mirror of
https://github.com/Luzifer/ansible-role-version.git
synced 2024-12-24 11:31:21 +00:00
578 lines
17 KiB
Go
578 lines
17 KiB
Go
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// Copyright (c) 2015, Emir Pasic. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Package btree implements a B tree.
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//
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// According to Knuth's definition, a B-tree of order m is a tree which satisfies the following properties:
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// - Every node has at most m children.
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// - Every non-leaf node (except root) has at least ⌈m/2⌉ children.
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// - The root has at least two children if it is not a leaf node.
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// - A non-leaf node with k children contains k−1 keys.
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// - All leaves appear in the same level
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//
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// Structure is not thread safe.
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//
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// References: https://en.wikipedia.org/wiki/B-tree
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package btree
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import (
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"bytes"
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"fmt"
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"github.com/emirpasic/gods/trees"
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"github.com/emirpasic/gods/utils"
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"strings"
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)
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func assertTreeImplementation() {
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var _ trees.Tree = (*Tree)(nil)
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}
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// Tree holds elements of the B-tree
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type Tree struct {
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Root *Node // Root node
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Comparator utils.Comparator // Key comparator
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size int // Total number of keys in the tree
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m int // order (maximum number of children)
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}
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// Node is a single element within the tree
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type Node struct {
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Parent *Node
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Entries []*Entry // Contained keys in node
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Children []*Node // Children nodes
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}
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// Entry represents the key-value pair contained within nodes
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type Entry struct {
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Key interface{}
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Value interface{}
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}
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// NewWith instantiates a B-tree with the order (maximum number of children) and a custom key comparator.
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func NewWith(order int, comparator utils.Comparator) *Tree {
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if order < 3 {
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panic("Invalid order, should be at least 3")
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}
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return &Tree{m: order, Comparator: comparator}
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}
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// NewWithIntComparator instantiates a B-tree with the order (maximum number of children) and the IntComparator, i.e. keys are of type int.
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func NewWithIntComparator(order int) *Tree {
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return NewWith(order, utils.IntComparator)
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}
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// NewWithStringComparator instantiates a B-tree with the order (maximum number of children) and the StringComparator, i.e. keys are of type string.
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func NewWithStringComparator(order int) *Tree {
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return NewWith(order, utils.StringComparator)
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}
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// Put inserts key-value pair node into the tree.
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// If key already exists, then its value is updated with the new value.
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// Key should adhere to the comparator's type assertion, otherwise method panics.
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func (tree *Tree) Put(key interface{}, value interface{}) {
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entry := &Entry{Key: key, Value: value}
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if tree.Root == nil {
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tree.Root = &Node{Entries: []*Entry{entry}, Children: []*Node{}}
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tree.size++
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return
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}
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if tree.insert(tree.Root, entry) {
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tree.size++
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}
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}
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// Get searches the node in the tree by key and returns its value or nil if key is not found in tree.
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// Second return parameter is true if key was found, otherwise false.
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// Key should adhere to the comparator's type assertion, otherwise method panics.
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func (tree *Tree) Get(key interface{}) (value interface{}, found bool) {
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node, index, found := tree.searchRecursively(tree.Root, key)
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if found {
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return node.Entries[index].Value, true
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}
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return nil, false
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}
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// Remove remove the node from the tree by key.
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// Key should adhere to the comparator's type assertion, otherwise method panics.
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func (tree *Tree) Remove(key interface{}) {
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node, index, found := tree.searchRecursively(tree.Root, key)
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if found {
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tree.delete(node, index)
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tree.size--
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}
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}
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// Empty returns true if tree does not contain any nodes
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func (tree *Tree) Empty() bool {
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return tree.size == 0
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}
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// Size returns number of nodes in the tree.
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func (tree *Tree) Size() int {
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return tree.size
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}
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// Keys returns all keys in-order
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func (tree *Tree) Keys() []interface{} {
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keys := make([]interface{}, tree.size)
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it := tree.Iterator()
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for i := 0; it.Next(); i++ {
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keys[i] = it.Key()
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}
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return keys
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}
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// Values returns all values in-order based on the key.
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func (tree *Tree) Values() []interface{} {
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values := make([]interface{}, tree.size)
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it := tree.Iterator()
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for i := 0; it.Next(); i++ {
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values[i] = it.Value()
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}
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return values
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}
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// Clear removes all nodes from the tree.
