil
}
// length tests whether a variable's length is equal to a given
// value. For strings it tests the number of characters whereas
// for maps and slices it tests the number of items.
func length(v interface{}, param string) error {
st := reflect.ValueOf(v)
valid := true
if st.Kind() == reflect.Ptr {
if st.IsNil() {
return nil
}
st = st.Elem()
}
switch st.Kind() {
case reflect.String:
p, err := asInt(param)
if err != nil {
return ErrBadParameter
}
valid = int64(len(st.String())) == p
case reflect.Slice, reflect.Map, reflect.Array:
p, err := asInt(param)
if err != nil {
return ErrBadParameter
}
valid = int64(st.Len()) == p
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
p, err := asInt(param)
if err != nil {
return ErrBadParameter
}
valid = st.Int() == p
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
p, err := asUint(param)
if err != nil {
return ErrBadParameter
}
valid = st.Uint() == p
case reflect.Float32, reflect.Float64:
p, err := asFloat(param)
if err != nil {
return ErrBadParameter
}
valid = st.Float() == p
default:
return ErrUnsupported
}
if !valid {
return ErrLen
}
return nil
}
// min tests whether a variable value is larger or equal to a given
// number. For number types, it's a simple lesser-than test; for
// strings it tests the number of characters whereas for maps
// and slices it tests the number of items.
func min(v interface{}, param string) error {
st := reflect.ValueOf(v)
invalid := false
if st.Kind() == reflect.Ptr {
if st.IsNil() {
return nil
}
st = st.Elem()
}
switch st.Kind() {
case reflect.String:
p, err := asInt(param)
if err != nil {
return ErrBadParameter
}
invalid = int64(len(st.String())) < p
case reflect.Slice, reflect.Map, reflect.Array:
p, err := asInt(param)
if err != nil {
return ErrBadParameter
}
invalid = int64(st.Len()) < p
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
p, err := asInt(param)
if err != nil {
return ErrBadParameter
}
invalid = st.Int() < p
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
p, err := asUint(param)
if err != nil {
return ErrBadParameter
}
invalid = st.Uint() < p
case reflect.Float32, reflect.Float64:
p, err := asFloat(param)
if err != nil {
return ErrBadParameter
}
invalid = st.Float() < p
default:
return ErrUnsupported
}
if invalid {
return ErrMin
}
return nil
}
// max tests whether a variable value is lesser than a given
// value. For numbers, it's a simple lesser-than test; for
// strings it tests the number of characters whereas for maps
// and slices it tests the number of items.
func max(v interface{}, param string) error {
st := reflect.ValueOf(v)
var invalid bool
if st.Kind() == reflect.Ptr {
if st.IsNil() {
return nil
}
st = st.Elem()
}
switch st.Kind() {
case reflect.String:
p, err := asInt(param)
if err != nil {
return ErrBadParameter
}
invalid = int64(len(st.String())) > p
case reflect.Slice, reflect.Map, reflect.Array:
p, err := asInt(param)
if err != nil {
return ErrBadParameter
}
invalid = int64(st.Len()) > p
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
p, err := asInt(param)
if err != nil {
return ErrBadParameter
}
invalid = st.Int() > p
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
p, err := asUint(param)
if err != nil {
return ErrBadParameter
}
invalid = st.Uint() > p
case reflect.Float32, reflect.Float64:
p, err := asFloat(param)
if err != nil {
return ErrBadParameter
}
invalid = st.Float() > p
default:
return ErrUnsupported
}
if invalid {
return ErrMax
}
return nil
}
// regex is the builtin validation function that checks
// whether the string variable matches a regular expression
func regex(v interface{}, param string) error {
s, ok := v.(string)
if !ok {
sptr, ok := v.(*string)
if !ok {
return ErrUnsupported
}
if sptr == nil {
return nil
}
s = *sptr
}
re, err := regexp.Compile(param)
if err != nil {
return ErrBadParameter
}
if !re.MatchString(s) {
return ErrRegexp
}
return nil
}
// asInt retuns the parameter as a int64
// or panics if it can't convert
func asInt(param string) (int64, error) {
i, err := strconv.ParseInt(param, 0, 64)
if err != nil {
return 0, ErrBadParameter
}
return i, nil
}
// asUint retuns the parameter as a uint64
// or panics if it can't convert
func asUint(param string) (uint64, error) {
i, err := strconv.ParseUint(param, 0, 64)
if err != nil {
return 0, ErrBadParameter
}
return i, nil
}
// asFloat retuns the parameter as a float64
// or panics if it can't convert
func asFloat(param string) (float64, error) {
i, err := strconv.ParseFloat(param, 64)
if err != nil {
return 0.0, ErrBadParameter
}
return i, nil
}