Migrate from deprecated yaml to toml config
Signed-off-by: Knut Ahlers <knut@ahlers.me>
This commit is contained in:
parent
a2176a338c
commit
4f582f77cc
2 changed files with 43 additions and 812 deletions
43
.config/alacritty/alacritty.toml
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43
.config/alacritty/alacritty.toml
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live_config_reload = true
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[colors.bright]
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black = "#767676"
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blue = "#6871ff"
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cyan = "#5ffdff"
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green = "#5ff967"
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magenta = "#ff76ff"
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red = "#ff6d67"
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white = "#feffff"
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yellow = "#fefb67"
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[colors.normal]
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black = "#666666"
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blue = "#0631f8"
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cyan = "#00c5c7"
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green = "#00c200"
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magenta = "#c930c7"
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red = "#c91b00"
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white = "#c7c7c7"
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yellow = "#c7c400"
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[colors.primary]
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background = "#000000"
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foreground = "#c7c7c7"
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[font]
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size = 8.0
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[font.bold]
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family = "DejaVuSansM Nerd Font Mono"
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style = "Bold"
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[font.normal]
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family = "DejaVuSansM Nerd Font Mono"
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style = "Regular"
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[font.offset]
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x = 0
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y = 0
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[scrolling]
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history = 10000
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@ -1,812 +0,0 @@
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# Configuration for Alacritty, the GPU enhanced terminal emulator.
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# Import additional configuration files
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#
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# Imports are loaded in order, skipping all missing files, with the importing
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# file being loaded last. If a field is already present in a previous import, it
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# will be replaced.
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#
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# All imports must either be absolute paths starting with `/`, or paths relative
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# to the user's home directory starting with `~/`.
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#import:
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# - /path/to/alacritty.yml
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# Any items in the `env` entry below will be added as
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# environment variables. Some entries may override variables
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# set by alacritty itself.
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#env:
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# TERM variable
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#
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# This value is used to set the `$TERM` environment variable for
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# each instance of Alacritty. If it is not present, alacritty will
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# check the local terminfo database and use `alacritty` if it is
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# available, otherwise `xterm-256color` is used.
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#TERM: alacritty
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#window:
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# Window dimensions (changes require restart)
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#
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# Number of lines/columns (not pixels) in the terminal. The number of columns
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# must be at least `2`, while using a value of `0` for columns and lines will
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# fall back to the window manager's recommended size.
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#dimensions:
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# columns: 0
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# lines: 0
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# Window position (changes require restart)
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#
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# Specified in number of pixels.
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# If the position is not set, the window manager will handle the placement.
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#position:
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# x: 0
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# y: 0
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# Window padding (changes require restart)
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#
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# Blank space added around the window in pixels. This padding is scaled
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# by DPI and the specified value is always added at both opposing sides.
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#padding:
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# x: 0
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# y: 0
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# Spread additional padding evenly around the terminal content.
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#dynamic_padding: false
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# Window decorations
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#
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# Values for `decorations`:
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# - full: Borders and title bar
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# - none: Neither borders nor title bar
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#
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# Values for `decorations` (macOS only):
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# - transparent: Title bar, transparent background and title bar buttons
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# - buttonless: Title bar, transparent background and no title bar buttons
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#decorations: full
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# Startup Mode (changes require restart)
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#
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# Values for `startup_mode`:
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# - Windowed
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# - Maximized
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# - Fullscreen
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#
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# Values for `startup_mode` (macOS only):
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# - SimpleFullscreen
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#startup_mode: Windowed
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# Window title
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#title: Alacritty
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# Allow terminal applications to change Alacritty's window title.
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#dynamic_title: true
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# Window class (Linux/BSD only):
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#class:
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# Application instance name
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#instance: Alacritty
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# General application class
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#general: Alacritty
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# GTK theme variant (Linux/BSD only)
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#
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# Override the variant of the GTK theme. Commonly supported values are `dark`
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# and `light`. Set this to `None` to use the default theme variant.
