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3dmodels/sonoff_dev_housing.jscad
2020-01-03 15:07:04 +01:00

182 lines
5.5 KiB
JavaScript

// title : Sonoff DEV box for lamp post
// author : Knut Ahlers
// license : MIT License
// revision : 0.1
// file : sonoff_dev_lamp.jscad
// All measurements in mm
const innerSpace = 15 // free room on the inside from the board not to bend the cables that hard
const innerSpaceHeight = 30
const boardSize = 50 // 50x50mm
const boardSupportHeight = 10 // 10mm pins to put the board on
const boardSupportRadius = 1 // 2mm (holes do have 3mm)
const boardSupportEdgeDist = 2.5 // 2.5mm from the edges
const lampPostRadius = 7.5 // 15mm diameter
const lampPostSupport = lampPostRadius + 4.5 // adjust for proper grip
const screwBaseSize = 3 // block to screw the screw into
const screwHeadRadius = 1.25 // screw head diameter = 2*screwHeadRadius
const screwDiameter = 0.4 // diameter for the hole the screw is screwed into
const wall = 2.5 // wall thickness
function main() {
const boardSupport = cylinder({
h: boardSupportHeight + wall,
r: boardSupportRadius,
center: true,
})
const screwHeadSink = sphere({
r: screwHeadRadius,
center: true,
})
const screwHole = cylinder({
h: screwBaseSize,
r: screwDiameter,
center: true,
})
const screwBase = difference(
cube({ size: [screwBaseSize, screwBaseSize, screwBaseSize], center: true }),
screwHole
)
return [
// Housing without lid
union(
// Housing with holder
difference(
union(
// Main housing block
cube({ size: [
boardSize + innerSpace + wall,
boardSize + innerSpace + wall,
innerSpaceHeight + wall,
], center: true }),
// Lamp post holder
difference(
cylinder({
h: boardSize + innerSpace + wall,
r: lampPostSupport,
center: true,
resolution: 100,
}),
cylinder({
h: boardSize + innerSpace + wall,
r: lampPostRadius,
center: true,
resolution: 100,
}).translate([-7.5, 0, 0])
)
.rotateY(90)
.translate([0, 0, (innerSpaceHeight + wall)/2])
),
// Inner housing
cube({ size: [
boardSize + innerSpace,
boardSize + innerSpace,
innerSpaceHeight,
], center: true }).translate([0, 0, wall * -1])
),
// Board supports
translate([
boardSize / 2 - boardSupportEdgeDist,
boardSize / 2 - boardSupportEdgeDist,
(innerSpaceHeight + wall) / 2 - (boardSupportHeight + wall) / 2,
], boardSupport),
translate([
(boardSize / 2 - boardSupportEdgeDist) * -1,
boardSize / 2 - boardSupportEdgeDist,
(innerSpaceHeight + wall) / 2 - (boardSupportHeight + wall) / 2,
], boardSupport),
translate([
boardSize / 2 - boardSupportEdgeDist,
(boardSize / 2 - boardSupportEdgeDist) * -1,
(innerSpaceHeight + wall) / 2 - (boardSupportHeight + wall) / 2,
], boardSupport),
translate([
(boardSize / 2 - boardSupportEdgeDist) * -1,
(boardSize / 2 - boardSupportEdgeDist) * -1,
(innerSpaceHeight + wall) / 2 - (boardSupportHeight + wall) / 2,
], boardSupport),
// Screw bases
translate([
(boardSize + innerSpace) / 2 - screwBaseSize / 2,
(boardSize + innerSpace) / 2 - screwBaseSize / 2,
((innerSpaceHeight + wall) / 2 - screwBaseSize / 2) * -1,
], screwBase),
translate([
((boardSize + innerSpace) / 2 - screwBaseSize / 2) * -1,
(boardSize + innerSpace) / 2 - screwBaseSize / 2,
((innerSpaceHeight + wall) / 2 - screwBaseSize / 2) * -1,
], screwBase),
translate([
(boardSize + innerSpace) / 2 - screwBaseSize / 2,
((boardSize + innerSpace) / 2 - screwBaseSize / 2) * -1,
((innerSpaceHeight + wall) / 2 - screwBaseSize / 2) * -1,
], screwBase),
translate([
((boardSize + innerSpace) / 2 - screwBaseSize / 2) * -1,
((boardSize + innerSpace) / 2 - screwBaseSize / 2) * -1,
((innerSpaceHeight + wall) / 2 - screwBaseSize / 2) * -1,
], screwBase)
).translate([(boardSize + innerSpace + wall + 5) * -0.5, 0, (innerSpaceHeight + wall)/2]),
// Lid
difference(
cube({ size: [
boardSize + innerSpace + wall,
boardSize + innerSpace + wall,
wall,
], center: true }),
// Screw holes
translate([
(boardSize + innerSpace) / 2 - screwBaseSize / 2,
(boardSize + innerSpace) / 2 - screwBaseSize / 2,
0,
], screwHole),
translate([
((boardSize + innerSpace) / 2 - screwBaseSize / 2) * -1,
(boardSize + innerSpace) / 2 - screwBaseSize / 2,
0,
], screwHole),
translate([
(boardSize + innerSpace) / 2 - screwBaseSize / 2,
((boardSize + innerSpace) / 2 - screwBaseSize / 2) * -1,
0,
], screwHole),
translate([
((boardSize + innerSpace) / 2 - screwBaseSize / 2) * -1,
((boardSize + innerSpace) / 2 - screwBaseSize / 2) * -1,
0,
], screwHole),
// Screw head sinks
translate([
(boardSize + innerSpace) / 2 - screwBaseSize / 2,
(boardSize + innerSpace) / 2 - screwBaseSize / 2,
screwHeadRadius - wall / 3,
], screwHeadSink),
translate([
((boardSize + innerSpace) / 2 - screwBaseSize / 2) * -1,
(boardSize + innerSpace) / 2 - screwBaseSize / 2,
screwHeadRadius - wall / 3,
], screwHeadSink),
translate([
(boardSize + innerSpace) / 2 - screwBaseSize / 2,
((boardSize + innerSpace) / 2 - screwBaseSize / 2) * -1,
screwHeadRadius - wall / 3,
], screwHeadSink),
translate([
((boardSize + innerSpace) / 2 - screwBaseSize / 2) * -1,
((boardSize + innerSpace) / 2 - screwBaseSize / 2) * -1,
screwHeadRadius - wall / 3,
], screwHeadSink)
).translate([(boardSize + innerSpace + wall + 5) * 0.5, 0, wall/2])
]
}
// vim: set ft=javascript: