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185 lines
6.1 KiB
JavaScript
185 lines
6.1 KiB
JavaScript
/*
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* title : Sonoff DEV box for lamp post
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* author : Knut Ahlers
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* revision : 0.2.6
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*/
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// All measurements in mm
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const boardSize = 51 // 51x51mm
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const boardSupportHeight = 6 // pins to put the board on
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const boardSupportRadius = 1.25
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const boardSupportEdgeDist = 3 // mm from the edges to hole center
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const innerSpace = 10 // free room on the inside from the board not to bend the cables that hard
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const innerSpaceHeight = 20
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const lampPostRadius = 7 // 14mm diameter
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const lampPostSupport = lampPostRadius + 4.5 // adjust for proper grip
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const powerInletHeight = 8 // Size of power adapter
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const powerInletWidth = 14 // Size of power adapter
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const powerInletPosY = boardSize / -2 + 11 + powerInletWidth / 2
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const ventSize = 1
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const ventWidth = (boardSize + innerSpace - 5 * ventSize) / 2
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const wall = 1 // wall thickness
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function addVents(obj) {
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const ventRow = difference(
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union(
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cube({ size: [
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boardSize + innerSpace + wall + 10,
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ventWidth * 2 + ventSize,
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ventSize,
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], center: true }),
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cube({ size: [
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ventWidth * 2 + ventSize,
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boardSize + innerSpace + wall + 10,
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ventSize,
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], center: true })
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),
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union(
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cube({ size: [
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boardSize + innerSpace + wall + 10,
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ventSize * 3,
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ventSize,
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], center: true }),
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cube({ size: [
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ventSize * 3,
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boardSize + innerSpace + wall + 10,
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ventSize,
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], center: true })
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)
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)
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const endZ = (innerSpaceHeight + wall) / 2 * -1 + 1.5 * ventSize
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const startZ = (innerSpaceHeight + wall) / 2 - 2 * ventSize - wall
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for (let z = startZ; z >= endZ; z -= 3 * ventSize) {
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obj = difference(
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obj,
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ventRow.translate([0, 0, z])
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)
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}
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return obj
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}
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/* exported main */
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function main() {
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const boardSupport = cylinder({
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h: boardSupportHeight + wall,
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r: boardSupportRadius,
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center: true,
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})
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return [
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// Housing without lid
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union(
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// Housing with holder
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difference(
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union(
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addVents(difference(
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union(
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// Main housing block
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cube({ size: [
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boardSize + innerSpace + wall * 2,
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boardSize + innerSpace + wall * 2,
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innerSpaceHeight + wall,
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], center: true }),
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// Lamp post holder
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difference(
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cylinder({
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h: boardSize + innerSpace + wall,
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r: lampPostSupport,
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center: true,
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resolution: 100,
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}),
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cylinder({
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h: boardSize + innerSpace + wall,
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r: lampPostRadius,
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center: true,
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resolution: 100,
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}).translate([lampPostRadius * -1, 0, 0])
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)
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.rotateY(90)
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.translate([0, 0, (innerSpaceHeight + wall) / 2])
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),
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// Inner housing
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cube({ size: [
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boardSize + innerSpace,
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boardSize + innerSpace,
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innerSpaceHeight,
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], center: true }).translate([0, 0, wall * -0.5])
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)),
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// Outer border of power inlet
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cube({ size: [wall, powerInletWidth + wall * 2, powerInletHeight + wall * 2], center: true })
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.translate([
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(boardSize + innerSpace + wall) / 2,
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powerInletPosY,
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(innerSpaceHeight + wall) / 2 - (wall + powerInletHeight / 2),
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])
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),
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// Inner space of power inlet
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cube({ size: [wall, powerInletWidth, powerInletHeight], center: true })
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.translate([
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(boardSize + innerSpace + wall) / 2,
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powerInletPosY,
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(innerSpaceHeight + wall) / 2 - (wall + powerInletHeight / 2),
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])
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),
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// Board supports
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translate([
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boardSize / 2 - boardSupportEdgeDist,
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boardSize / 2 - boardSupportEdgeDist,
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(innerSpaceHeight + wall) / 2 - (boardSupportHeight + wall) / 2,
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], boardSupport),
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translate([
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(boardSize / 2 - boardSupportEdgeDist) * -1,
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boardSize / 2 - boardSupportEdgeDist,
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(innerSpaceHeight + wall) / 2 - (boardSupportHeight + wall) / 2,
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], boardSupport),
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translate([
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boardSize / 2 - boardSupportEdgeDist,
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(boardSize / 2 - boardSupportEdgeDist) * -1,
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(innerSpaceHeight + wall) / 2 - (boardSupportHeight + wall) / 2,
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], boardSupport),
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translate([
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(boardSize / 2 - boardSupportEdgeDist) * -1,
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(boardSize / 2 - boardSupportEdgeDist) * -1,
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(innerSpaceHeight + wall) / 2 - (boardSupportHeight + wall) / 2,
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], boardSupport)
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).translate([(boardSize + innerSpace + wall + 5) * -0.5, 0, (innerSpaceHeight + wall) / 2]),
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// Lid
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union(
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difference(cube({ size: [
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boardSize + innerSpace + wall * 2,
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boardSize + innerSpace + wall * 2,
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wall,
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], center: true })),
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difference(
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cube({ size: [
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boardSize + innerSpace,
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boardSize + innerSpace,
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wall,
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], center: true }),
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// cut out inside to save material
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cube({ size: [
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boardSize + innerSpace - 2 * wall,
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boardSize + innerSpace - 2 * wall,
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wall,
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], center: true }),
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// cut out corners as they don't really fit when printed
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cube({ size: [5 * wall, 5 * wall, wall], center: true })
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.translate([(boardSize + innerSpace - wall) / 2, (boardSize + innerSpace - wall) / 2, 0]),
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cube({ size: [5 * wall, 5 * wall, wall], center: true })
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.translate([(boardSize + innerSpace - wall) / -2, (boardSize + innerSpace - wall) / 2, 0]),
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cube({ size: [5 * wall, 5 * wall, wall], center: true })
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.translate([(boardSize + innerSpace - wall) / -2, (boardSize + innerSpace - wall) / -2, 0]),
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cube({ size: [5 * wall, 5 * wall, wall], center: true })
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.translate([(boardSize + innerSpace - wall) / 2, (boardSize + innerSpace - wall) / -2, 0])
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).translate([0, 0, wall])
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).translate([(boardSize + innerSpace + wall + 5) * 0.5, 0, wall / 2]),
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]
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}
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// vim: set ft=javascript:
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