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#gtk_theme_variant: None
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scrolling:
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# Maximum number of lines in the scrollback buffer.
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# Specifying '0' will disable scrolling.
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history: 10000
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# Scrolling distance multiplier.
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#multiplier: 3
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# Font configuration
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font:
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# Normal (roman) font face
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normal:
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# Font family
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#
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# Default:
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# - (macOS) Menlo
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# - (Linux/BSD) monospace
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# - (Windows) Consolas
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family: DejaVuSansM Nerd Font Mono
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# The `style` can be specified to pick a specific face.
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style: Regular
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# Bold font face
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bold:
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# Font family
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#
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# If the bold family is not specified, it will fall back to the
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# value specified for the normal font.
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family: DejaVuSansM Nerd Font Mono
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# The `style` can be specified to pick a specific face.
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style: Bold
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# Italic font face
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#italic:
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# Font family
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#
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# If the italic family is not specified, it will fall back to the
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# value specified for the normal font.
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#family: monospace
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# The `style` can be specified to pick a specific face.
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#style: Italic
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# Bold italic font face
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#bold_italic:
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# Font family
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#
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# If the bold italic family is not specified, it will fall back to the
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# value specified for the normal font.
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#family: monospace
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# The `style` can be specified to pick a specific face.
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#style: Bold Italic
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# Point size
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size: 8.0
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# Offset is the extra space around each character. `offset.y` can be thought
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# of as modifying the line spacing, and `offset.x` as modifying the letter
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# spacing.
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offset:
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x: 0
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y: 0
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# Glyph offset determines the locations of the glyphs within their cells with
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# the default being at the bottom. Increasing `x` moves the glyph to the
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# right, increasing `y` moves the glyph upward.
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#glyph_offset:
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# x: 0
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# y: 0
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# Thin stroke font rendering (macOS only)
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#
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# Thin strokes are suitable for retina displays, but for non-retina screens
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# it is recommended to set `use_thin_strokes` to `false`.
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#use_thin_strokes: true
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# If `true`, bold text is drawn using the bright color variants.
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#draw_bold_text_with_bright_colors: false
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# Colors (Tomorrow Night)
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colors:
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# Default colors
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primary:
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background: '#000000'
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foreground: '#c7c7c7'
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# Bright and dim foreground colors
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#
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# The dimmed foreground color is calculated automatically if it is not
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# present. If the bright foreground color is not set, or
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# `draw_bold_text_with_bright_colors` is `false`, the normal foreground
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# color will be used.
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#dim_foreground: '#828482'
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#bright_foreground: '#eaeaea'
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# Cursor colors
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#
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# Colors which should be used to draw the terminal cursor.
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#
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# Allowed values are CellForeground and CellBackground, which reference the
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# affected cell, or hexadecimal colors like #ff00ff.
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#cursor:
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# text: CellBackground
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# cursor: CellForeground
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# Vi mode cursor colors
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#
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# Colors for the cursor when the vi mode is active.
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#
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# Allowed values are CellForeground and CellBackground, which reference the
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# affected cell, or hexadecimal colors like #ff00ff.
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#vi_mode_cursor:
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# text: CellBackground
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# cursor: CellForeground
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# Search colors
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#
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# Colors used for the search bar and match highlighting.
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#search:
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# Allowed values are CellForeground and CellBackground, which reference the
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# affected cell, or hexadecimal colors like #ff00ff.
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#matches:
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# foreground: '#000000'
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# background: '#ffffff'
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#focused_match:
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# foreground: CellBackground
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# background: CellForeground
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#bar:
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# background: '#c5c8c6'
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# foreground: '#1d1f21'
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# Line indicator
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#
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# Color used for the indicator displaying the position in history during
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# search and vi mode.
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#
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# By default, these will use the opposing primary color.
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#line_indicator:
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# foreground: None
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# background: None
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# Selection colors
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#
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# Colors which should be used to draw the selection area.
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#
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# Allowed values are CellForeground and CellBackground, which reference the
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# affected cell, or hexadecimal colors like #ff00ff.
