Add weather widget

Signed-off-by: Knut Ahlers <knut@ahlers.me>
This commit is contained in:
Knut Ahlers 2023-05-08 16:49:06 +02:00
parent a2a3837b15
commit 0cddfac51a
Signed by: luzifer
GPG Key ID: D91C3E91E4CAD6F5

100
.config/i3blocks/weather Executable file
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#!/usr/bin/env python3
# You need to somehow make the variables OWM_LAT, OWM_LON, OWM_APIKEY
# available in the environment before using this.
import requests
import sys
import os
from block import *
WEATHER_URL = "https://api.openweathermap.org/data/2.5/weather?lat={lat}&lon={lon}&units=metric&appid={apikey}"
class Weather(Block):
def execute(self):
url = WEATHER_URL.format(
lat=os.environ['OWM_LAT'],
lon=os.environ['OWM_LON'],
apikey=os.environ['OWM_APIKEY'],
)
weather = requests.get(url).json()
self.icon_from_id(weather['weather'][0]['icon'])
return '{temp:.1f}°C \ue34b {windspeed:.1f}m/s'.format(
temp=weather['main']['temp'],
windspeed=weather['wind']['speed'],
)
def icon_from_id(self, icon_id):
# https://openweathermap.org/weather-conditions
# http://nerdfonts.com/?set=nf-weather-#cheat-sheet
if icon_id.startswith('01'):
# clear sky
if icon_id[2] == 'd':
self.set_icon('\ue30d') # nf-weather-day_sunny
self.set_icon_color('yellow')
else:
self.set_icon('\ue32b') # nf-weather-night_clear
self.set_icon_color('gray')
elif icon_id.startswith('02'):
# few clouds
if icon_id[2] == 'd':
self.set_icon('\ue30c') # nf-weather-day_sunny_overcast
else:
self.set_icon('\ue37b') # nf-weather-night_partly_cloudy
elif icon_id.startswith('03') or icon_id.startswith('04'):
# scattered clouds / broken clouds
if icon_id[2] == 'd':
self.set_icon('\ue302') # nf-weather-day_cloudy
else:
self.set_icon('\ue32e') # nf-weather-night_cloudy
elif icon_id.startswith('09'):
# shower rain
if icon_id[2] == 'd':
self.set_icon('\ue309') # nf-weather-day_showers
else:
self.set_icon('\ue334') # nf-weather-night_showers
elif icon_id.startswith('10'):
# rain
if icon_id[2] == 'd':
self.set_icon('\ue308') # nf-weather-day_rain
else:
self.set_icon('\ue333') # nf-weather-night_rain
elif icon_id.startswith('11'):
# thunderstorm
if icon_id[2] == 'd':
self.set_icon('\ue30f') # nf-weather-day_thunderstorm
else:
self.set_icon('\ue338') # nf-weather-night_thunderstorm
elif icon_id.startswith('13'):
# snow
if icon_id[2] == 'd':
self.set_icon('\ue30a') # nf-weather-day_snow
else:
self.set_icon('\ue335') # nf-weather-night_snow
elif icon_id.startswith('50'):
# mist
if icon_id[2] == 'd':
self.set_icon('\ue303') # nf-weather-day_fog
else:
self.set_icon('\ue346') # nf-weather-night_fog
def main():
block = Weather(None)
block.render()
if __name__ == '__main__':
main()