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func (tree *Tree) Clear() {
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tree.Root = nil
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tree.size = 0
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}
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// Height returns the height of the tree.
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func (tree *Tree) Height() int {
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return tree.Root.height()
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}
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// Left returns the left-most (min) node or nil if tree is empty.
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func (tree *Tree) Left() *Node {
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return tree.left(tree.Root)
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}
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// LeftKey returns the left-most (min) key or nil if tree is empty.
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func (tree *Tree) LeftKey() interface{} {
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if left := tree.Left(); left != nil {
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return left.Entries[0].Key
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}
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return nil
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}
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// LeftValue returns the left-most value or nil if tree is empty.
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func (tree *Tree) LeftValue() interface{} {
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if left := tree.Left(); left != nil {
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return left.Entries[0].Value
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}
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return nil
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}
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// Right returns the right-most (max) node or nil if tree is empty.
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func (tree *Tree) Right() *Node {
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return tree.right(tree.Root)
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}
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// RightKey returns the right-most (max) key or nil if tree is empty.
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func (tree *Tree) RightKey() interface{} {
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if right := tree.Right(); right != nil {
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return right.Entries[len(right.Entries)-1].Key
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}
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return nil
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}
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// RightValue returns the right-most value or nil if tree is empty.
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func (tree *Tree) RightValue() interface{} {
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if right := tree.Right(); right != nil {
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return right.Entries[len(right.Entries)-1].Value
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}
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return nil
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}
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// String returns a string representation of container (for debugging purposes)
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func (tree *Tree) String() string {
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var buffer bytes.Buffer
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if _, err := buffer.WriteString("BTree\n"); err != nil {
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}
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if !tree.Empty() {
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tree.output(&buffer, tree.Root, 0, true)
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}
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return buffer.String()
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}
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func (entry *Entry) String() string {
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return fmt.Sprintf("%v", entry.Key)
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}
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func (tree *Tree) output(buffer *bytes.Buffer, node *Node, level int, isTail bool) {
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for e := 0; e < len(node.Entries)+1; e++ {
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if e < len(node.Children) {
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tree.output(buffer, node.Children[e], level+1, true)
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}
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if e < len(node.Entries) {
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if _, err := buffer.WriteString(strings.Repeat(" ", level)); err != nil {
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}
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if _, err := buffer.WriteString(fmt.Sprintf("%v", node.Entries[e].Key) + "\n"); err != nil {
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}
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}
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}
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}
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func (node *Node) height() int {
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height := 0
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for ; node != nil; node = node.Children[0] {
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height++
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if len(node.Children) == 0 {
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break
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}
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}
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return height
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}
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func (tree *Tree) isLeaf(node *Node) bool {
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return len(node.Children) == 0
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}
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func (tree *Tree) isFull(node *Node) bool {
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return len(node.Entries) == tree.maxEntries()
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}
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func (tree *Tree) shouldSplit(node *Node) bool {
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return len(node.Entries) > tree.maxEntries()
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}
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func (tree *Tree) maxChildren() int {
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return tree.m
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}
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func (tree *Tree) minChildren() int {
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return (tree.m + 1) / 2 // ceil(m/2)
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}
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func (tree *Tree) maxEntries() int {
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return tree.maxChildren() - 1
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}
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func (tree *Tree) minEntries() int {
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return tree.minChildren() - 1
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}
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func (tree *Tree) middle() int {
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return (tree.m - 1) / 2 // "-1" to favor right nodes to have more keys when splitting
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}
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// search searches only within the single node among its entries
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func (tree *Tree) search(node *Node, key interface{}) (index int, found bool) {
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low, high := 0, len(node.Entries)-1
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var mid int
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for low <= high {
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mid = (high + low) / 2
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compare := tree.Comparator(key, node.Entries[mid].Key)
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switch {
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case compare > 0:
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low = mid + 1
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case compare < 0:
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high = mid - 1
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case compare == 0:
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return mid, true
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}
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}
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return low, false
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}
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// searchRecursively searches recursively down the tree starting at the startNode
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func (tree *Tree) searchRecursively(startNode *Node, key interface{}) (node *Node, index int, found bool) {
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if tree.Empty() {
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return nil, -1, false
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}