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#selection:
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# text: CellBackground
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# background: CellForeground
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# Normal colors
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normal:
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black: '#666666'
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red: '#c91b00'
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green: '#00c200'
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yellow: '#c7c400'
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blue: '#0631f8'
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magenta: '#c930c7'
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cyan: '#00c5c7'
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white: '#c7c7c7'
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# Bright colors
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bright:
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black: '#767676'
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red: '#ff6d67'
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green: '#5ff967'
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yellow: '#fefb67'
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blue: '#6871ff'
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magenta: '#ff76ff'
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cyan: '#5ffdff'
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white: '#feffff'
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# Dim colors
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#
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# If the dim colors are not set, they will be calculated automatically based
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# on the `normal` colors.
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#dim:
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# black: '#131415'
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# red: '#864343'
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# green: '#777c44'
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# yellow: '#9e824c'
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# blue: '#556a7d'
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# magenta: '#75617b'
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# cyan: '#5b7d78'
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# white: '#828482'
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# Indexed Colors
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#
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# The indexed colors include all colors from 16 to 256.
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# When these are not set, they're filled with sensible defaults.
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#
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# Example:
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# `- { index: 16, color: '#ff00ff' }`
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#
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#indexed_colors: []
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# Bell
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#
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# The bell is rung every time the BEL control character is received.
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#bell:
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# Visual Bell Animation
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#
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# Animation effect for flashing the screen when the visual bell is rung.
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#
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# Values for `animation`:
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# - Ease
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# - EaseOut
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# - EaseOutSine
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# - EaseOutQuad
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# - EaseOutCubic
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# - EaseOutQuart
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# - EaseOutQuint
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# - EaseOutExpo
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# - EaseOutCirc
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# - Linear
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#animation: EaseOutExpo
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# Duration of the visual bell flash in milliseconds. A `duration` of `0` will
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# disable the visual bell animation.
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#duration: 0
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# Visual bell animation color.
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#color: '#ffffff'
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# Bell Command
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#
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# This program is executed whenever the bell is rung.
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#
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# When set to `command: None`, no command will be executed.
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#
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# Example:
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# command:
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# program: notify-send
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# args: ["Hello, World!"]
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#
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#command: None
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# Background opacity
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#
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# Window opacity as a floating point number from `0.0` to `1.0`.
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# The value `0.0` is completely transparent and `1.0` is opaque.
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#background_opacity: 1.0
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#selection:
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# This string contains all characters that are used as separators for
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# "semantic words" in Alacritty.
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#semantic_escape_chars: ",│`|:\"' ()[]{}<>\t"
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# When set to `true`, selected text will be copied to the primary clipboard.
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#save_to_clipboard: false
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#cursor:
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# Cursor style
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#style:
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# Cursor shape
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#
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# Values for `shape`:
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# - ▇ Block
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# - _ Underline
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# - | Beam
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#shape: Block
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# Cursor blinking state
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#
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# Values for `blinking`:
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# - Never: Prevent the cursor from ever blinking
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# - Off: Disable blinking by default
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# - On: Enable blinking by default
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# - Always: Force the cursor to always blink
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#blinking: Off
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# Vi mode cursor style
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#
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# If the vi mode cursor style is `None` or not specified, it will fall back to
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# the style of the active value of the normal cursor.
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#
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# See `cursor.style` for available options.
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#vi_mode_style: None
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# Cursor blinking interval in milliseconds.
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#blink_interval: 750
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# If this is `true`, the cursor will be rendered as a hollow box when the
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# window is not focused.
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#unfocused_hollow: true
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# Thickness of the cursor relative to the cell width as floating point number
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# from `0.0` to `1.0`.
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#thickness: 0.15
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# Live config reload (changes require restart)
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live_config_reload: true
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# Shell
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#
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# You can set `shell.program` to the path of your favorite shell, e.g.
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# `/bin/fish`. Entries in `shell.args` are passed unmodified as arguments to the
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# shell.
