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22
Dockerfile
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22
Dockerfile
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FROM ubuntu
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MAINTAINER Max Gonzih <gonzih at gmail dot com>
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RUN apt-get -y update
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RUN apt-get -y upgrade
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RUN apt-get -y install lib32gcc1 lib32z1 lib32ncurses5 lib32bz2-1.0 lib32asound2 wget
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RUN adduser --gecos "" tf2
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USER tf2
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ENV HOME /home/tf2
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ENV SERVER $HOME/hlserver
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RUN mkdir $SERVER
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RUN wget -O - http://media.steampowered.com/client/steamcmd_linux.tar.gz | tar -C $SERVER -xvz
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ADD ./tf2_ds.txt $SERVER/tf2_ds.txt
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ADD ./update.sh $SERVER/update.sh
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ADD ./tf.sh $SERVER/tf.sh
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RUN $SERVER/update.sh
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EXPOSE 27015/udp
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ENTRYPOINT ["/home/tf2/hlserver/tf.sh"]
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CMD ["+sv_pure", "1", "+map", "pl_badwater.bsp", "+maxplayers", "24"]
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16
README.md
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README.md
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## Team Fortress 2 + Docker
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### Details:
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By default image is build with enabled autoupdate feature (take a look at tf.sh file).
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You can create new Dockerfile based on that image and customize it with plugins, configs, CMD and ENTRYPOINT instructions.
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```shell
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# Build image and tag it as tf2
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docker build github.com/Gonzih/docker-tf2-server -t tf2
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# Run image with default options (CMD in Dockerfile)
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docker run -d -p 27015:27015/udp tf2
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# Run image with custom options
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docker run -d -p 27015:27015/udp tf2 +sv_pure 2 +map ctf_2fort.bsp +maxplayers 32
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```
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3
tf.sh
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3
tf.sh
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#!/bin/sh
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cd $HOME/hlserver
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tf2/srcds_run -game tf -autoupdate -steam_dir ~/hlserver -steamcmd_script ~/hlserver/tf2_ds.txt $@
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4
tf2_ds.txt
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tf2_ds.txt
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login anonymous
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force_install_dir ./tf2
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app_update 232250
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quit
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update.sh
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update.sh
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#!/bin/sh
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cd $HOME/hlserver
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./steamcmd.sh +runscript tf2_ds.txt
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