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node = startNode
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for {
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index, found = tree.search(node, key)
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if found {
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return node, index, true
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}
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if tree.isLeaf(node) {
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return nil, -1, false
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}
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node = node.Children[index]
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}
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}
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func (tree *Tree) insert(node *Node, entry *Entry) (inserted bool) {
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if tree.isLeaf(node) {
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return tree.insertIntoLeaf(node, entry)
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}
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return tree.insertIntoInternal(node, entry)
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}
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func (tree *Tree) insertIntoLeaf(node *Node, entry *Entry) (inserted bool) {
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insertPosition, found := tree.search(node, entry.Key)
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if found {
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node.Entries[insertPosition] = entry
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return false
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}
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// Insert entry's key in the middle of the node
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node.Entries = append(node.Entries, nil)
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copy(node.Entries[insertPosition+1:], node.Entries[insertPosition:])
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node.Entries[insertPosition] = entry
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tree.split(node)
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return true
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}
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func (tree *Tree) insertIntoInternal(node *Node, entry *Entry) (inserted bool) {
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insertPosition, found := tree.search(node, entry.Key)
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if found {
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node.Entries[insertPosition] = entry
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return false
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}
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return tree.insert(node.Children[insertPosition], entry)
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}
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func (tree *Tree) split(node *Node) {
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if !tree.shouldSplit(node) {
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return
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}
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if node == tree.Root {
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tree.splitRoot()
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return
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}
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tree.splitNonRoot(node)
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}
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func (tree *Tree) splitNonRoot(node *Node) {
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middle := tree.middle()
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parent := node.Parent
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left := &Node{Entries: append([]*Entry(nil), node.Entries[:middle]...), Parent: parent}
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right := &Node{Entries: append([]*Entry(nil), node.Entries[middle+1:]...), Parent: parent}
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// Move children from the node to be split into left and right nodes
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if !tree.isLeaf(node) {
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left.Children = append([]*Node(nil), node.Children[:middle+1]...)
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right.Children = append([]*Node(nil), node.Children[middle+1:]...)
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setParent(left.Children, left)
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setParent(right.Children, right)
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}
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insertPosition, _ := tree.search(parent, node.Entries[middle].Key)
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// Insert middle key into parent
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parent.Entries = append(parent.Entries, nil)
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copy(parent.Entries[insertPosition+1:], parent.Entries[insertPosition:])
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parent.Entries[insertPosition] = node.Entries[middle]
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// Set child left of inserted key in parent to the created left node
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parent.Children[insertPosition] = left
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// Set child right of inserted key in parent to the created right node
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parent.Children = append(parent.Children, nil)
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copy(parent.Children[insertPosition+2:], parent.Children[insertPosition+1:])
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parent.Children[insertPosition+1] = right
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tree.split(parent)
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}
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func (tree *Tree) splitRoot() {
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middle := tree.middle()
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left := &Node{Entries: append([]*Entry(nil), tree.Root.Entries[:middle]...)}
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right := &Node{Entries: append([]*Entry(nil), tree.Root.Entries[middle+1:]...)}
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// Move children from the node to be split into left and right nodes
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if !tree.isLeaf(tree.Root) {
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left.Children = append([]*Node(nil), tree.Root.Children[:middle+1]...)
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right.Children = append([]*Node(nil), tree.Root.Children[middle+1:]...)
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setParent(left.Children, left)
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setParent(right.Children, right)
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}
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// Root is a node with one entry and two children (left and right)
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newRoot := &Node{
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Entries: []*Entry{tree.Root.Entries[middle]},
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Children: []*Node{left, right},
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}
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left.Parent = newRoot
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right.Parent = newRoot
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tree.Root = newRoot
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}
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func setParent(nodes []*Node, parent *Node) {
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for _, node := range nodes {
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node.Parent = parent
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}
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}
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func (tree *Tree) left(node *Node) *Node {
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if tree.Empty() {
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return nil
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}
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current := node
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for {
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if tree.isLeaf(current) {
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return current
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}
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current = current.Children[0]
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}
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}
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func (tree *Tree) right(node *Node) *Node {
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if tree.Empty() {
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return nil
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}
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current := node
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for {
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if tree.isLeaf(current) {
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return current
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}
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current = current.Children[len(current.Children)-1]
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}
|
|||
|
}
|
|||
|
|
|||
|
// leftSibling returns the node's left sibling and child index (in parent) if it exists, otherwise (nil,-1)
|
|||
|
// key is any of keys in node (could even be deleted).