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#
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# Default:
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# - (macOS) /bin/bash --login
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# - (Linux/BSD) user login shell
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# - (Windows) powershell
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#shell:
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# program: /bin/bash
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# args:
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# - --login
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# Startup directory
|
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#
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# Directory the shell is started in. If this is unset, or `None`, the working
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# directory of the parent process will be used.
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#working_directory: None
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# Send ESC (\x1b) before characters when alt is pressed.
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#alt_send_esc: true
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#mouse:
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# Click settings
|
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#
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# The `double_click` and `triple_click` settings control the time
|
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# alacritty should wait for accepting multiple clicks as one double
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# or triple click.
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#double_click: { threshold: 300 }
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#triple_click: { threshold: 300 }
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# If this is `true`, the cursor is temporarily hidden when typing.
|
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#hide_when_typing: false
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#url:
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# URL launcher
|
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#
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# This program is executed when clicking on a text which is recognized as a
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# URL. The URL is always added to the command as the last parameter.
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#
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# When set to `launcher: None`, URL launching will be disabled completely.
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#
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# Default:
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# - (macOS) open
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# - (Linux/BSD) xdg-open
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# - (Windows) explorer
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#launcher:
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# program: xdg-open
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# args: []
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# URL modifiers
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#
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# These are the modifiers that need to be held down for opening URLs when
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# clicking on them. The available modifiers are documented in the key
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# binding section.
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#modifiers: None
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# Mouse bindings
|
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#
|
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# Mouse bindings are specified as a list of objects, much like the key
|
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# bindings further below.
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#
|
||||
# To trigger mouse bindings when an application running within Alacritty
|
||||
# captures the mouse, the `Shift` modifier is automatically added as a
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# requirement.
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#
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# Each mouse binding will specify a:
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#
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# - `mouse`:
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#
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# - Middle
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# - Left
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# - Right
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# - Numeric identifier such as `5`
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#
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# - `action` (see key bindings)
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||||
#
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# And optionally:
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#
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# - `mods` (see key bindings)
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#mouse_bindings:
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# - { mouse: Middle, action: PasteSelection }
|
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# Key bindings
|
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#
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# Key bindings are specified as a list of objects. For example, this is the
|
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# default paste binding:
