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aoc2019/day15.go

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package aoc2019
import (
"context"
"fmt"
"io/ioutil"
"math"
"strings"
"github.com/pkg/errors"
)
type day15TileType int64
const (
day15TileTypeWall day15TileType = iota
day15TileTypeFloor
day15TileTypeOxygen
day15TileTypeUnknown
)
type day15Tile struct {
X, Y int64
Type day15TileType
distFromStart int64
}
func (d day15Tile) key() string { return fmt.Sprintf("%d:%d", d.X, d.Y) }
type day15Grid map[string]*day15Tile
func (d day15Grid) annotateDistance(x, y, dist int64) {
var t = d.getTile(x, y)
if t == nil {
panic("Access to non-existent tile")
}
if t.Type != day15TileTypeFloor && t.Type != day15TileTypeOxygen {
// Do not annotate distance on walls
return
}
if t.distFromStart <= dist {
// Distance already set, no need to set again
return
}
// Set distance
t.distFromStart = dist
// Annotate next fields
d.annotateDistance(x-1, y, dist+1)
d.annotateDistance(x+1, y, dist+1)
d.annotateDistance(x, y-1, dist+1)
d.annotateDistance(x, y+1, dist+1)
}
func (d day15Grid) bounds() (minX, minY, maxX, maxY int64) {
minX = math.MaxInt64
minY = math.MaxInt64
for _, t := range d {
if t.X < minX {
minX = t.X
}
if t.X > maxX {
maxX = t.X
}
if t.Y < minY {
minY = t.Y
}
if t.Y > maxY {
maxY = t.Y
}
}
return
}
func (d day15Grid) getTile(x, y int64) *day15Tile {
if v, ok := d[day15Tile{X: x, Y: y}.key()]; ok {
return v
}
return nil
}
func (d day15Grid) getTileType(x, y int64) day15TileType {
if v := d.getTile(x, y); v != nil {
return v.Type
}
return day15TileTypeUnknown
}
func (d day15Grid) print() {
minX, minY, maxX, maxY := d.bounds()
for y := minY; y <= maxY; y++ {
for x := minX; x <= maxX; x++ {
if x == 0 && y == 0 {
fmt.Printf("@")
continue
}
t := d.getTileType(x, y)
switch t {
case day15TileTypeFloor:
fmt.Printf(".")
case day15TileTypeWall:
fmt.Printf("\u2588")
case day15TileTypeOxygen:
fmt.Printf("X")
case day15TileTypeUnknown:
fmt.Printf("\u2593")
}
}
fmt.Println()
}
}
func day15ScanGrid(code []int64) (day15Grid, error) {
var (
grid = make(day15Grid)
posX, posY int64
rotation int64 = 1 // start facing north
)
recordPosition := func(success bool, tile day15TileType) bool {
var nPosX, nPosY = posX, posY
if success {
defer func() { posX, posY = nPosX, nPosY }()
}
switch rotation {
case 1:
nPosX -= 1
case 2:
nPosX += 1
case 3:
nPosY -= 1
case 4:
nPosY += 1
}
if t := grid.getTileType(nPosX, nPosY); t == tile {
return true
}
nT := day15Tile{X: nPosX, Y: nPosY, Type: tile, distFromStart: math.MaxInt64}
grid[nT.key()] = &nT
return false
}
rotate := func(forward bool) {
var (
fr = []int64{1, 4, 2, 3}
br = []int64{1, 3, 2, 4}
r []int64
)
if forward {
r = fr
} else {
r = br
}
nP := int64IndexOf(r, rotation) + 1
if nP == len(r) {
nP = 0
}
rotation = r[nP]
}
var (
in = make(chan int64)
out = make(chan int64)
)
ctx, cancel := context.WithCancel(context.Background())
defer cancel()
go executeIntcodeWithParams(intcodeParams{
Code: code,
Context: ctx,
In: in,
Out: out,
})
// Start by moving
in <- rotation
for res := range out {
var alreadyKnown bool
switch day15TileType(res) {
case day15TileTypeWall:
// Ran into wall, not a successful move
alreadyKnown = recordPosition(false, day15TileType(res))
// Rotate once forward
rotate(false)
case day15TileTypeFloor, day15TileTypeOxygen:
// Moved to new tile, successful move
alreadyKnown = recordPosition(true, day15TileType(res))
// Rotate once backward
rotate(true)
default:
// Thefuck?
return grid, errors.Errorf("Invalid tile type detected: %d", res)
}
_ = alreadyKnown
if posX == 0 && posY == 0 {
// We've reached a position twice, let's quit the program but not
// yet the function as the input then will hang
cancel()
}
in <- rotation
}
return grid, nil
}
func int64IndexOf(s []int64, e int64) int {
for i, se := range s {
if se == e {
return i
}
}
return -1
}
func solveDay15Part1(inFile string) (int64, error) {
raw, err := ioutil.ReadFile(inFile)
if err != nil {
return 0, errors.Wrap(err, "Unable to read input")
}
code, err := parseIntcode(strings.TrimSpace(string(raw)))
if err != nil {
return 0, errors.Wrap(err, "Unable to parse Intcode")
}
grid, err := day15ScanGrid(code)
if err != nil {
return 0, errors.Wrap(err, "Unable to scan grid")
}
grid.annotateDistance(0, 0, 0)
var oxygen *day15Tile
for _, t := range grid {
if t.Type == day15TileTypeOxygen {
oxygen = t
break
}
}
return oxygen.distFromStart, nil
}
func solveDay15Part2(inFile string) (int64, error) {
raw, err := ioutil.ReadFile(inFile)
if err != nil {
return 0, errors.Wrap(err, "Unable to read input")
}
code, err := parseIntcode(strings.TrimSpace(string(raw)))
if err != nil {
return 0, errors.Wrap(err, "Unable to parse Intcode")
}
grid, err := day15ScanGrid(code)
if err != nil {
return 0, errors.Wrap(err, "Unable to scan grid")
}
var oxygenSystem *day15Tile
for _, t := range grid {
if t.Type == day15TileTypeOxygen {
oxygenSystem = t
break
}
}
grid.annotateDistance(oxygenSystem.X, oxygenSystem.Y, 0)
var farthestTile = oxygenSystem
for _, t := range grid {
if t.distFromStart > farthestTile.distFromStart && t.Type == day15TileTypeFloor {
farthestTile = t
}
}
return farthestTile.distFromStart, nil
}