|
|||
|
func (tree *Tree) leftSibling(node *Node, key interface{}) (*Node, int) {
|
|||
|
if node.Parent != nil {
|
|||
|
index, _ := tree.search(node.Parent, key)
|
|||
|
index--
|
|||
|
if index >= 0 && index < len(node.Parent.Children) {
|
|||
|
return node.Parent.Children[index], index
|
|||
|
}
|
|||
|
}
|
|||
|
return nil, -1
|
|||
|
}
|
|||
|
|
|||
|
// rightSibling returns the node's right sibling and child index (in parent) if it exists, otherwise (nil,-1)
|
|||
|
// key is any of keys in node (could even be deleted).
|
|||
|
func (tree *Tree) rightSibling(node *Node, key interface{}) (*Node, int) {
|
|||
|
if node.Parent != nil {
|
|||
|
index, _ := tree.search(node.Parent, key)
|
|||
|
index++
|
|||
|
if index < len(node.Parent.Children) {
|
|||
|
return node.Parent.Children[index], index
|
|||
|
}
|
|||
|
}
|
|||
|
return nil, -1
|
|||
|
}
|
|||
|
|
|||
|
// delete deletes an entry in node at entries' index
|
|||
|
// ref.: https://en.wikipedia.org/wiki/B-tree#Deletion
|
|||
|
func (tree *Tree) delete(node *Node, index int) {
|
|||
|
// deleting from a leaf node
|
|||
|
if tree.isLeaf(node) {
|
|||
|
deletedKey := node.Entries[index].Key
|
|||
|
tree.deleteEntry(node, index)
|
|||
|
tree.rebalance(node, deletedKey)
|
|||
|
if len(tree.Root.Entries) == 0 {
|
|||
|
tree.Root = nil
|
|||
|
}
|
|||
|
return
|
|||
|
}
|
|||
|
|
|||
|
// deleting from an internal node
|
|||
|
leftLargestNode := tree.right(node.Children[index]) // largest node in the left sub-tree (assumed to exist)
|
|||
|
leftLargestEntryIndex := len(leftLargestNode.Entries) - 1
|
|||
|
node.Entries[index] = leftLargestNode.Entries[leftLargestEntryIndex]
|
|||
|
deletedKey := leftLargestNode.Entries[leftLargestEntryIndex].Key
|
|||
|
tree.deleteEntry(leftLargestNode, leftLargestEntryIndex)
|
|||
|
tree.rebalance(leftLargestNode, deletedKey)
|
|||
|
}
|
|||
|
|
|||
|
// rebalance rebalances the tree after deletion if necessary and returns true, otherwise false.
|
|||
|
// Note that we first delete the entry and then call rebalance, thus the passed deleted key as reference.
|
|||
|
func (tree *Tree) rebalance(node *Node, deletedKey interface{}) {
|
|||
|
// check if rebalancing is needed
|
|||
|
if node == nil || len(node.Entries) >= tree.minEntries() {
|
|||
|
return
|
|||
|
}
|
|||
|
|
|||
|
// try to borrow from left sibling
|
|||
|
leftSibling, leftSiblingIndex := tree.leftSibling(node, deletedKey)
|
|||
|
if leftSibling != nil && len(leftSibling.Entries) > tree.minEntries() {
|
|||
|
// rotate right
|
|||
|
node.Entries = append([]*Entry{node.Parent.Entries[leftSiblingIndex]}, node.Entries...) // prepend parent's separator entry to node's entries
|
|||
|
node.Parent.Entries[leftSiblingIndex] = leftSibling.Entries[len(leftSibling.Entries)-1]
|
|||
|
tree.deleteEntry(leftSibling, len(leftSibling.Entries)-1)
|
|||
|
if !tree.isLeaf(leftSibling) {
|
|||
|
leftSiblingRightMostChild := leftSibling.Children[len(leftSibling.Children)-1]
|
|||
|
leftSiblingRightMostChild.Parent = node
|
|||
|
node.Children = append([]*Node{leftSiblingRightMostChild}, node.Children...)