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||||
#
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||||
# `- { key: V, mods: Control|Shift, action: Paste }`
|
||||
#
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||||
# Each key binding will specify a:
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||||
#
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||||
# - `key`: Identifier of the key pressed
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#
|
||||
# - A-Z
|
||||
# - F1-F24
|
||||
# - Key0-Key9
|
||||
#
|
||||
# A full list with available key codes can be found here:
|
||||
# https://docs.rs/glutin/*/glutin/event/enum.VirtualKeyCode.html#variants
|
||||
#
|
||||
# Instead of using the name of the keys, the `key` field also supports using
|
||||
# the scancode of the desired key. Scancodes have to be specified as a
|
||||
# decimal number. This command will allow you to display the hex scancodes
|
||||
# for certain keys:
|
||||
#
|
||||
# `showkey --scancodes`.
|
||||
#
|
||||
# Then exactly one of:
|
||||
#
|
||||
# - `chars`: Send a byte sequence to the running application
|
||||
#
|
||||
# The `chars` field writes the specified string to the terminal. This makes
|
||||
# it possible to pass escape sequences. To find escape codes for bindings
|
||||
# like `PageUp` (`"\x1b[5~"`), you can run the command `showkey -a` outside
|
||||
# of tmux. Note that applications use terminfo to map escape sequences back
|
||||
# to keys. It is therefore required to update the terminfo when changing an
|
||||
# escape sequence.
|
||||
#
|
||||
# - `action`: Execute a predefined action
|
||||
#
|
||||
# - ToggleViMode
|
||||
# - SearchForward
|
||||
# Start searching toward the right of the search origin.
|
||||
# - SearchBackward
|
||||
# Start searching toward the left of the search origin.
|
||||
# - Copy
|
||||
# - Paste
|
||||
# - IncreaseFontSize
|
||||
# - DecreaseFontSize
|
||||
# - ResetFontSize
|
||||
# - ScrollPageUp
|
||||
# - ScrollPageDown
|
||||
# - ScrollHalfPageUp
|
||||
# - ScrollHalfPageDown
|
||||
# - ScrollLineUp
|
||||
# - ScrollLineDown
|
||||
# - ScrollToTop
|
||||
# - ScrollToBottom
|
||||
# - ClearHistory
|
||||
# Remove the terminal's scrollback history.
|
||||
# - Hide
|
||||
# Hide the Alacritty window.
|
||||
# - Minimize
|
||||
# Minimize the Alacritty window.
|
||||
# - Quit
|
||||
# Quit Alacritty.
|
||||
# - ToggleFullscreen
|
||||
# - SpawnNewInstance
|
||||
# Spawn a new instance of Alacritty.
|
||||
# - ClearLogNotice
|
||||
# Clear Alacritty's UI warning and error notice.
|
||||
# - ClearSelection
|
||||
# Remove the active selection.
|
||||
# - ReceiveChar
|
||||
# - None
|
||||
#
|
||||
# - Vi mode exclusive actions:
|
||||
#
|
||||
# - Open
|
||||
# Open URLs at the cursor location with the launcher configured in
|
||||
# `url.launcher`.
|
||||
# - ToggleNormalSelection
|
||||
# - ToggleLineSelection
|
||||
# - ToggleBlockSelection
|
||||
# - ToggleSemanticSelection
|
||||
# Toggle semantic selection based on `selection.semantic_escape_chars`.
|
||||
#
|
||||
# - Vi mode exclusive cursor motion actions:
|
||||
#
|
||||
# - Up
|
||||
# One line up.
|
||||
# - Down
|
||||
# One line down.
|
||||
# - Left
|
||||
# One character left.
|
||||
# - Right
|
||||
# One character right.
|
||||
# - First
|
||||
# First column, or beginning of the line when already at the first column.
|
||||
# - Last
|
||||
# Last column, or beginning of the line when already at the last column.
|
||||
# - FirstOccupied
|
||||
# First non-empty cell in this terminal row, or first non-empty cell of
|
||||
# the line when already at the first cell of the row.
|