|
|||
|
tree.deleteChild(leftSibling, len(leftSibling.Children)-1)
|
|||
|
}
|
|||
|
return
|
|||
|
}
|
|||
|
|
|||
|
// try to borrow from right sibling
|
|||
|
rightSibling, rightSiblingIndex := tree.rightSibling(node, deletedKey)
|
|||
|
if rightSibling != nil && len(rightSibling.Entries) > tree.minEntries() {
|
|||
|
// rotate left
|
|||
|
node.Entries = append(node.Entries, node.Parent.Entries[rightSiblingIndex-1]) // append parent's separator entry to node's entries
|
|||
|
node.Parent.Entries[rightSiblingIndex-1] = rightSibling.Entries[0]
|
|||
|
tree.deleteEntry(rightSibling, 0)
|
|||
|
if !tree.isLeaf(rightSibling) {
|
|||
|
rightSiblingLeftMostChild := rightSibling.Children[0]
|
|||
|
rightSiblingLeftMostChild.Parent = node
|
|||
|
node.Children = append(node.Children, rightSiblingLeftMostChild)
|
|||
|
tree.deleteChild(rightSibling, 0)
|
|||
|
}
|
|||
|
return
|
|||
|
}
|
|||
|
|
|||
|
// merge with siblings
|
|||
|
if rightSibling != nil {
|
|||
|
// merge with right sibling
|
|||
|
node.Entries = append(node.Entries, node.Parent.Entries[rightSiblingIndex-1])
|
|||
|
node.Entries = append(node.Entries, rightSibling.Entries...)
|
|||
|
deletedKey = node.Parent.Entries[rightSiblingIndex-1].Key
|
|||
|
tree.deleteEntry(node.Parent, rightSiblingIndex-1)
|
|||
|
tree.appendChildren(node.Parent.Children[rightSiblingIndex], node)
|
|||
|
tree.deleteChild(node.Parent, rightSiblingIndex)
|
|||
|
} else if leftSibling != nil {
|
|||
|
// merge with left sibling
|
|||
|
entries := append([]*Entry(nil), leftSibling.Entries...)
|
|||
|
entries = append(entries, node.Parent.Entries[leftSiblingIndex])
|
|||
|
node.Entries = append(entries, node.Entries...)
|
|||
|
deletedKey = node.Parent.Entries[leftSiblingIndex].Key
|
|||
|
tree.deleteEntry(node.Parent, leftSiblingIndex)
|
|||
|
tree.prependChildren(node.Parent.Children[leftSiblingIndex], node)
|
|||
|
tree.deleteChild(node.Parent, leftSiblingIndex)
|
|||
|
}
|
|||
|
|
|||
|
// make the merged node the root if its parent was the root and the root is empty
|
|||
|
if node.Parent == tree.Root && len(tree.Root.Entries) == 0 {
|
|||
|
tree.Root = node
|
|||
|
node.Parent = nil
|
|||
|
return
|
|||
|
}
|
|||
|
|
|||
|
// parent might underflow, so try to rebalance if necessary
|
|||
|
tree.rebalance(node.Parent, deletedKey)
|
|||
|
}
|
|||
|
|
|||
|
func (tree *Tree) prependChildren(fromNode *Node, toNode *Node) {
|
|||
|
children := append([]*Node(nil), fromNode.Children...)
|
|||
|
toNode.Children = append(children, toNode.Children...)
|
|||
|
setParent(fromNode.Children, toNode)
|
|||
|
}
|
|||
|
|
|||
|
func (tree *Tree) appendChildren(fromNode *Node, toNode *Node) {
|
|||
|
toNode.Children = append(toNode.Children, fromNode.Children...)
|
|||
|
setParent(fromNode.Children, toNode)
|
|||
|
}
|
|||
|
|
|||
|
func (tree *Tree) deleteEntry(node *Node, index int) {
|
|||
|
copy(node.Entries[index:], node.Entries[index+1:])
|
|||
|
node.Entries[len(node.Entries)-1] = nil
|
|||
|
node.Entries = node.Entries[:len(node.Entries)-1]
|
|||
|
}
|
|||
|
|
|||
|
func (tree *Tree) deleteChild(node *Node, index int) {
|
|||
|
if index >= len(node.Children) {
|
|||
|
return
|
|||
|
}
|
|||
|
copy(node.Children[index:], node.Children[index+1:])
|
|||
|
node.Children[len(node.Children)-1] = nil
|
|||
|
node.Children = node.Children[:len(node.Children)-1]
|
|||
|
}
|