||||
# - High
|
||||
# Top of the screen.
|
||||
# - Middle
|
||||
# Center of the screen.
|
||||
# - Low
|
||||
# Bottom of the screen.
|
||||
# - SemanticLeft
|
||||
# Start of the previous semantically separated word.
|
||||
# - SemanticRight
|
||||
# Start of the next semantically separated word.
|
||||
# - SemanticLeftEnd
|
||||
# End of the previous semantically separated word.
|
||||
# - SemanticRightEnd
|
||||
# End of the next semantically separated word.
|
||||
# - WordLeft
|
||||
# Start of the previous whitespace separated word.
|
||||
# - WordRight
|
||||
# Start of the next whitespace separated word.
|
||||
# - WordLeftEnd
|
||||
# End of the previous whitespace separated word.
|
||||
# - WordRightEnd
|
||||
# End of the next whitespace separated word.
|
||||
# - Bracket
|
||||
# Character matching the bracket at the cursor's location.
|
||||
# - SearchNext
|
||||
# Beginning of the next match.
|
||||
# - SearchPrevious
|
||||
# Beginning of the previous match.
|
||||
# - SearchStart
|
||||
# Start of the match to the left of the vi mode cursor.
|
||||
# - SearchEnd
|
||||
# End of the match to the right of the vi mode cursor.
|
||||
#
|
||||
# - Search mode exclusive actions:
|
||||
# - SearchFocusNext
|
||||
# Move the focus to the next search match.
|
||||
# - SearchFocusPrevious
|
||||
# Move the focus to the previous search match.
|
||||
# - SearchConfirm
|
||||
# - SearchCancel
|
||||
# - SearchClear
|
||||
# Reset the search regex.
|
||||
# - SearchDeleteWord
|
||||
# Delete the last word in the search regex.
|
||||
# - SearchHistoryPrevious
|
||||
# Go to the previous regex in the search history.
|
||||
# - SearchHistoryNext
|
||||
# Go to the next regex in the search history.
|
||||
#
|
||||
# - macOS exclusive actions:
|
||||
# - ToggleSimpleFullscreen
|
||||
# Enter fullscreen without occupying another space.
|
||||
#
|
||||
# - Linux/BSD exclusive actions:
|
||||
#
|
||||
# - CopySelection
|
||||
# Copy from the selection buffer.
|
||||
# - PasteSelection
|
||||
# Paste from the selection buffer.
|
||||
#
|
||||
# - `command`: Fork and execute a specified command plus arguments
|
||||
#
|
||||
# The `command` field must be a map containing a `program` string and an
|
||||
# `args` array of command line parameter strings. For example:
|
||||
# `{ program: "alacritty", args: ["-e", "vttest"] }`
|
||||
#
|
||||
# And optionally:
|
||||
#
|
||||
# - `mods`: Key modifiers to filter binding actions
|
||||
#
|
||||
# - Command
|
||||
# - Control
|
||||
# - Option
|
||||
# - Super
|
||||
# - Shift
|
||||
# - Alt
|
||||
#
|
||||
# Multiple `mods` can be combined using `|` like this:
|
||||
# `mods: Control|Shift`.
|
||||
# Whitespace and capitalization are relevant and must match the example.
|
||||
#
|
||||
# - `mode`: Indicate a binding for only specific terminal reported modes
|
||||
#
|
||||
# This is mainly used to send applications the correct escape sequences
|
||||
# when in different modes.
|
||||
#
|
||||
# - AppCursor
|
||||
# - AppKeypad
|
||||
# - Search
|
||||
# - Alt
|
||||
# - Vi
|
||||
#
|
||||
# A `~` operator can be used before a mode to apply the binding whenever
|
||||
# the mode is *not* active, e.g. `~Alt`.
|
||||
#
|
||||
# Bindings are always filled by default, but will be replaced when a new
|
||||
# binding with the same triggers is defined. To unset a default binding, it can
|
||||
# be mapped to the `ReceiveChar` action. Alternatively, you can use `None` for
|
||||
# a no-op if you do not wish to receive input characters for that binding.
|
||||
#
|
||||
# If the same trigger is assigned to multiple actions, all of them are executed
|
||||
# in the order they were defined in.
|
||||
#key_bindings:
|
||||
#- { key: Paste, action: Paste }
|
||||
#- { key: Copy, action: Copy }
|
||||
#- { key: L, mods: Control, action: ClearLogNotice }
|
||||
#- { key: L, mods: Control, mode: ~Vi|~Search, chars: "\x0c" }
|
||||
#- { key: PageUp, mods: Shift, mode: ~Alt, action: ScrollPageUp, }
|
||||
#- { key: PageDown, mods: Shift, mode: ~Alt, action: ScrollPageDown }
|
||||
#- { key: Home, mods: Shift, mode: ~Alt, action: ScrollToTop, }
|
||||
#- { key: End, mods: Shift, mode: ~Alt, action: ScrollToBottom }
|
||||
|
||||
# Vi Mode
|
||||
#- { key: Space, mods: Shift|Control, mode: Vi|~Search, action: ScrollToBottom }
|
||||
#- { key: Space, mods: Shift|Control, mode: ~Search, action: ToggleViMode }
|
||||
#- { key: Escape, mode: Vi|~Search, action: ClearSelection }
|
||||
#- { key: I, mode: Vi|~Search, action: ScrollToBottom }
|
||||
#- { key: I, mode: Vi|~Search, action: ToggleViMode }
|
||||
#- { key: C, mods: Control, mode: Vi|~Search, action: ToggleViMode }
|
||||
#- { key: Y, mods: Control, mode: Vi|~Search, action: ScrollLineUp }
|
||||
#- { key: E, mods: Control, mode: Vi|~Search, action: ScrollLineDown }
|
||||
#- { key: G, mode: Vi|~Search, action: ScrollToTop }
|
||||
#- { key: G, mods: Shift, mode: Vi|~Search, action: ScrollToBottom }
|
||||
#- { key: B, mods: Control, mode: Vi|~Search, action: ScrollPageUp }
|
||||
#- { key: F, mods: Control, mode: Vi|~Search, action: ScrollPageDown }
|
||||
#- { key: U, mods: Control, mode: Vi|~Search, action: ScrollHalfPageUp }
|
||||
#- { key: D, mods: Control, mode: Vi|~Search, action: ScrollHalfPageDown }
|
||||
#- { key: Y, mode: Vi|~Search, action: Copy }
|
||||
#- { key: Y, mode: Vi|~Search, action: ClearSelection }
|
||||
#- { key: Copy, mode: Vi|~Search, action: ClearSelection }
|
||||
#- { key: V, mode: Vi|~Search, action: ToggleNormalSelection }
|
||||
#- { key: V, mods: Shift, mode: Vi|~Search, action: ToggleLineSelection }
|
||||
#- { key: V, mods: Control, mode: Vi|~Search, action: ToggleBlockSelection }
|
||||
#- { key: V, mods: Alt, mode: Vi|~Search, action: ToggleSemanticSelection }
|
||||
#- { key: Return, mode: Vi|~Search, action: Open }
|
||||
#- { key: K, mode: Vi|~Search, action: Up }
|
||||
#- { key: J, mode: Vi|~Search, action: Down }
|
||||
#- { key: H, mode: Vi|~Search, action: Left }
|
||||
#- { key: L, mode: Vi|~Search, action: Right }
|
||||
#- { key: Up, mode: Vi|~Search, action: Up }
|
||||
#- { key: Down, mode: Vi|~Search, action: Down }
|
||||
#- { key: Left, mode: Vi|~Search, action: Left }
|
||||
#- { key: Right, mode: Vi|~Search, action: Right }
|
||||
#- { key: Key0, mode: Vi|~Search, action: First }
|
||||
#- { key: Key4, mods: Shift, mode: Vi|~Search, action: Last }
|
||||
#- { key: Key6, mods: Shift, mode: Vi|~Search, action: FirstOccupied }
|
||||
#- { key: H, mods: Shift, mode: Vi|~Search, action: High }
|
||||
#- { key: M, mods: Shift, mode: Vi|~Search, action: Middle }
|
||||
#- { key: L, mods: Shift, mode: Vi|~Search, action: Low }
|
||||
#- { key: B, mode: Vi|~Search, action: SemanticLeft }
|
||||
#- { key: W, mode: Vi|~Search, action: SemanticRight }
|
||||
#- { key: E, mode: Vi|~Search, action: SemanticRightEnd }
|
||||
#- { key: B, mods: Shift, mode: Vi|~Search, action: WordLeft }
|
||||
#- { key: W, mods: Shift, mode: Vi|~Search, action: WordRight }
|
||||
#- { key: E, mods: Shift, mode: Vi|~Search, action: WordRightEnd }
|
||||
#- { key: Key5, mods: Shift, mode: Vi|~Search, action: Bracket }
|
||||
#- { key: Slash, mode: Vi|~Search, action: SearchForward }
|
||||
#- { key: Slash, mods: Shift, mode: Vi|~Search, action: SearchBackward }
|
||||
#- { key: N, mode: Vi|~Search, action: SearchNext }
|
||||
#- { key: N, mods: Shift, mode: Vi|~Search, action: SearchPrevious }
|
||||
|
||||
# Search Mode
|
||||
#- { key: Return, mode: Search|Vi, action: SearchConfirm }
|
||||
#- { key: Escape, mode: Search, action: SearchCancel }
|
||||
#- { key: C, mods: Control, mode: Search, action: SearchCancel }
|
||||
#- { key: U, mods: Control, mode: Search, action: SearchClear }
|
||||
#- { key: W, mods: Control, mode: Search, action: SearchDeleteWord }
|
||||
#- { key: P, mods: Control, mode: Search, action: SearchHistoryPrevious }
|
||||
#- { key: N, mods: Control, mode: Search, action: SearchHistoryNext }
|
||||
#- { key: Up, mode: Search, action: SearchHistoryPrevious }
|
||||
#- { key: Down, mode: Search, action: SearchHistoryNext }
|
||||
#- { key: Return, mode: Search|~Vi, action: SearchFocusNext }
|
||||
#- { key: Return, mods: Shift, mode: Search|~Vi, action: SearchFocusPrevious }
|
||||
|
||||
# (Windows, Linux, and BSD only)
|
||||
#- { key: V, mods: Control|Shift, mode: ~Vi, action: Paste }
|
||||
#- { key: C, mods: Control|Shift, action: Copy }
|
||||
#- { key: F, mods: Control|Shift, mode: ~Search, action: SearchForward }
|
||||
#- { key: B, mods: Control|Shift, mode: ~Search, action: SearchBackward }
|
||||
#- { key: C, mods: Control|Shift, mode: Vi|~Search, action: ClearSelection }
|
||||
#- { key: Insert, mods: Shift, action: PasteSelection }
|
||||
#- { key: Key0, mods: Control, action: ResetFontSize }
|
||||
#- { key: Equals, mods: Control, action: IncreaseFontSize }
|
||||
#- { key: Plus, mods: Control, action: IncreaseFontSize }
|
||||
#- { key: NumpadAdd, mods: Control, action: IncreaseFontSize }
|
||||
#- { key: Minus, mods: Control, action: DecreaseFontSize }
|
||||
#- { key: NumpadSubtract, mods: Control, action: DecreaseFontSize }
|
||||
|
||||
# (Windows only)
|
||||
#- { key: Return, mods: Alt, action: ToggleFullscreen }
|
||||
|
||||
# (macOS only)
|
||||
#- { key: K, mods: Command, mode: ~Vi|~Search, chars: "\x0c" }
|
||||
#- { key: K, mods: Command, mode: ~Vi|~Search, action: ClearHistory }
|
||||
#- { key: Key0, mods: Command, action: ResetFontSize }
|
||||
#- { key: Equals, mods: Command, action: IncreaseFontSize }
|
||||
#- { key: Plus, mods: Command, action: IncreaseFontSize }
|
||||
#- { key: NumpadAdd, mods: Command, action: IncreaseFontSize }
|
||||
#- { key: Minus, mods: Command, action: DecreaseFontSize }
|
||||
#- { key: NumpadSubtract, mods: Command, action: DecreaseFontSize }
|
||||
#- { key: V, mods: Command, action: Paste }
|
||||
#- { key: C, mods: Command, action: Copy }
|
||||
#- { key: C, mods: Command, mode: Vi|~Search, action: ClearSelection }
|
||||
#- { key: H, mods: Command, action: Hide }
|
||||
#- { key: M, mods: Command, action: Minimize }
|
||||
#- { key: Q, mods: Command, action: Quit }
|
||||
#- { key: W, mods: Command, action: Quit }
|
||||
#- { key: N, mods: Command, action: SpawnNewInstance }
|
||||
#- { key: F, mods: Command|Control, action: ToggleFullscreen }
|
||||
#- { key: F, mods: Command, mode: ~Search, action: SearchForward }
|
||||
#- { key: B, mods: Command, mode: ~Search, action: SearchBackward }
|
||||
|
||||
#debug:
|
||||
# Display the time it takes to redraw each frame.
|
||||
#render_timer: false
|
||||
|
||||
# Keep the log file after quitting Alacritty.
|
||||
#persistent_logging: false
|
||||
|
||||
# Log level
|
||||
#
|
||||
# Values for `log_level`:
|
||||
# - Off
|
||||
# - Error
|
||||
# - Warn
|
||||
# - Info
|
||||
# - Debug
|
||||
# - Trace
|
||||
#log_level: Warn
|
||||
|
||||
# Print all received window events.
|
||||
#print_events: false
|
Loading…
Reference in a new issue